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  1. #1
    Player
    b_v1's Avatar
    Join Date
    Aug 2013
    Posts
    25
    Character
    Guess Who
    World
    Midgardsormr
    Main Class
    Conjurer Lv 50

    Tank enimity below 30 is lacking

    So I have ran several low level dungeons doing full hate rotation and watch as my aggro is being stolen by dps. I love that SE increased enmity for tank stance, but in low level dungeons keeping hate is a nightmare mainly because dps still don't know what an aggro meter is, or just don't care. I believe SE should increase enmity on flash, overpower, and unleash, or make tank stance available at lower levels. At lower levels tanks rely on both enmity generation and damage output especially WAR/MRD. While they increased enmity on higher level skills, they did nothing for basic enmity generating skills, on top of that they lowered damage output which also helped generate hate. So how do you feel about tanking in low level dungeons where enmity is lacking but is needed most because people are usually new players?
    (3)
    Last edited by b_v1; 03-03-2016 at 01:50 PM.

  2. #2
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Sounds like you still have bad habits from the STR tanking meta. I know I'm still trying to break mine and adjust my low level rotation so that I won't have anymore problems.

    Please remember that pre-3.2 Vit tanks needed 4 uses of Flash/Overpower/Unleash to generate as much enmity as 3 uses by a Str tank.
    (2)

  3. #3
    Player
    b_v1's Avatar
    Join Date
    Aug 2013
    Posts
    25
    Character
    Guess Who
    World
    Midgardsormr
    Main Class
    Conjurer Lv 50
    Oh I do the regular rotation shield lob, flash x2, then hate rotation between adds, but even as I am doing full hate rotation on my marked add I am watching as DPS is pulling my hate on the same add.
    (1)
    Last edited by b_v1; 03-03-2016 at 02:02 PM.

  4. #4
    Player
    Bikkusu's Avatar
    Join Date
    Aug 2013
    Posts
    36
    Character
    Jonra Greyhawk
    World
    Leviathan
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Ultimatecalibur View Post
    Sounds like you still have bad habits from the STR tanking meta. I know I'm still trying to break mine and adjust my low level rotation so that I won't have anymore problems.

    Please remember that pre-3.2 Vit tanks needed 4 uses of Flash/Overpower/Unleash to generate as much enmity as 3 uses by a Str tank.
    This doesn't make any sense at all.

    Pre-3.2 the damage output of tanks was higher, so holding enmity was much easier. Before 30 for warriors was all about holding on to enmity with just raw damage and your combo. Citing that a vit paladin had to use extra flash over a strength paladin doesn't make any sense at all because flash doesn't do damage, it generates the same amount of enmity either way.

    This reworking of the damage formula to include strength and vitality and then nerfing that total number to be less than the previous sum is affecting low levels a lot more than it is affecting the end level raids.
    (2)

  5. #5
    Player
    Asierid's Avatar
    Join Date
    Sep 2013
    Posts
    359
    Character
    Saerin Zei
    World
    Gilgamesh
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Bikkusu View Post
    Citing that a vit paladin had to use extra flash over a strength paladin doesn't make any sense at all because flash doesn't do damage, it generates the same amount of enmity either way.
    Except that the enmity from flash is increased based off of attack power since it generates based off potency. Throwing it out there.

    It's not relevant away because aggro isn't an issue providing you know what you're doing. Savage blade also generates the same amount as Sunder these days, can't even go there anymore.

    It's either an under geared tank or a rotational issue at this point. All tanks have the methods to hold threat just fine at any level.
    (2)
    Last edited by Asierid; 03-04-2016 at 09:53 PM.

  6. #6
    Player
    Bikkusu's Avatar
    Join Date
    Aug 2013
    Posts
    36
    Character
    Jonra Greyhawk
    World
    Leviathan
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Asierid View Post
    Except that the enmity from flash is increased based off of attack power since it generates based off potency. Throwing it out there.

    It's not relevant away because aggro isn't an issue providing you know what you're doing. Savage blade also generates more enmity than Sunder does since the patch (3.7x vs 3.5x), can't even go there anymore.

    It's either an under geared tank or a rotational issue at this point. All tanks have the methods to hold threat just fine at any level.
    Except enmity from flash was a flat rate that wasn't based off attack power, which is why they increased the enmity rate later on. Just throwing that back.
    (2)

  7. #7
    Player
    Asierid's Avatar
    Join Date
    Sep 2013
    Posts
    359
    Character
    Saerin Zei
    World
    Gilgamesh
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Bikkusu View Post
    Except enmity from flash was a flat rate that wasn't based off attack power, which is why they increased the enmity rate later on. Just throwing that back.
    Was, isn't. Missed that part, w/e. It would and still does blow unless it was pumped to 5x/6x like WAR/DRK AoE. So it really doesn't matter.

    Still doesn't change the fact low tanks have no issues post patch.
    (1)

  8. #8
    Player
    GeekMatt's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    403
    Character
    Stormageddon Oath
    World
    Brynhildr
    Main Class
    Gladiator Lv 90
    At 2.0 Flash was craptastic, weaker than it is now. And not just flash, a number of abilities were buffed for aggro generation; CoS, Savage Blade, Shield Oath, and Shield swipe off the top of my head. Yes DPS have also been buffed but from what I've seen threat generation and aggro management is only easier now. I levelled and started gearing with a full VIT mindset and a never-lose-aggro mantality (which I could care less about now) so the nerf to our AP doesn't even factor in for me.

    I'm not saying it's always easy to manage aggro, but you can manage aggro if you're paying attention. My standard has always been Shield Lob > Flash X 2 > Aggro combo. No more flash unless new mobs are introduced. Watch enemy HP and aggro meters and land hits exactly where they're needed. If you're depending on flash to outdo single target DPS, that's where you're going wrong. Also, fight or flight may have a special place for topping out your DPS, but the trick to hate management is getting a head start, so pop it as you pull if you have aggro concerns and you can start using it for DPS after that. I can't tell you how many tanks have argued this with me over the years only to watch them lose hate on the pull and kill someone.

    "Why, back in my day..."
    (2)

  9. #9
    Player
    Asierid's Avatar
    Join Date
    Sep 2013
    Posts
    359
    Character
    Saerin Zei
    World
    Gilgamesh
    Main Class
    Marauder Lv 60
    Today on Snacks with Asierid, where we give you kickass recipes while we wait for threads worth reading; we are going to be keeping it simple with some pizza rolls.

    Ingredients:
    1 can of biscuit dough (I prefer Pillsbury, dough man knows what's up)
    1 bag of shredded mozzarella (to taste. Some people love their cheeses)
    1 bag of pepperoni (I prefer the little home bags because I am cheap)
    Any other topping of choice can be used as well.

    Now, roll those biscuits flat and throw some toppings like you're god's gift to pizza hut. Mozzarella is to taste then roll these biscuits up into little sticks of greasy goodness before popping them in the oven for about 10 minutes. (You can just follow the times/temp on the biscuit package as well).

    Bam. Bomb pizza rolls that are better than Totinos .
    (1)

  10. #10
    Player
    GeekMatt's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    403
    Character
    Stormageddon Oath
    World
    Brynhildr
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Asierid View Post
    Food
    If you think a tank with aggro concerns isn't a thread worth your time, you're probably treading around the wrong forum.

    B_V1, I personally haven't experienced your problem, and I do run low level stuff as part of a newbie-oriented FC. But based on the number of complaints I've seen about aggro I expect to see it buffed in the near future somehow. In the past when a newbie has had this issue, it's been because they use riot blade or fail to use Fight or Flight. The only other thing I could think of is gear, particularly weapon damage.
    (1)

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