they can add it but what game play do they have for it?
i doubt they'll add it.


			
			
				they can add it but what game play do they have for it?
i doubt they'll add it.
					
					
					
					
				
				
					
						
					
					
					
					
					
					
					
					
					
					
					
				
			
			

			
			
				O' Blizzard... see how you have ruined jumping for the world? What else will you desecrate?
When I play games like Rift and SW:TOR (beta), I don't see all the hippity hoppity annoying characters that FFXI players see as so annoying. All I see is a bunch of players occasionally jumping to get around/over objects that are obviously in the way and the occasional hop from time to time. Seeing this just lets me know I'm playing with living breathing ppl as opposed to inanimate robots. Get over it y'all... jump may not be built into the current system map (damn you Tanaka you old fart), so lets hope 2.0 fixes this.
To Yoshi: Your intuition was correct. Stop letting these conservative whiners affect your judgement call on the matter and allow FFXIV to join the current generation of mmo's; do the sensible thing by making 2.0 a jump-ready environment so ppl can see more purpose in the function. Swimming and climbing too.
					
					
					
					
				
				
					
						
					
					
					
					
					
					
					
					
					
					
					
				
			
			
			
			
				at the end of the day i'm sure I will not care. Possibly they could make jumping work with realistic physics where you can't keep hopping and it throws a little ground delay into the mix would make it less annoying. I hope it's not a "feature" needed in gameplay so I don't have to map it.
					
					
					
					
				
				
					
						
					
					
					
					
					
					
					
					
					
					
					
				
			
			reason to add jumping-
people want to.
can be used in new content
reasons not to add jumping
other people want it.
my char is to fat to jump
it anoys me to see other people having fun
the knee high fence should not be jumped over
running up walls is more realistic
being grounded to the floor makes game feel more realistic
other people might accualy like it.
					
					
					
					
				
				
					
						
					
					
					
					
					
					
					
					
					
					
					
				
			
			Adding jump is fine. But it's not necessary at the moment. Concentrate on content, the battle system, jobs, crafting, and things that matter for now.
					
					
					
					
				
				
					
						
					
					
					
					
					
					
					
					
					
					
					
				
			
			
			
			
				You are aware people are against it for more than just to spite people who want jumping implemented right? There are some very real problems that need to be surmounted before it could even be thought of being a good thing for the game.
First things first, server lag makes any content that required jumping or sharp reactions next to impossible. have fun trying to leap that gorge with a 2 second delay on your actions.
					
					
					
					
				
				
					
						
					
					
					
					
					
					
					
					
					
					
					
				
			
			


			
			
				The same thing can be said about everything that involves moving currently but those you are just supposed to L2P apparently (not necessarily from yourself). There's a very small minority that jumps around like idiots in any game, that isn't reason to avoid it entirely.You are aware people are against it for more than just to spite people who want jumping implemented right? There are some very real problems that need to be surmounted before it could even be thought of being a good thing for the game.
First things first, server lag makes any content that required jumping or sharp reactions next to impossible. have fun trying to leap that gorge with a 2 second delay on your actions.
					
					
					
					
				
				
					
						
					
					
					
					
					
					
					
					
					
					
					
				
			
			Like what? The whole world is being redesigned in 2.0, so there is no excuse that, "It wasn't designed around jumping."
Pre 2.0 I can understand not having it in, though 2.0 should be designed around jumping since it's already been confirmed, and if it's designed around jumping, there is no reason 2.0 should launch without it.
					
					
					
					
				
				
					
						
					
					
					
					
					
					
					
					
					
					
					
				
			
			



			
			
				QFT. This is exactly the time we should be talking about this. The dev team is redesigning the game from the ground up, with a new graphics engine. It is imperative that they know what their new needs are and that the game will be able to handle them.Like what? The whole world is being redesigned in 2.0, so there is no excuse that, "It wasn't designed around jumping."
Pre 2.0 I can understand not having it in, though 2.0 should be designed around jumping since it's already been confirmed, and if it's designed around jumping, there is no reason 2.0 should launch without it.
Given the negative reviews that cited lack of a jump feature, if they make that mistake a second time, it will be sad and laughable. FFXIV cannot compete in a modern MMO market without methods of movement and transportation that are considered to be a standard.
Kindred - www.kindredlinkshell.com • My XIVPad - http://www.xivpads.com/?profile/1592...onsong/balmung
					
					
					
					
				
				
					
						
					
					
					
					
					
					
					
					
					
					
					
				
			
			


			
			
				The standard mode of movement and transportation is running, walking, mounts and teleportation, all of which XIV has -- Jumping as a standard is an animation, it doesn't even let you get around "objects you'll get stuck on", only a few MMO does, which doesn't make it a standard.
					
					
					
					
				
				
					
						
					
					
					
					
					
					
					
					
					
					
					
				
			
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