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  1. #1
    Player
    pushin_tin's Avatar
    Join Date
    Sep 2014
    Posts
    163
    Character
    Ac Ungarmax
    World
    Sargatanas
    Main Class
    White Mage Lv 80
    This topic again.

    Let me start off by saying that all adding an official parser would do is put console players on more equal footing with PC players, most of whom are already parsing. I'm completely for having at least a personal parser showing your exact damage per second. Think about it - you hit level 60 on your DPS class, with crappy gear. You spend weeks and weeks grinding away for better gear, and as you do so you start to become more comfortable and proficient at playing your job. Why would you not want to see a hard numerical representation of the core basis of your character's gear progression and your personal skill progression? Without a way to see hard numbers, I wouldn't feel much different having an item level 160 MNK as opposed to an item level 210 MNK for example. "but but", you say, "i dont need numbers to see bosses and trash packs die faster". And that is true. But you are one of two, or one of four damage dealers. Wouldn't you want to be 100% certain that stuff is dying faster because of the time and effort you put into your character, and not because of the other DPS?

    There are countless thing in life where your progress is quantifiable and noticeable. A pianist can tell that his practice and time is paying off because he plays music more accurately and over time the music sounds better. A weight-lifter can tell that his gym time is paying off because over time he can bench more and muscle/mass gains are noticeable. A calculus student can tell that his time studying and doing problem sets is paying off because he starts doing better on exams, and he starts finishing the problem sets with less effort. An air traffic controller can tell that his time in position is paying off because his sequencing to airports becomes tighter and more efficient while still maintaining required separation. A marathon runner can tell that the effort he puts into running every day is paying off because over time he can run longer distances without getting tired. I can go on and on. There is an undeniable sense of personal fulfillment as you see these noticeable improvements.

    Yet you don't want a way to see that the time and effort you put into your character is paying off? "but but", you say, "i can see my progress on SSS, as i gear more and get better at my Job, I finish with more time remaining". Cool, you can see your progress on a static dummy. Don't you want to be able to say "nice, I did much better on Thordan/A8/Sephirot than last time" with a hard number so you know 100% that you are in fact getting better? "but people will demand screenshots of your dps and people will be excluded from content if it's too low". Well, that's not a factor in Duty Finder, only for groups formed in Party Finder. And guess what? It is 100% within a party leader's rights to set whatever standard he pleases, arbitrary or not. If the standards are unreasonable, nobody will join. If the standards are reasonable, than is he really a villain for setting them?

    Mind you, everything I've stated above is in reference to a personal meter that only you can see. While I also am 100% for public meters, I recognize that a personal meter is a nice compromise. But raise your hand if you've played MCH/BRD absolutely kicking ass but your DPS partner(s) are completely underperforming and you die to low DPS/boss takes noticeably longer, resulting in YOU being kicked or harassed because "brd dps low/mch bad dps". Public meters would PREVENT as much harassment as it would purportedly cause.
    (8)

  2. #2
    Player
    Voltyblast's Avatar
    Join Date
    Aug 2014
    Posts
    735
    Character
    Rama Kagon
    World
    Balmung
    Main Class
    Warrior Lv 80
    Quote Originally Posted by pushin_tin View Post
    This topic again.
    What's funny about all this is that the parser thing isn't just alone in this situation: many other possible features are also bashed for fear of "abuse", because they think that might make the community toxic.

    Ironically, the fact that people are not wanting such features and relentlessly refuse to acknowledge them in the possible future, actually makes the community even more toxic.

    If people want a better game, risks have to be taken - even though they're really not risks, but more like "phobias" at this point. Not inserting a parser doesn't automatically equals to no abuse: people can do that already.

    Every community has toxic people, every community has bad people but most importantly of all, every community will have abusers. And FFXIV is really no exception to the rule. Deal with it.
    (6)
    Last edited by Voltyblast; 03-05-2016 at 12:09 PM.

  3. #3
    Player
    vp_cmc's Avatar
    Join Date
    Aug 2013
    Posts
    372
    Character
    Tee Hee
    World
    Cerberus
    Main Class
    Bard Lv 80
    Quote Originally Posted by pushin_tin View Post
    But raise your hand if you've played MCH/BRD absolutely kicking ass but your DPS partner(s) are completely underperforming and you die to low DPS/boss takes noticeably longer, resulting in YOU being kicked or harassed because "brd dps low/mch bad dps".
    I will raise my hand, it's here, for example. If we had a parser, I could show raw numbers proving that no, it was not my fault. But I don't have anything legal in game to prove that.
    (5)