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  1. #1
    Player
    DNO's Avatar
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    Dno Sensei
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    Balmung
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    Arcanist Lv 80

    SE Please add jump and swiming

    Just as the title says. Swimming will add something different to the walk and press auto attack tone of the game. Jump will be cool for like the ifrit battle when he puts cracks on the ground. It be cool to see you party jumping full force away from danger rather then Jogging away from death. (if i had to escape death i would be a little more in a hurry).

    Point is add some diversity. Swimming would have a whole different (be of course similar) battle system. You have high ceilings to swim up to. hidden caves and you can have lots of quests to get a key item to breath underwater and an underwater battle with Leviathan sounds awesome. I mean he is a fish with no legs so fightng him in an instance like ifrit sounds silly but W/E.

    I think Yoshia has great ideas for different types of content and the ff11 players are really messing it up for everyone. (i played ff11 for 5-6 years i love the game but come on people a jump feature does not break the game)

    Your thoughts!
    (55)

  2. #2
    Player
    Felis's Avatar
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    Gridania
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    Skadi Felis
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    Ragnarok
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    Pugilist Lv 70
    They add it.
    Not now, but in the future
    RPGSite: Last question… what core mechanics—if any—are being drawn from western MMO developers? Such as the option to do things like swimming and jumping?
    Yoshida: I’m a very hardcore gamer, and one of the first things when I got onto FFXIV was that I wanted to add a jump feature. When I threw that out to the community, what surprised me was that a lot of players were against that idea. Their complaint was that you shouldn’t be able to jump in a FINAL FANTASY game!
    Just because it’s in all the other MMOs, does it fit with the image of FINAL FANTASY? For example, people didn’t want to see Lalafells jumping all around.
    Personally, I don’t like the fact that my character is bound to the ground, so I definitely want to add a jump feature.

    RPGSite: That’s interesting because they added a jump option to XIII-2, and I haven’t seen much negative reaction to that.
    Yoshida: Everyone probably wouldn’t mind if their character could jump, but maybe there’s a lot of people who just don’t want to see everyone else jumping!
    A lot of the Japanese players of XIV that only know about that game as well as FFXI, so they’re used to having a character that can’t jump. They don’t realize that you can jump in every other MMO in the world, so they have that aversion to it.

    It’s not only Japan though. If you look at our forums, there are a lot of people, even in North America, who don’t want the jumping feature.

    As for swimming, it would to be something that wasn’t just swimming. If we were going to put this in the game, we would want to make it a part of the game. For example, swimming to certain dungeons to do things, battles in water, etc. While this isn’t something we could put in for 2.0, it might be something we consider for the next expansion pack. We’d make sure that it would have something worthwhile.
    We do have the swim suits, so they have to be good for something, right?
    http://pc.rpgsite.net/interviews/327...-naoki-yoshida
    (9)

  3. #3
    Player
    DNO's Avatar
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    Dno Sensei
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    Balmung
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    Quote Originally Posted by Felis View Post
    They add it.
    Not now, but in the future

    http://pc.rpgsite.net/interviews/327...-naoki-yoshida
    This is what i made this thread for. This interview here. He is not adding it now because of all the bitching in these forums. I hope other cool things they add do not get put on hold because of narrowminded people.
    (14)

  4. #4
    Player
    Felis's Avatar
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    Skadi Felis
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    Ragnarok
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    Quote Originally Posted by DNO View Post
    This is what i made this thread for. This interview here. He is not adding it now because of all the bitching in these forums. I hope other cool things they add do not get put on hold because of narrowminded people.
    I think it's not because the bitching but because FF XIV need the new engine for this, which we get with 2.0 and not earlier.
    (9)

  5. #5
    Player
    DNO's Avatar
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    Dno Sensei
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    Balmung
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    Quote Originally Posted by Felis View Post
    I think it's not because the bitching but because FF XIV need the new engine for this, which we get with 2.0 and not earlier.
    Cool but he had jump as a feature for the plan "up to summer" if im not mistaken... but this is a reason i can live with TBH. Just don't listen to all the people that bitch its annoying Yoshi lol
    (0)

  6. #6
    Player
    Felis's Avatar
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    Skadi Felis
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    Ragnarok
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    Pugilist Lv 70
    Quote Originally Posted by DNO View Post
    Cool but he had jump as a feature for the plan "up to summer" if im not mistaken... but this is a reason i can live with TBH. Just don't listen to all the people that bitch its annoying Yoshi lol
    Not 100% right
    Examination of the implementation of jumping(moved from Current Tasks as lower priority)
    *Implementation dependent upon risk analysis
    http://forum.square-enix.com/ffxiv/t...805-20-2011%29

    Quote Originally Posted by Jennestia View Post
    "So you can explore more" (Yet ignoring the fact maps have to be designed in said way for this to even matter.)
    No problem with 2.0
    Map redesign is a part of 2.0
    (0)
    Last edited by Felis; 10-22-2011 at 05:46 AM.

  7. #7
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    Seirra_Lanzce's Avatar
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    Kuro L'anzce
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    Masamune
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    Gladiator Lv 70
    Quote Originally Posted by Felis View Post
    I think it's not because the bitching but because FF XIV need the new engine for this, which we get with 2.0 and not earlier.
    generally this.
    (0)

  8. #8
    Player
    Jennestia's Avatar
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    Kanikou Escaflowne
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    Sargatanas
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    Archer Lv 50
    Quote Originally Posted by DNO View Post
    This is what i made this thread for. This interview here. He is not adding it now because of all the bitching in these forums. I hope other cool things they add do not get put on hold because of narrowminded people.
    Instead of slandering a playerbase, you should probably read Yoshida's words and other developer's musings -- They can't add a lot of stuff because of poor server infrastructure as well as a falty foundation.

    That has nothing to do with what MMORPGs someone plays.
    (9)

  9. #9
    Player
    Rowyne's Avatar
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    Rowyne Olde
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    Balmung
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    Conjurer Lv 80
    Quote Originally Posted by Felis View Post
    They add it.
    Not now, but in the future
    Yoshida: [snip] Personally, I don’t like the fact that my character is bound to the ground, so I definitely want to add a jump feature.
    This statement here gives me a lot of hope. If FFXIV is to compete with modern MMOs, there needs to be a jump feature (and that's not just a personal opinion of mine, the fact it is a feature missing from the game was a negative point in many game reviews). I'm glad that Yoshi-P personally wants to see this happen. I'm hoping my character can jump in 2.0.

    Please let us jump, Yoshi-P!

    Quote Originally Posted by Teakwood View Post
    Out of personal curiosity having never played WoW - are there any remotely platformy elements of WoW's gameplay? Any attacks you can evade with a well-timed jump?
    Yes, there are some raid encounters and achievements you cannot complete without jumping.

  10. #10
    Player
    Starlord's Avatar
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    Character
    Luna Sushima
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    Siren
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    Samurai Lv 91
    We do have the swim suits, so they have to be good for something, right?
    I LOLed at this part XD
    (11)

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