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  1. #1
    Player
    Ava's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    397
    Character
    Ava Faye
    World
    Excalibur
    Main Class
    White Mage Lv 90
    Minecraft + MMO would be awesome, but I would wager it would be virtually impossible with current server technology. Or rather, it would be far too expensive. In addition, MMOs require a certain level of structure. If they wanted to allow us to sculpt our own lands, then what's stopping someone from smashing down Uldah? If someone builds a new and better town, what's stopping people from smashing that one down too?

    I really wish MMOs would do more things with housing and maybe instanced outdoor gardening, but as far as public terrain goes I would say keep that part out of the MMO genre. Leave it to games like Minecraft and Terraria, they are quite successful in the respective genres.
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  2. #2
    Player
    Join Date
    Jun 2011
    Posts
    710
    Quote Originally Posted by Ava View Post
    Minecraft + MMO would be awesome, but I would wager it would be virtually impossible with current server technology. Or rather, it would be far too expensive. In addition, MMOs require a certain level of structure. If they wanted to allow us to sculpt our own lands, then what's stopping someone from smashing down Uldah? If someone builds a new and better town, what's stopping people from smashing that one down too?

    I really wish MMOs would do more things with housing and maybe instanced outdoor gardening, but as far as public terrain goes I would say keep that part out of the MMO genre. Leave it to games like Minecraft and Terraria, they are quite successful in the respective genres.
    As I said, it need not be to the utter far end of the spectrum. On one side you have the devs controlling everything, and on the other side you have complete player freedom, but in between you have a mixture of both.

    And just look at Star Wars Galaxy. Ten or so years ago they were able to implement one of the best MMO-housing systems (though it had faults) which is amusing to see it has not improved much since.

    ArcheAge and Mortal Online are other recent MMOs where you can build almost anywhere. So it's not an impossibility with today's technology, nor with yesterdays'.

    And if there are problems with freedom, then you just have to provide solutions and structure to overcome those problems within the framework of trying to keep as much freedom as possible.
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