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  1. #21
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    I'm not a huge fan of the free jumping system. If they add a jump mechanic, it should be as previously suggested; a prompt to get up and down sizable cliffs or to jump off ledges.

    Swimming is irrelevant because the game was not designed for it. Where are you going to swim? Limsa? For what purpose? You have nowhere to go except to float around like a boob.
    (7)

  2. #22
    Player
    Mairuzu's Avatar
    Join Date
    Jun 2011
    Location
    Ul'dah
    Posts
    242
    Character
    Snickle Fritz
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    I want jumping. My thumb is very trigger happy on that space bar.
    (3)

  3. #23
    Player
    Teakwood's Avatar
    Join Date
    Oct 2011
    Posts
    589
    Character
    Vai Greystone
    World
    Zalera
    Main Class
    Arcanist Lv 90
    Yeah, swimming's the sort of thing they'd have to deliberately build zones around.

    Which: This game will have expansions someday, Twelve willing, so...
    (0)
    7UP!


  4. #24
    Player
    Nikita's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,098
    Character
    Her Majesty
    World
    Excalibur
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Alerith View Post
    Swimming is irrelevant because the game was not designed for it. Where are you going to swim? Limsa? For what purpose? You have nowhere to go except to float around like a boob.
    Quote Originally Posted by RPGSite
    As for swimming, it would to be something that wasn’t just swimming. If we were going to put this in the game, we would want to make it a part of the game. For example, swimming to certain dungeons to do things, battles in water, etc. While this isn’t something we could put in for 2.0, it might be something we consider for the next expansion pack. We’d make sure that it would have something worthwhile.
    Yoshi-P said that swimming, if added, would be for actual underwater content, which would be really cool, I think. And like he said, why do we even have swimsuits if we can't even swim!?

    Quote Originally Posted by RPGSite
    We do have the swim suits, so they have to be good for something, right?
    I am happy that he is looking at the larger picture when thinking of things to add, there are some people that want this game to stay exactly as it is... Which won't be happening since they are trying to turn this game around, adding some things from other games won't hurt. They are simply adding new features into the world of Final Fantasy XIV, it is still Final Fantasy XIV. When I think of things that define a Final Fantasy, I don't think "we'll it's a Final Fantasy because it doesn't have this, this, and this" - it is the story and the world and the monsters, the beauty and the thoughts and emotions it evokes. Being able to jump or swim wouldn't ruin that for me. If it would ruin it for anyone, I don't think they are a real fan.
    (3)
    Last edited by Nikita; 10-22-2011 at 04:11 AM.

  5. #25
    Player
    AliceKaye's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    138
    Character
    Anika Kaervakt
    World
    Balmung
    Main Class
    Scholar Lv 62
    I'm all for jumping & swimming. I understand the reason behind having to wait for a while for the swimming, because that will take some time to put stuff out there for us to swim for, but I really hope that jumping is in 2.0. That would make me SO happy.
    (2)

  6. #26
    Player
    DNO's Avatar
    Join Date
    Mar 2011
    Posts
    1,006
    Character
    Dno Sensei
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Nikita View Post
    Yoshi-P said that swimming, if added, would be for actual underwater content, which would be really cool, I think. And like he said, why do we even have swimsuits if we can't even swim!?



    I am happy that he is looking at the larger picture when thinking of things to add, there are some people that want this game to stay exactly as it is... Which won't be happening since they are trying to turn this game around, adding some things from other games won't hurt. They are simply adding new features into the world of Final Fantasy XIV, it is still Final Fantasy XIV. When I think of things that define a Final Fantasy, I don't think "we'll it's a Final Fantasy because it doesn't have this, this, and this" - it is the story and the world and the monsters, the beauty and the thoughts and emotions it evokes. Being able to jump or swim wouldn't ruin that for me. If it would ruin it for anyone, I don't think they are a real fan.
    Very well said.
    (1)

  7. #27
    Player

    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    203
    Quote Originally Posted by Alerith View Post
    I'm not a huge fan of the free jumping system. If they add a jump mechanic, it should be as previously suggested; a prompt to get up and down sizable cliffs or to jump off ledges.

