That last sentence there was the words of a very ignorant person. Of course it would be 1 of many changes they would have to do....that goes without even saying..This is exactly what I'm talking about, no common sense.We are just going to have to agree to disagree, I respond to parts of a post that pertain to what I am saying, I don't like having a massive post just because I'm quoting someone elses paragraph, the quote function will lead people right to your post to read the whole thing if they are that concerned about the context of the message. I am speaking directly to you though, and you know the context of your message allready.
Considering you don't seem to think telling people to "Go play another game" is a insult I'll leave it there because you obviously don't think that was a rude and snide comment.
Also if you think "Jumping" is somehow going to make FFXIV into the best game ever and get millions of subscribers, I just can't say I share the same viewpoint.



My answer is obvious I don't think XIV will be doomed with/without jump, the feature means nothing to me and many others. It may lead to a few people leaving and a few people joining.
Overall it hurts the asthetic of the game to me but it's not a dealbreaker...I just prefer if it wasn't there because it doesn't add any value to me.
look at how many mmo review sites mentioned this in all of the bad reviews it got. its hard to spot it with all of the bad stuff said but just about every one mentioned. please don't ask for proof of this i don't need to start linking old reviews, that initially kept me from buying the game. not having it does not help its "fate"
The lack of jump obviously being a key factor in this...obviously. If the game was a better game at launch I doubt many MMO-reviewers would feel the need to nit-pick the lack of a jump key.
Perhaps thats just me, using the review sights that pretty much looked for anything to slam the game on to make their negative reviews even harshers doesn't really make it a "Valid point".
Exactly. If the game had actually included basic and standard features for MMOs, reviewers wouldn't feel the need to point out the complete lack of basic and standard features for MMOs. It's like... logic.The lack of jump obviously being a key factor in this...obviously. If the game was a better game at launch I doubt many MMO-reviewers would feel the need to nit-pick the lack of a jump key.
Perhaps thats just me, using the review sights that pretty much looked for anything to slam the game on to make their negative reviews even harshers doesn't really make it a "Valid point".
Review sites didn't have to nit-pick, nor did they have too search very long to find something to slam, considering this game was just asking to be slammed when it launched. Jumping was just one more prime example of SE deciding to be unique for the sake of uniqueness instead of adding a feature that is now standard for the genre. You don't decide to be unique for the sake of being unique. You decide to be unique when you are presented with a unique idea that sounds really interesting and possibly able to progress the genre out of this stagnation. Such as the active combat in upcoming MMOs.
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