I don't think PvP is as big as you may think it is. There's just as many games that also thrive on PvE, FF11 being one of them and is still running strong.In all honesty, thinking about it as objectively as I can, I imagine a server that promoted more competition could be the largest server in the game. Hell, make it a PvP server and SE could draw in a much larger crowd. FFXIV loses tons of potential players every day with its nearly %100 focus on PvE. Look at the market. Games with PvP and competitive play dominate. People like competition. Its basic instinct. The bubble wrap that SE has placed on every corner of this game is a hindrance, not a boon. Competition doesn't breed a toxic community; the world does.
You act like caring about DPS and wanting to play your job correctly are mutually exclusive from 'playing for fun'.
Being at awful at something just isn't my cup of tea. Kudos to you if it's yours.
You'd be wrong to draw that conclusion. However, someone ruining other people's enjoyment based on the slightest difference in DPS would fit the description of hyper-competitive to the letter. I'm no different from many normal gamers when it comes to wanting to make improvements wherever I can. Where I part company is the "dodgeball" mentality that poisons online communities (and school communities, for that matter).
In short, I'm speaking about people who don't know--or, more likely, don't care about--the limits of competition.
Really, because it seems to be exactly what you said there... With a rather aggressive attitude as well... kind of a toxic one, almost like maybe a similar one to the one you are projecting on people who would like a tool for improvement maybe?You'd be wrong to draw that conclusion. However, someone ruining other people's enjoyment based on the slightest difference in DPS would fit the description of hyper-competitive to the letter. I'm no different from many normal gamers when it comes to wanting to make improvements wherever I can. Where I part company is the "dodgeball" mentality that poisons online communities (and school communities, for that matter).
In short, I'm speaking about people who don't know--or, more likely, don't care about--the limits of competition.
Also, what are your "limits of competition"? From what you wrote, I would guess fairly low.
He comes across as being a hypocrite to me, but that may just be me..Really, because it seems to be exactly what you said there... With a rather aggressive attitude as well... kind of a toxic one, almost like maybe a similar one to the one you are projecting on people who would like a tool for improvement maybe?
Also, what are your "limits of competition"? From what you wrote, I would guess fairly low.
There's a large difference between a slight difference in DPS, which people in this thread have openly said they do not care about and someone in full i210 doing 500 DPS. Before you say I'm exaggerating, no, I just witnessed someone in full i210 doing 500 DPS. You have to actively try to do that poorly.You'd be wrong to draw that conclusion. However, someone ruining other people's enjoyment based on the slightest difference in DPS would fit the description of hyper-competitive to the letter. I'm no different from many normal gamers when it comes to wanting to make improvements wherever I can. Where I part company is the "dodgeball" mentality that poisons online communities (and school communities, for that matter).
In short, I'm speaking about people who don't know--or, more likely, don't care about--the limits of competition.
Absolutely hilarious post. Acting as if being good at a game is not fun is the best way to push your "people are entitled to play as bad as they want and pull everyone else down with them" agenda.
People have said multiple times that they don't care about slight differences in DPS, and they definitely aren't out to ruin someone's enjoyment over it. I know that there's a few people out there that will sit and berate others in stupid stuff like Expert dungeons for doing low DPS. Those people are few and far between, though. Most people that use parsers don't do that. At worst they roll their eyes, maybe bitch to their FC or linkshell a little about getting 'that guy' in DF. I know I don't speak up about people underperforming unless it's actually keeping us from clearing the content (yes, it's even happened in Expert Roulette).You'd be wrong to draw that conclusion. However, someone ruining other people's enjoyment based on the slightest difference in DPS would fit the description of hyper-competitive to the letter. I'm no different from many normal gamers when it comes to wanting to make improvements wherever I can. Where I part company is the "dodgeball" mentality that poisons online communities (and school communities, for that matter).
What you're doing is painting with a brush that's entirely too broad. Or you're backpedaling. I can't decide which.In short, I'm speaking about people who don't know--or, more likely, don't care about--the limits of competition.
No, it's not just you.
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