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  1. #191
    Player
    Erys's Avatar
    Join Date
    Oct 2015
    Location
    Gridania
    Posts
    191
    Character
    Erys Shir'en
    World
    Zodiark
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by DarkB View Post
    Snippety snip
    I did understand everything you said, but what I quoted seemed so silly that it totally discredited you imo. The same way "taking it out of context" will discredit me in your opinion.

    And again in my opinion, not everyone must be able to win everything. You pay for a game, if you are good enough you'll beat the hardest content it has. Was Gordias a fuck up? Probably, but the same rule applies. You dedicate time to it until you perfect it and clear it. The thrive of the best, I haven't cleared SephEx or Gordias A2-3-4S. I have to improve and I will thrive. So should you and every other player.
    (0)

  2. #192
    Player
    Yahallo's Avatar
    Join Date
    Nov 2015
    Posts
    343
    Character
    Mana Kurogane
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by DarkB View Post
    Way to extrapolate text out of context without even bothering to grasp concepts explained for the 3th time now.
    I explained that its related to the amount of people NON clearing a content due to being too hard because of dps check, this was RECOGNIZED by the developers themselves which agreed on what we are all saying and tuned them down. So yeah to their eyes, everyone has to be able to win, on top of that especially cause you are paying for it.

    Not giving people tools to improve > fail dps check > fail to clear content. Comprende?
    The game would be worse without DPS checks; you just need the right balance of mechanics and DPS checks and A3S was simply over tuned (it also suffered from a giant difficulty gap from A2S). Yes, they should have a parser, that part is obvious. However, I don't get your hatred of DPS checks. You say they create a division because people can't meet them, then wouldn't the same be true for mechanics? Plenty of people get blacklisted from groups for repeatedly messing up mechanics, just like how people can get blacklisted from groups for low DPS.

    All current content is perfectly clear-able by everyone who pays, they just have to put in the effort develop the necessary skill for it, that includes both meeting DPS checks and learning mechanics.

    Enjoyment is another thing that is probably impossible. There are some people who simply do not want to do those content because they only enjoy the game on a casual basis so it is impossible to make all content enjoyable to everyone as there will be people who dislike content being easy and there will be people who dislike content being hard. There are some people who simply do not wish to try in this game, content should not be made clear-able for them just so they can get carried by people who do put in effort. Some content can be made clear-able by people who try but are casual plays and thus have not put in the time needed for the more difficult content. The more difficult content should not be clear-able by people who don't put in the necessary effort for them as it would otherwise no longer be difficult. Difficult content by their definition requires people to put in time and effort, something that more casual players may not have.

    Not all content is for everyone, but there can be at least a bit of content for everyone.
    (5)

  3. #193
    Player
    Paladinleeds's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    2,210
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by DarkB View Post
    snip
    You pay for Dark Souls and look at how hard that is. Should Dark Souls be tuned down too to make it easier for players and go against everything it stands for? What about Wings of Vi? Sorry, but not all content is clearable by all plays. I haven't beaten any Savage yet. D'ya know why, because I'm not good enough for the game, that's why. I don't expect them to nerf the content to make it easier just so I can clear. Here's the thing, I should just GET GOOD. If I can't (I volunteer a lot, so time is a premium to me), then I just accept that content isn't for me. Doesn't stop me trying. But I don't want every single victory spoonfed to me. You make the game too easy so everyone can clear, the hardcore players will leave. I'm actually of the camp that story content isn't hard enough.
    (1)
    White Mage ~ Scholar ~ Paladin
    Quote Originally Posted by Spiroglyph View Post
    Boi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing

    As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.

  4. #194
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Paladinleeds View Post
    snip
    Dark Souls isn't the best example, it does have an indirect "easy mode" by summoning NPCs and/or NPC helpers for bosses. The game is significantly easier even with just one other player, the AI just wasn't developed with multiple players in mind. However, I'm not sure why players are complaining. Every player does have the ability to experience the content they help develop. Alexander? Normal mode. Primals? Hard mode. Older raids? Undersized. It's honestly much better than it was in 2.x where you had to get a static or just deal with it, but I'm sure some people will disagree with me and absolutely hate the addition of normal Alexander.
    (3)

  5. #195
    Player
    Silica-chan's Avatar
    Join Date
    Apr 2015
    Posts
    477
    Character
    Rena Kangawa
    World
    Shiva
    Main Class
    Monk Lv 90
    Quote Originally Posted by Paladinleeds View Post
    You pay for Dark Souls and look at how hard that is. Should Dark Souls be tuned down too to make it easier for players and go against everything it stands for?
    Actually it got tuned down quite a bit over the time. Enemies give like 150-200% more souls than they did at the beginning, upgrade items being added to merchants which you had to grind for hours to get them and so on.
    Dark Souls isn't that hard to begin with people just tend to play it the wrong way overloading them with heavy armor and giant weapons while light armor combined with the Ninja Flip ring is pretty much easy mode.
    (0)

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