Quote Originally Posted by Jynx View Post
Nor do I see many even take note of it as a usefull feature.
See those reviews saying that the game doesn't even have jump? That's taking note it's a useful feature. Do you see reviews stating that auction houses are a useful feature? Do you see reviews taking note that proper party search tools are a useful feature? No, because they're expected. When a game chooses not to implement them, they get ripped a new one because they didn't add basic features expected of modern games in that genre.

I agree that the masses will determine wether jump is implemented or not, but as it stands Yoshida has even been quoted saying a large faction of the playerbase is set against jump.

My issue is what happens when such context and time sensetive systems like jumping a boss attack is plagued because a user doesn't have a connection as good as the others? Lag then becomes a very real threat even if it's a small ammount of lag. From what I understand people with DSL connections tend to experience a decent ammount of input lag in MMO's something like a precision jump could turn out to be a massive issue for them.
By your logic, every fight should be a tank and spank fight. I've never died to any movement mechanics in any game due to lag. I've died due to not paying attention. Most people who die due to not paying attention blame lag for their own short comings. Just like people in crappy parties in XI would pull their modem's cord, log back on 15 minutes later and say that they D/C'd and couldn't get back on. It's the same thing, people lie. I fought Ifrit and don't have a problem with this "animation lag" besides being locked into position when casting a spell, which is stupid. I should not be locked into position and unable to move after I have cast a spell. I shouldn't be locked in to position at all, even while casting. If I choose to move, either keep casting like XIV's system, or interrupt my spell like every other MMO.

I will keep bringing up the current system because when I said it was obviously not put in because of the current system it is relevant to when reviewers tore it apart that it would have been impossible to implement. I'm still not seeing confirmation anywhere that it will be in the game, it's still under the review process in the dev-tracker.
You don't know that it would have been impossible to implement. That is an assumption. You can keep denying that it's coming all you want, that doesn't change the fact that you have been linked three separate posts confirming it by people who work at SE.