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  1. #1
    Player
    indira's Avatar
    Join Date
    Mar 2011
    Posts
    2,376
    Character
    Indira Cliodhna
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    they can add it but what game play do they have for it?

    i doubt they'll add it.
    (2)

  2. #2
    Player
    Zaireeka2025's Avatar
    Join Date
    Mar 2011
    Location
    Sirius B
    Posts
    397
    Character
    Sirius Dogstar
    World
    Goblin
    Main Class
    Gladiator Lv 50
    O' Blizzard... see how you have ruined jumping for the world? What else will you desecrate?

    When I play games like Rift and SW:TOR (beta), I don't see all the hippity hoppity annoying characters that FFXI players see as so annoying. All I see is a bunch of players occasionally jumping to get around/over objects that are obviously in the way and the occasional hop from time to time. Seeing this just lets me know I'm playing with living breathing ppl as opposed to inanimate robots. Get over it y'all... jump may not be built into the current system map (damn you Tanaka you old fart), so lets hope 2.0 fixes this.

    To Yoshi: Your intuition was correct. Stop letting these conservative whiners affect your judgement call on the matter and allow FFXIV to join the current generation of mmo's; do the sensible thing by making 2.0 a jump-ready environment so ppl can see more purpose in the function. Swimming and climbing too.
    (4)

  3. #3
    Player
    Baxter's Avatar
    Join Date
    Oct 2011
    Location
    Uldah
    Posts
    371
    Character
    Baxsio Mataele
    World
    Hyperion
    Main Class
    Alchemist Lv 50
    at the end of the day i'm sure I will not care. Possibly they could make jumping work with realistic physics where you can't keep hopping and it throws a little ground delay into the mix would make it less annoying. I hope it's not a "feature" needed in gameplay so I don't have to map it.
    (2)

  4. #4
    Player
    irongripz's Avatar
    Join Date
    Oct 2011
    Posts
    274
    Character
    Killer Kat
    World
    Excalibur
    Main Class
    Miner Lv 50
    reason to add jumping-
    people want to.
    can be used in new content

    reasons not to add jumping
    other people want it.
    my char is to fat to jump
    it anoys me to see other people having fun
    the knee high fence should not be jumped over
    running up walls is more realistic
    being grounded to the floor makes game feel more realistic
    other people might accualy like it.
    (2)

  5. #5
    Player
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    1,646
    Adding jump is fine. But it's not necessary at the moment. Concentrate on content, the battle system, jobs, crafting, and things that matter for now.
    (2)

  6. #6
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by irongripz View Post
    reason to add jumping-
    people want to.
    can be used in new content
    You are aware people are against it for more than just to spite people who want jumping implemented right? There are some very real problems that need to be surmounted before it could even be thought of being a good thing for the game.

    First things first, server lag makes any content that required jumping or sharp reactions next to impossible. have fun trying to leap that gorge with a 2 second delay on your actions.
    (4)

  7. #7
    Player
    Tiraelina's Avatar
    Join Date
    Mar 2011
    Posts
    476
    Character
    Tiraelina Kyara
    World
    Sargatanas
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Jynx View Post
    You are aware people are against it for more than just to spite people who want jumping implemented right? There are some very real problems that need to be surmounted before it could even be thought of being a good thing for the game.

    First things first, server lag makes any content that required jumping or sharp reactions next to impossible. have fun trying to leap that gorge with a 2 second delay on your actions.
    The same thing can be said about everything that involves moving currently but those you are just supposed to L2P apparently (not necessarily from yourself). There's a very small minority that jumps around like idiots in any game, that isn't reason to avoid it entirely.
    (3)

  8. #8
    Player
    Shipp's Avatar
    Join Date
    Jul 2011
    Posts
    277
    Character
    Shipp Atori
    World
    Goblin
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by Jynx View Post
    You are aware people are against it for more than just to spite people who want jumping implemented right? There are some very real problems that need to be surmounted before it could even be thought of being a good thing for the game.
    Like what? The whole world is being redesigned in 2.0, so there is no excuse that, "It wasn't designed around jumping."

    Pre 2.0 I can understand not having it in, though 2.0 should be designed around jumping since it's already been confirmed, and if it's designed around jumping, there is no reason 2.0 should launch without it.
    (1)

  9. #9
    Player
    Rowyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Shipp View Post
    Like what? The whole world is being redesigned in 2.0, so there is no excuse that, "It wasn't designed around jumping."

    Pre 2.0 I can understand not having it in, though 2.0 should be designed around jumping since it's already been confirmed, and if it's designed around jumping, there is no reason 2.0 should launch without it.
    QFT. This is exactly the time we should be talking about this. The dev team is redesigning the game from the ground up, with a new graphics engine. It is imperative that they know what their new needs are and that the game will be able to handle them.

    Given the negative reviews that cited lack of a jump feature, if they make that mistake a second time, it will be sad and laughable. FFXIV cannot compete in a modern MMO market without methods of movement and transportation that are considered to be a standard.

  10. #10
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Rowyne View Post
    FFXIV cannot compete in a modern MMO market without methods of movement and transportation that are considered to be a standard.
    The standard mode of movement and transportation is running, walking, mounts and teleportation, all of which XIV has -- Jumping as a standard is an animation, it doesn't even let you get around "objects you'll get stuck on", only a few MMO does, which doesn't make it a standard.
    (3)

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