Quote Originally Posted by IveraIvalice View Post
yeah i knew that FFXIV and WoW were more action then traditional rpgs, but i could tell from your proposal that you were taking about more action than is already implemented. the the terra online video reminded me of monster hunter, which i agree would add more in terms of battle mechanics. i wouldnt be against that, but i feel like jumping onto a monster would be alittle much. they do also plan on making more strategic boss battle by requiring that you attack specific parts of monsters also.
i was not able to see the second video, it seems its not available in the country im in o.O so i cant comment on that.
but if it were knocking down the enemy as shown in the terra video that would be cool, add alittle more strategy to the fights.
The 2nd video didn't show knocking down but a Taru sized mage like character, running around the boss and shooting fireballs and spells from afar, while moving to avoid the boss' rolling attacks and fire breaths. That too could be compared to monster hunter, but just adding that sense of danger and trying to kite the boss and not just keeping your distance to avoid it's attacks but actually dodging these attacks looks really fun. I prefer just that simple touch to just standing there being hit on purpose and waiting for heals while i spam 1,2,3,4.

That type of gameplay was not possible 10 yrs ago with the engines we had and servers or the lower speed internet connection, but today the possibilities have increased by a lot and we should take advantage of it. These examples i gave don't do anything over the top but simple things like that make battling more fun.