Quote Originally Posted by AdvancedWind View Post
"Battle Regimen sucks"

Bring Skillchains back!
This is true actually, can you explain what was wrong with skillchains? Player A uses a WS, Player B uses an appropriate WS, Player A & B creates a skill chain, higher level Player C also uses a WS which creates a level 3 SC (or 2 level 3 appropriate WS's used, I.e Hexa Strike > Savage Blade)

Battle Regimen, in comparison, while it had more effects applied to it, it was a step backwards in execution. This isn't saying make a FFXI-2, but it's the same general system, only BRs was done in a backwards way.

"New Instanced Dungeon..."

SEA / SKY / CoP Mission clone please!
Lumoria and Tu`Lia were great areas design wise, as well as lore wise, this is why I'd want to see a "clone", a place built around lore, not lore built around a place (which is what most MMOs do.)

The problem is, the systems that exist between the two "Linkshell and BR for example", took 1 step forward from it's predecessor, then 1,000,000 steps backwards. That's why people say "it should be like FFXI" because making it the way XI did..then enhancing it would have been the wiser decision.