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  1. #1
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    Oct 2011
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    Quote Originally Posted by Jennestia View Post
    No it doesn't. The game has to be designed for it to "add something to it", and just about every MMO but a few actually makes use of the mechanic other than making it animation.
    At the very least it adds an animation so you aren't vertically walking up and down sheer cliff faces. (If you played the game you'd know what I'm taking about.)

    It also let's you jump down from ledges (which presently create a huge annoyance despite the fact that they have tried their hardest to alleviate this issue).

    It also adds the sense that you aren't unrealistically tethered to the ground like a muppet.

    So even at the very least it is still adding something to the game.


    This is an opinion.
    And so is wanting the game to be a clone of FFXI. The difference is my opinion isn't stupid.
    (6)

  2. #2
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by ellohwell View Post
    So is wanting the game to be a clone of FFXI. The difference is my opinion isn't stupid.
    Indeed, which no one wants a clone of XI, but it would be pretty blind to say that they shouldn't have built on the foundation of XI and took it further as they had access to better technology and more experience, XIV compared to XI was and is viewed in the light they learned "nothing" between 2 MMORPGs prior to it.

    (If you played the game you'd know what I'm taking about.)
    I do play the game actually, but thanks for trying.
    (6)

  3. #3
    Player
    Suirieko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    674
    Character
    Suirieko Mizukoshi
    World
    Lamia
    Main Class
    Lancer Lv 70
    Quote Originally Posted by ellohwell View Post
    At the very least it adds an animation so you aren't vertically walking up and down sheer cliff faces. (If you played the game you'd know what I'm taking about.)

    It also let's you jump down from ledges (which presently create a huge annoyance despite the fact that they have tried their hardest to alleviate this issue).

    It also adds the sense that you aren't unrealistically tethered to the ground like a muppet.

    So even at the very least it is still adding something to the game.
    I can most certainly attest that she does play the game. >.>;

    That and there's really no 'jumping up' the cliff or 'jumping down'. It's more like sliding up or down, or simply, just walking up and down the cliff.

    I would only support jump (and swimming) if the game map were actually designed for it. Clearly FFXIV is not designed for it.
    (2)
    Suirieko Mizukoshi of Excalibur Lamia


  4. #4
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    Mar 2011
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    I'm not seeing swimming as likely, but jumping has been taken into consideration.
    (1)
    Last edited by Alhanelem; 10-22-2011 at 02:40 AM.

  5. #5
    Player
    Teakwood's Avatar
    Join Date
    Oct 2011
    Posts
    589
    Character
    Vai Greystone
    World
    Zalera
    Main Class
    Arcanist Lv 90
    I think jumping would be kind of silly, but I'm okay with it as long as Lalafell have truly outrageous, absurdly acrobatic jumping animations such that they can jump at -least- as high as a Roegadyn can. I want to see backflips, midair twirls, in-air poses.
    (8)
    7UP!


  6. #6
    Player
    Chinchilla's Avatar
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    Jul 2011
    Location
    Windurst
    Posts
    58
    Character
    Chin Chilla
    World
    Hyperion
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Teakwood View Post
    I think jumping would be kind of silly, but I'm okay with it as long as Lalafell have truly outrageous, absurdly acrobatic jumping animations such that they can jump at -least- as high as a Roegadyn can. I want to see backflips, midair twirls, in-air poses.
    LMAO ^ this
    (0)

  7. #7
    Player
    Esk's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    604
    Character
    Esk N'tania
    World
    Balmung
    Main Class
    Gladiator Lv 50
    I would be all for swimming in limitedly locations, Or with a special buff or something..
    That or take your gear off, so it is done diffidently and with a bit of a challenge or something not just a way to move around freely like most mmos.
    Stripping down to swim around in deep caves or special gear would be a cool way to do a instanced area for hidden rooms and Forgotten citys and stuff..

    Or maybe we need a plant to breath though and we can only use it for so long an so often as its poinsonus but then we can walk around under water and climb cliffs if we want to keep gear on?
    I dunno just something different..

    As for Jump FFXIII style imo, or again in limited situations.. The way of the bunny is strong in MMO players and it take a lot of of the PvP (more then it adds imo at least)
    (5)

  8. #8
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    Join Date
    Mar 2011
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    4,948
    In addition (to my previous post): Many places, such as Limsa and the La Noscea region in particular aren't really built with the possibility of jumping in mind. I think that after the area revamp is in place, the idea will be revisited.
    (0)

  9. #9
    Player
    Teakwood's Avatar
    Join Date
    Oct 2011
    Posts
    589
    Character
    Vai Greystone
    World
    Zalera
    Main Class
    Arcanist Lv 90
    Out of personal curiosity having never played WoW - are there any remotely platformy elements of WoW's gameplay? Any attacks you can evade with a well-timed jump? I know in Aion jumping made sense because it was usually done in order to catch an updraft, as it were, and start flying; the game zone design was wonderfully three-dimensional rather than planar (at least in the areas where air travel was a routine thing). Is there a -reason- for jumping to exist in WoW? (And more immediately relevant, is there a reason for it to exist in XIV? They killed the annoying terrain stuck-on-an-ankle-high-ridge, and even made it so you can walk right up some fairly steep cliffs - which, frankly, makes the "jumping ruins my immersion" complaint seem a little silly - so is there any actual reason from it other than people not being able to bound around like lunatics? Obviously "they could design 2.0 zones to be platformy and three-dimensional", which I wouldn't particularly like from a playability / design perspective, but ridiculous defiance of physics is -definitely- an FF standby, and even at my grumpiest I think it'd be kinda fun, so it's not like it'd ruin my enjoyment of the game.)

    I mean, given their stated love of positioning being a strategic Thing, I can see crazy battles with dynamic battlefields or something actually being a possibility, having to jump from platform to platform or etc. I'm undecided on whether that's a game I actively want to play, but...

    (Basically what I'm wondering is is there any reason people want jumping other than "other MMOs have it" and "I want to be a bunny rabbit" and "I want PvP to be irritating". Swimming, though? Dear /Twelve/, yes. That would be beyond awesome.)
    (1)
    Last edited by Teakwood; 10-22-2011 at 02:47 AM.
    7UP!


  10. #10
    Player Azurus's Avatar
    Join Date
    May 2011
    Posts
    495
    Character
    Amras Cerberus
    World
    Hyperion
    Main Class
    Conjurer Lv 61
    Quote Originally Posted by Teakwood View Post
    (Basically what I'm wondering is is there any reason people want jumping other than "other MMOs have it" and "I want to be a bunny rabbit" and "I want PvP to be irritating". Swimming, though? Dear /Twelve/, yes. That would be beyond awesome.)
    Yes there is. the reason is that invisible walls and absurd limitations are archaic and greatly holding this game back.
    (3)

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