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  1. #1
    Player
    Galgarion's Avatar
    Join Date
    Aug 2014
    Posts
    612
    Character
    Famine Cruor
    World
    Mateus
    Main Class
    Marauder Lv 70
    Ha! Marauders are overpowered in sub-30 content and need no buffs. Level a dragoon to 22 and pick up Invigorate. Level a pugilist to 12 and get internal release (or even better, level an archer to 4 for raging strikes). Cross-class these with your marauder and kill half the dungeon by yourself with endless overpower spam. It's ridiculous.
    (1)
    Last edited by Galgarion; 03-03-2016 at 04:59 PM.

  2. #2
    Player
    Jpec07's Avatar
    Join Date
    Jul 2015
    Posts
    868
    Character
    Matthias Gendrin
    World
    Cactuar
    Main Class
    Paladin Lv 80
    When you compare FFXIV to other MMOs, tanks have to really work to keep hate. I remember when I first started coming from WoW - it was one hell of a culture shock. In fact, it isn't a stretch to say that 1-40 tanking in dungeons is all about managing aggro, and that that's where the tanking game is. It's slightly easier once you get your tank stance, but it's still nothing like it was in WoW, where they handed you aggro just for existing.

    Use Flash/Overpower/Unleash 2-3 times at the start of the fight, and intermittently through the encounter if you have ranged DPS or a Monk, mark your targets, and cycle your enmity combo between them, and you'll do just fine.
    (0)
    __________________________
    A dungeon party with two summoners always makes me egi.

    Beginner's Overview to Tanking in FFXIV: http://forum.square-enix.com/ffxiv/threads/352455
    Learn to Play (it's not what you think): http://www.l2pnoob.org/

  3. #3
    Player
    koroko220's Avatar
    Join Date
    Jul 2015
    Posts
    132
    Character
    Kai Amaryllis
    World
    Famfrit
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Asierid View Post
    We did it back before threat buffs when ilvl/dps was out scaling tps by large margins via the same methods as today.
    Savage blade even got a buff now. There really isn't any reason for aggro issues.
    I did the same and the only thing I have to say is it's hard enough new players get discouraged and give up tanking.
    (2)

  4. #4
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by koroko220 View Post
    I did the same and the only thing I have to say is it's hard enough new players get discouraged and give up tanking.
    That is more often the fault of the new tank being in seriously outdated gear. Far to often I've seen new players in LQ gear 10 levels out of date when doing leveling roulette (and they won't even lot on upgrades sometimes). Tanks are the worst effected by being behind the gear curve.
    (0)

  5. #5
    Player
    Bikkusu's Avatar
    Join Date
    Aug 2013
    Posts
    36
    Character
    Jonra Greyhawk
    World
    Leviathan
    Main Class
    Dark Knight Lv 60
    The purpose of leveling a class is not that you know it immediately, it's that you're learning it.

    Learning these things for the first time is rather difficult, there is the novice training now; but that doesn't give you bonus enmity when you're in a dungeon and need to learn control, or if you have less gear than the rest of your dungeon members and they are ripping threat from you due to the changes that were made to reduce damage.

    The reduced damage is affecting new tanks more than it's affecting people who are used to the control required for it.
    (2)

  6. #6
    Player
    Asierid's Avatar
    Join Date
    Sep 2013
    Posts
    359
    Character
    Saerin Zei
    World
    Gilgamesh
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Bikkusu View Post
    The purpose of leveling a class is not that you know it immediately, it's that you're learning it.

    Learning these things for the first time is rather difficult, there is the novice training now; but that doesn't give you bonus enmity when you're in a dungeon and need to learn control, or if you have less gear than the rest of your dungeon members and they are ripping threat from you due to the changes that were made to reduce damage.

    The reduced damage is affecting new tanks more than it's affecting people who are used to the control required for it.
    Then that falls under the learning category when it comes to faults. That is something the player needs to get under control before attempting tanking or anything else in the game for that matter.

    There isn't a mechanical fault here. There are no issues that are on fault of the class itself, but the person behind the keyboard.
    (1)

  7. #7
    Player
    Bikkusu's Avatar
    Join Date
    Aug 2013
    Posts
    36
    Character
    Jonra Greyhawk
    World
    Leviathan
    Main Class
    Dark Knight Lv 60
    It's a mechanical fault as it is NOW affecting them after the changes. It previously wasn't a problem unless the person just wasn't paying attention at all.
    (2)

  8. #8
    Player
    Asierid's Avatar
    Join Date
    Sep 2013
    Posts
    359
    Character
    Saerin Zei
    World
    Gilgamesh
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Bikkusu View Post
    It's a mechanical fault as it is NOW affecting them after the changes. It previously wasn't a problem unless the person just wasn't paying attention at all.
    Still isn't?

    Since this is basically going to evolve into a he says she says contest, just leave it as it is. There is no fault here, as proven by the many people who stated as such in the previous thread. Flash blows, yes, but you are not pulling much in lowbie dungeons that tabbing won't suffice.

    But hey. Lets make em all 5x.

    EDIT: And people wonder why these threads are pointless. We're essentially trying to change something that isn't faulty so people can "learn the class easier". Fix flash. Give DRK some utilities. Leave the rest. Do research/read a book like any other half decent MMO on the market before you attempt to tank; it isn't a hard concept.
    (1)
    Last edited by Asierid; 03-04-2016 at 10:51 PM.

  9. #9
    Player
    Jpec07's Avatar
    Join Date
    Jul 2015
    Posts
    868
    Character
    Matthias Gendrin
    World
    Cactuar
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Bikkusu View Post
    It's a mechanical fault as it is NOW affecting them after the changes. It previously wasn't a problem unless the person just wasn't paying attention at all.
    Except not really. Tanks 1-30 (1-40 for PLD) have always needed to adjust their play style to include more Flashes/Overpowers/Unleashes if they're losing enmity. The first few dungeons are meant to be a learning/teaching experience, just as they always have been. And as a new tank in 2.55, they taught me to pay attention to my party comp and adjust accordingly. BLM, THM, ACN, SMN, and SCH always mean that I need to work harder, tabbing between targets, spreading my enmity combo around, making sure I have a lead on everyone, and using Flash more frequently. This has always been the case on trash mobs, and is just as true in Lost City of Amdapor HM and Antitower as it was in my first Sastasha run. If a tank still learns the lessons of enmity management against packs of mobs as relates to group comp, then the system is working as intended.

    Just because new tanks (may) need to be (slightly) more conscious of their enmity now does not mean the system is broken. It's still substantially easier to hold enmity now than it was in 2.x.
    (3)
    Last edited by Jpec07; 03-05-2016 at 01:24 AM.
    __________________________
    A dungeon party with two summoners always makes me egi.

    Beginner's Overview to Tanking in FFXIV: http://forum.square-enix.com/ffxiv/threads/352455
    Learn to Play (it's not what you think): http://www.l2pnoob.org/

  10. #10
    Player
    Lethallin's Avatar
    Join Date
    Aug 2013
    Posts
    256
    Character
    Lethallin Ari
    World
    Siren
    Main Class
    Warrior Lv 62
    Halatali as a PLD/GLD is impossible to hold aggro against a BLM that knows how to DPS well.

    It doesn't matter if your gear is the best, you're slightly too low level for RoH, and savage blade combo even with FoF just does not cut it for threat.

    DPS can pull hate from you no matter what you do as a PLD. I did the same dungeon as a WAR/DRK, and had absolutely no problem. PLD is terrible at those levels.
    (2)

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