Same here. We aren't talking about a photocopy of XI though. Trust me, if the first thing I had to do in XIV was collect 10 rabbit skins from the bunnies in West Ronfaure, I would have been pretty pissed. That's not to say they can't include other factors from XI into XIV. Heck, we already have identical looking/named weapons, mobs, ingredients etc...
Meat Mithkabob.. Meat Miqobob.. really??
The funny thing is I never get any actual examples of "taking the FFXI route" instead of "improving on XIV's unique systems" aside from auto-attack, which frankly I violently hate the thought of playing a melee attacker -without- auto-attack, so...
Do, like, chocobos and airships count, here, because they were the FFXI solution to "move around from place to place quickly"? Should they have somehow modified the anima system to make it less soul-suckingly awful?
I'm not -actually- trying to come off snarky here for the record, I am just kind of mystified by what exactly is meant by the complaints.
7UP!
I believe chocobos and airships do count, these didn't make their debut in FFXI (this sentence was edited in regards to Answa pointing out my mistake), but because the implementation that worked in FFXI also did in FXIV.The funny thing is I never get any actual examples of "taking the FFXI route" instead of "improving on XIV's unique systems" aside from auto-attack, which frankly I violently hate the thought of playing a melee attacker -without- auto-attack, so...
Do, like, chocobos and airships count, here, because they were the FFXI solution to "move around from place to place quickly"? Should they have somehow modified the anima system to make it less soul-suckingly awful?
I'm not -actually- trying to come off snarky here for the record, I am just kind of mystified by what exactly is meant by the complaints.
I do also agree that the auto attack was a great victory, but looking at something as fundamental as combat I think that FFXIV needs better casting animations. But mostly I am aiming at large scale content. But what I really miss the is the great sense of accomplishment through hard work, exploration, companionship and pioneering.
Most of these "citations" are however more important than the topic about jumping and swimming. And saying that those "citations" being a "please make FFXI-2" comment sounds to me just as vague and insubstantial as claiming that "please bring jumping" to be "please make this a WOW-clone" comment.Well, like I said, things that worked well in XI should surely and absolutely be brought here, specially when it comes to features like chocobos, auction house, party search, etc. We do already draw a lot from XI, by the way; just look at the races.
The problem (at least to me) comes in posts like these, that we all run every once in a while.
"Our gear isn't sufficiently unique "
Make AF gear or something almost like AF gear!
"Battle Regimen sucks"
Bring Skillchains back!
"we need more competition between LSs"
24 hour spawn nm!
"There's gonna be a Dragoon job..."
Wyvern like in XI please!
"New Instanced Dungeon..."
SEA / SKY / CoP Mission clone please!
"So, we are thinking about housing..."
MOG HOUSE COPY PASTE IT NOW
"Chocobos will be unlocked with seals..."
No! It needs to be a time consuming quest that makes us earn it thought pure pain!
"This content is somewhat cas..."
XI HARDCORENESS ONRY!
This is the kind of thing that, to me, just sounds "please make FFXI-2", and this is exactly the thing I am personally against.
Those things are being discussed because at the moment they aren't meeting our needs and expectations with satisfaction.
Last edited by Reliquia; 10-22-2011 at 04:38 AM.
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