    Swimming is irrelevant because the game was not designed for it. Where are you going to swim? Limsa? For what purpose? You have nowhere to go except to float around like a boob.
    This pretty much, I don't see the point in adding these two unless it's very specific. Meaning moving to a ledge where a jump animation brings you from a to b, with this you have function and moderation.
    (3)

  8. #28
    Player
    Tiraelina's Avatar
    Join Date
    Mar 2011
    Posts
    476
    Character
    Tiraelina Kyara
    World
    Sargatanas
    Main Class
    Pugilist Lv 70
    So where's the thread to put a 5 minute cool down on emotes? Really. Stop trying to put restrictions on everything.
    (1)

  9. #29
    Player
    Join Date
    Oct 2011
    Posts
    453
    Quote Originally Posted by Jennestia View Post
    In Final Fantasy Leviathan is generally a floating serpent (not necessarily a fish perse) and whenever people bring up "realism", they get slammed with "THIS IS A FANTASY GAME", so nothing is wrong with fighting a floating Leviathan, that's fantasy as well as how he generally is in past games.

    No playerbase is ruining anything -- People use that as an excuse because they can't deal with the fact not everyone wants to see FFXIV being the same tired old MMORPG that gets release almost 10 times a year. Every MMO ends up the same. People refer to FFXI because not only is it in the same series ) but it also had all the basics and a very good foundation it could have built off of, which even Yoshida refers to in some interviews how a lot of changes will "be like how it was in XI" as an example, because it's simply another MMORPG they've created before.

    However, it seems like people want XIV to be another generic MMORPG, which is cool, but with the flood of other generic MMORPGs coming out, it'll be hard pressed to say that XIV offers anything new and unique when people want it to play like every other MMO out there. The only difference would be you could switch jobs and classes at will, which other MMOs are starting to incorporate (Eden Eternal).

    Even then, Yoshida said it would be something that wouldn't happen for a very long time, and they honestly have bigger things to worry about (the main argument against it, by the way) than jumping and swimming, the game is fundamentally flawed, not flawed by being held by a playerbase.
    You are such a hypocrite, no offence. I kind of agree with what you're saying, in principle, but I i disagree with what you deem "generic".

    Jumping adds something to the game, and so does swimming. What doesn't add something to the game is the restricted rank system, which coincidentally you are all for, simply because - and I quote - "it's like that in every other MMORPG".

    Classic Jennestia.
    (2)

  10. #30
    Player
    Teakwood's Avatar
    Join Date
    Oct 2011
    Posts
    589
    Character
    Vai Greystone
    World
    Zalera
    Main Class
    Arcanist Lv 90
    What does jumping actually add to the game, though? (Besides of course the Lalafell jumping animations.)

    We can already climb up stupid terrain barriers; it's not like being able to jump would let you go anywhere that you're not already allowed to go. Every game that allows jumping has magical invisible air walls so that you can't jump over things you're not 'supposed to' jump over.

    It doesn't actually provide any more freedom unless the zones and battlefields are designed with jumping in mind, in which case probably a prompt-jump like FFXIII's would work. Free-jumping breaks immersion like a brick to a window. Pre-collision detection changes I felt like it'd be an acceptable trade-off in order to not have to walk fifty miles over to climb up a tiny cliff my clumsy ass could climb IRL. Now? I'm not sure what the ability to jump would bring to the game.

    Any thoughts? Suggestions to the devs as they build the new zones? I'd love it if they built the zones with jumping in mind, and made it a feature of the game, but I don't think that's actually going to happen; it's the sort of thing they'd have decided on and made part of the spec already, I feel.
    (5)
    7UP!


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