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  1. #1
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    Quote Originally Posted by Gramul View Post
    What is this? I hope you're not implying that simply because it's old it's invalid.

    And what steps "forward" did XIV make from XI? What has XIV done that has invalidated the features and gameplay XI had that has let it live for so long?

    And why are they more valid? Because you like them more? Because they make the game easier in places you prefer?

    There are few things that can be objectively defined as far as games go. Preference is not one of them.
    It's not invalid because it's old. It's invalid because it's an entirely different game and therefore many of the principles cannot be converted over to a new game without it conflicting terribly with the pre-existing systems (which we are now seeing happening). Some can be brought over, sure, but many would destroy FFXIV as we know it (which Im sure you'd love, but I sure wouldn't).

    I'd welcome better search function and so on, but there are a lot of things from FFXI which were awful and could have been improved upon. And SE did improve upon them when they made FFXIV. For example, in FFXI, crafting was inaccessible, practically. You really had to be committed and rich to be able to do it. In FFXIV they really tried to bring life to this aspect of gameplay, even giving it its own minigame. (Sure they dumbed it down after patch 1.19 and it's not even really gameplay anymore, it's just something you download a bot for, but there was a point where it actually was gameplay).

    My point is, this is an improvement upon FFXI.

    Another improvement upon FFXI is how I no longer just wait around for TP to build up. In FFXI, that's what they called a "combat system". Believe it or not.

    In FFXI chocobos were on a timer and the developers hated fun. Everything was a punishment. (inb4 fatigue)

    I realise FFXIV isn't perfect, but FFXI was far from it too. So that's why I would suggest leaving FFXI out of it completely, and just trying to argue for individual features on their own merits rather than make blanket assumptions about FFXI being perfect and therefore every single thing about the game needs to have a FFXIV equivalent, even if it ends up destroying FFXIV.

    I could go on but you're a lost cause Gramul, tbh.

    You shouldn't have bought a game you hated (FFXIV). You should have stuck with games like FFXI and Everquest. God knows there are lots of them to choose from.

    I mean, I try and I try to save FFXIV but the Jennestias and the Gramuls of this world seem always to come in here and try to destroy FFXIV just so they can relive their FFXI glory days.
    (3)
    Last edited by ellohwell; 10-22-2011 at 07:53 AM.

  2. #2
    Player
    Gramul's Avatar
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    Mar 2011
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    Eisen Gramul
    World
    Hyperion
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    Blacksmith Lv 90
    Quote Originally Posted by ellohwell View Post
    In FFXI chocobos were on a timer and the developers hated fun. Everything was a punishment. (inb4 fatigue)
    I beg your pardon madam, but I believe you're full of it.

    Developers hated fun? Really? I had no idea the hours and hours of fun I had playing FFXI where all imaginary.

    Considering the developer and their history with MMO's, there are certain things many of us have come to expect, nice things, things we like. Things like progression based gameplay, strategy over skill, multiplayer focus in a multiplayer game, fantastic areas abundant and varied, a game where you can't see almost everything from the start.

    People have different tastes. What you think are improvements other people could easily consider them to be a step back. All I'm asking of you is to consider the idea that people hold different views not out of ignorance, but out of preference.

    "Forward thinking" implies you're moving in a direction that leads to a goal. For video games, that goal is simply to entertain. Considering the fact that people can still be entertained by even something as archaic as NES games, I'd say the goal has been reached.
    Any direction that still entertains is a fine direction. If anything, we're looking to test our boundaries, and if that means we can take somethings people have liked, and still do, then why not? It won't hold us back, if anything it will help us explore how far we can go. It can give us a strong and stable foundation to build our tower to the heavens.
    (3)
    Last edited by Gramul; 10-25-2011 at 10:49 PM. Reason: typos