Quote Originally Posted by Mindy_Macready View Post
<stuff used to be cheaper and take less time>
Cheaper is relative, it's like comparing buy a tablet today to a home computer 30 years ago, the economy is different. Some of the stuff back then was more time consuming, some of the stuff now is more time consuming. HW is not a carbon copy of ARR.

Quote Originally Posted by Mindy_Macready View Post
But mastercraft IIs required some skill to craft, so if you didn't understand high-skilled crafting back then I could see liking scrips more.
When did I even say that I liked scrips? Let me remind you what I said:
Quote Originally Posted by StouterTaru View Post
3.0 had a much smaller barrier, but unless red scrip gear/mats become more easily attainable in the next few months, the barrier will be just as bad or worse than 2.x come the end of 3.x
Then you went off talking about gear and recipes that didn't even exist in 3.0, and how it's so much worse now to reach top tier crafting. Right now it requires almost as much effort for a new crafter to hit top tier as it did toward the middle/end of 2.x