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  1. #1
    Player
    BloodPact's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    414
    Character
    Atemi'a Arecis
    World
    Leviathan
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Ashkendor View Post
    Striking dummy =/= ingame parser, but it's probably the closest thing we're going to get. :/
    Exactly. They fact that they introduced SSS instead of the parser people have been asking since the release of the game is an indirect way of saying it's not going to happen. What you can do, though, and your best bet is to start sending them suggestions on how to improve SSS; perhaps to add a damage info pop-up window at the end of a trial like in PvP (don't think it will happen at least in what remains of Heavenward).
    (5)

  2. #2
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Kuwagami View Post
    Already existing. See SSS
    Wouldn't be so bad if we could make a requirement "Must have cleared Example Dummy to enter." in the party finder and have it enforced by the game, but as it stands the best you're going to get is a screenshot (not sure if that works, don't remember if the dummy type is listed in the dlist), or watch them do it which would take an eternity per party member. "But it would lead to exclusion!", that's somewhat the point. The dummies are tuned so if you can clear them, you just might be able to meet the DPS check of the encounter, if you're unable to, practice more and get it down before even thinking about joining a party for that content.
    (7)

  3. #3
    Player
    Averax's Avatar
    Join Date
    Mar 2015
    Posts
    2,446
    Character
    Ven Black
    World
    Coeurl
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Colorful View Post
    Wouldn't be so bad if we could make a requirement "Must have cleared Example Dummy to enter." and have it enforced by the game, but as it stands the best you're going to get is a screenshot (not sure if that works, don't remember if the dummy type is listed in the dlist), or watch them do it which would take an eternity per party member. "But it would lead to exclusion!", that's somewhat the point. The dummies are tuned so if you can clear them, you just might be able to meet the DPS check of the encounter, if you're unable to, practice more and get it down before even thinking about joining a party for that content.
    I'm not sure how well that would be received. It would certainly weed out the ice mages and the WM rebels.

    However it has almost no bearing on a healer's skill or a tank's skill.
    (2)

  4. #4
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Averax View Post
    I'm not sure how well that would be received. It would certainly weed out the ice mages and the WM rebels.

    However it has almost no bearing on a healer's skill or a tank's skill.
    They would have to design dummies specifically for those, but the majority of wipes I've seen in EX content is either due to DPS checks or mechanics. Getting rid at least one of those would always be nice, and SE could work on training for tanks and healers (maybe even DPS) through previously suggested things like an "Expert Hall".
    (1)

  5. #5
    Player
    Pence's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    1,455
    Character
    Bravo Whiskey
    World
    Ravana
    Main Class
    Arcanist Lv 90
    SE entered into ARR extremely safe and new player friendly, trying to completely avoid any 'hard/confrontational' gameplay, mechanics or systems. They treated the player base as babies.

    The player base became babies. 'Growing up' in a game where their every need was catered too, and everything was handed to them on a silver platter.

    And now we can't have nice things. RIP supported addons. Hard dungeons. Larger raid tiers. Decent PVP. Or any competitive PVE gameplay.
    (33)

  6. #6
    Player
    RyuRoots's Avatar
    Join Date
    Jul 2014
    Posts
    579
    Character
    N'rhuna Veraan
    World
    Hyperion
    Main Class
    Monk Lv 90
    Quote Originally Posted by Pence View Post
    SE entered into ARR extremely safe and new player friendly, trying to completely avoid any 'hard/confrontational' gameplay, mechanics or systems. They treated the player base as babies.

    The player base became babies. 'Growing up' in a game where their every need was catered too, and everything was handed to them on a silver platter.

    And now we can't have nice things. RIP supported addons. Hard dungeons. Larger raid tiers. Decent PVP. Or any competitive PVE gameplay.
    The usual "wah wah I want harder" post. Maybe you do and you're genuine. But they made Pharos Sirius normal hard and enough people whined to have that go away. People say they wanted harder coil and they make savage SCoB...no savage FCoB. People say they want harder raids again, get Gordias savage, whine that it's too hard. The "game is too easy" crowd is one that I find hard to take seriously at this point.
    (16)

  7. #7
    Player
    Andrea's Avatar
    Join Date
    Jul 2015
    Posts
    553
    Character
    Princess Andrea
    World
    Leviathan
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by RyuRoots View Post
    The usual "wah wah I want harder" post. Maybe you do and you're genuine. But they made Pharos Sirius normal hard and enough people whined to have that go away. People say they wanted harder coil and they make savage SCoB...no savage FCoB. People say they want harder raids again, get Gordias savage, whine that it's too hard. The "game is too easy" crowd is one that I find hard to take seriously at this point.
    TBF if the daily dungeons I do are any indicator the average player has the playing skill of a potato.
    (11)

