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  1. #1
    Player
    StouterTaru's Avatar
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    Sep 2013
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    Stouter Taru
    World
    Exodus
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    Thaumaturge Lv 100
    Quote Originally Posted by Mindy_Macready View Post
    Sorry, 2.x was not as bad. Eight weeks to gear up one crafter for 3-stars in 3.x? Funny, in 2.x you'd have maxed EVERY crafting class easily by that time. Just re-read that last sentence.
    You can just as "easily" max every 3.x class in far fewer than 8 weeks, you just can't do specialist recipes for them.

    You're either misremembering what 2.x was, or you didn't do top level crafting back then.
    • Demimateria was a long grind between leveling desynth and making hundreds of tokens to turn in
    • Masterbook II required HQ of recipes harder than anything we have now
    • Lucis required difficult recipes locked behind a mountain GC seals

    Sure you could have thrown tons of money at those to "easily" max each class, just like you can now in 3.x
    (2)

  2. #2
    Player
    Mindy_Macready's Avatar
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    Mindy Macready
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    Lamia
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    Summoner Lv 100
    The amount of gil you'd need to throw at 2.x doesn't compare at all to the amount of gil you would need to throw at 3.x. The amount of time you'd need to throw at 2.x doesn't compare at all to the amount of time you would need to throw at 3.x.

    Farming for demimateria was not difficult, unless you didn't know to level GSM desynth (and later LTR on vendored gear). And buying them outright still hurt less than buying favor mats and red scrip items outright.

    The fact that you can farm for masterbooks with blue scrip farming makes 3.x easier to get to recipes, but mastercraft I books were a macro-able craft. The mastercraft IIIs were difficult crafts made easier by the fact that you got mats back. But mastercraft IIs required some skill to craft, so if you didn't understand high-skilled crafting back then I could see liking scrips more.

    Lucis tools were not required for end-game crafting, they just made it easier. You remember being able to do 4* crafts with Supras, right...?
    (0)

  3. #3
    Player
    StouterTaru's Avatar
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    Stouter Taru
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    Exodus
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    Thaumaturge Lv 100
    Quote Originally Posted by Mindy_Macready View Post
    <stuff used to be cheaper and take less time>
    Cheaper is relative, it's like comparing buy a tablet today to a home computer 30 years ago, the economy is different. Some of the stuff back then was more time consuming, some of the stuff now is more time consuming. HW is not a carbon copy of ARR.

    Quote Originally Posted by Mindy_Macready View Post
    But mastercraft IIs required some skill to craft, so if you didn't understand high-skilled crafting back then I could see liking scrips more.
    When did I even say that I liked scrips? Let me remind you what I said:
    Quote Originally Posted by StouterTaru View Post
    3.0 had a much smaller barrier, but unless red scrip gear/mats become more easily attainable in the next few months, the barrier will be just as bad or worse than 2.x come the end of 3.x
    Then you went off talking about gear and recipes that didn't even exist in 3.0, and how it's so much worse now to reach top tier crafting. Right now it requires almost as much effort for a new crafter to hit top tier as it did toward the middle/end of 2.x
    (0)

  4. #4
    Player
    Mindy_Macready's Avatar
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    Mindy Macready
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    Lamia
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    Summoner Lv 100
    When I say FC3 and Mastercraft "hurt" less than Aethersands, Favor Mats, and Red Scrip items, the term should easily be understood as a term relative to the given economies at the time. So no need for the first response because it doesn't address any points.

    You never said you liked scrips. The post was merely a conditional.

    As for your last paragraph, no. I pretty much just addressed the absurdity of claiming that 3.0 had a smaller barrier than 2.x in terms of high level crafting.
    (0)

  5. #5
    Player
    StouterTaru's Avatar
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    Stouter Taru
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    Exodus
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    Thaumaturge Lv 100
    Quote Originally Posted by Mindy_Macready View Post
    I pretty much just addressed the absurdity of claiming that 3.0 had a smaller barrier than 2.x in terms of high level crafting.
    It took me less than 3 weeks to be geared up enough to craft every single recipe in 3.0, and that includes the time to level all crafts to 60 and do other stuff in the game. All gear and mats were easy and abundant. 3.05 (or 3.06) is when 2 stars came out, and even they only required melds on that same common gear, as well as some common food.
    (0)

  6. #6
    Player
    Mindy_Macready's Avatar
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    Mindy Macready
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    Lamia
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    Summoner Lv 100
    If you're going to specifically argue that 3.0, and not 3.05, 3.1..., had a lower barrier than the entirety of 2.x, then sure, what does that add to the conversation though?

    If you want to go that route though, why don't we just go full on semantics and technicalities and say that 3.0 requires 1-50 for all crafts as well, thus literally by definition having a higher barrier to entry to craft end-game items, being a superset of the requirements for 2.x?
    (0)