  8. #8
    Player
    Noxifer's Avatar
    Join Date
    Jan 2014
    Posts
    1,177
    Character
    C'alih Tia
    World
    Phoenix
    Main Class
    Scholar Lv 70
    Quote Originally Posted by RyuRoots View Post
    But they made Pharos Sirius normal hard and enough people whined to have that go away. People say they wanted harder coil and they make savage SCoB...no savage FCoB. People say they want harder raids again, get Gordias savage, whine that it's too hard. The "game is too easy" crowd is one that I find hard to take seriously at this point.
    Well, with Pharos Sirius, it was more that PS was a lot more difficult than the other two dungeons in that ex roulette, but gave the same rewards. Same with savage SCoB ^^; (Well, apart from those giving a shiny title per tier.) While there might have been some grumbling if all three dungeons in the Pharos grouping had been Difficult, unless I misremember things most of the complaints regarding Pharos was regarding the discrepancy and how people kept leaving the party instantly when they saw they'd ended up in Pharos (because it wasn't worth the extra effort when you were just after the tomes).

    With Savage Gordias, I think the main problem was that A: they released normal two weeks beforehand, meaning those who'd be inclined to run savage had run normal 'way too many times' already, and B: the mechanics didn't seem to be that much different, apart from adding 'more'. More DPS checks, more of the same mechanic, etc. (Never ran Savage, so this is based on what I've seen people say or post, not personal experience, and I might be wrong.)
    While I'm going to run Gordias Savage at some point, so I can get the dyeable caster/healer chest pieces, mostly I've been 'meh' about it. Midas savage... I actually want to try, because I've seen unused 'props' in normal and been wondering how they will be used in savage.

    I used to be kind of against in-game parsers, due to having run into the 'bad' parsing crowd. You know, the ones who rag on other people for underperforming. But after having had 'friends' make statements to the likes of, "I don't really make any effort when running things unless I'm forced to", and having seen things being completed faster with them dead.... yeah. There's a difference between seeing "things die relatively quickly, we're doing just fine" and seeing "ok, I'm in the bottom 20% of my job, and things die relatively quick anyway. I'm clearly not the reason things die this quickly".
    (1)
    Last edited by Noxifer; 03-05-2016 at 12:04 AM.

  9. #9
    Player
    Priya's Avatar
    Join Date
    Jun 2012
    Posts
    493
    Character
    Priya Eridian
    World
    Leviathan
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Pence View Post
    SE entered into ARR extremely safe and new player friendly, trying to completely avoid any 'hard/confrontational' gameplay, mechanics or systems. They treated the player base as babies.

    The player base became babies. 'Growing up' in a game where their every need was catered too, and everything was handed to them on a silver platter.

    And now we can't have nice things. RIP supported addons. Hard dungeons. Larger raid tiers. Decent PVP. Or any competitive PVE gameplay.
    I'm still salty about no tells in an instance.
    (5)
    Quote Originally Posted by fusional View Post
    i'd kinda like to give priya hugs with my mouth.
    Quote Originally Posted by Bayohne View Post
    Q20: Will we ever be able to send tells from within an instanced area?

    A20: While the feature can be implemented, it’s currently masked. It’s currently masked because we would like to prevent players from harassing each other just because they know they would never party together in the future. We will continue to monitor the situation carefully as we move forward.

  10. #10
    Player
    Riardon's Avatar
    Join Date
    Nov 2013
    Posts
    1,333
    Character
    Leowald Chestwood
    World
    Twintania
    Main Class
    Dark Knight Lv 80
    They already said there won't be an in-game dps meter because people will use it to abuse others. And no I'm not talking about the hard end game content. I've seen people accusing each other for low dps in simple dungeons. Not the extremely low type of dps but I've seen some using DPS meters to chastise others in every opportunity just because they want to feel uber. This is the reason they put the Sky Stone Sea so you can safely test yourself. Once I came up in an abusive situation with my friend. We were in a dungeon and talking over Skype. His kids came and were talking to him distracting him out of his "max dps" (I cannot multi-tast very well too). The 2nd DPS who was a random guy from D.R. was using a dps meter and used it to abuse my friend for his low dps. Note that his kids distracted him out of his max dps only for 5 mins but this was enough for the other player to abuse my friend. This is what will come upon us with an in-game dps meter.

    Maybe it's useful for some situations but I'm afraid many toxic players will use it against others with every chance just because they wanna feel good about themselves. You can still use a 3rd party one for your own purposes but if you abuse others you can be reported.
    (12)
    Last edited by Riardon; 03-04-2016 at 07:46 PM.

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