


Immersion is subjective.I agree with OP. This game needs jumping and swimming.
Maybe they can add climbing of certain parts of the terrain.
Reading that snippet with Yoshida was a bit eye-opening and somewhat mind boggling. To be perfectly honest, I'm really shocked to find that people actually don't want more immersion in a game? I, for one, am glad that Yoshida is going to go through with the decision to add jumping and possibly even swimming further down the line.
The game doesn't "need" swimming or jumping, it could use it but by all means the game will not instantly be 100x better just because you can swim and emote jump.


I was gonna say something along the same lines.
That something feels a certain way to one person does not mean it will feel that way to everyone.
The idea that "jumping adds immersion" is very subjective to begin with. I think it adds mobility. However, that kind of mobility is only useful or necessary if the game design requires or at least utilizes it. FFXI never required jumping and did quite well without it. Other MMOs like Lineage 2 never required jumping and did quite fine without it. Myriad single player games have never had a jump button and did quite well without it.. Zelda: Ocarina of Time is considered one of the best games ever made... no jump button.
Dragon Age... very successful game. No jump button.
The Witcher... successful game. No jump button.
Most of the FF titles, very successful series... no jump button in almost all of them.
And so on and so on.
Jumping in a MMO that's not designed around nor requires its use is a preference, not a requirement.
And to take the other perspective on it... Adding unrestricted jumping to a MMO could actually hinder immersion. Why? Because seeing people jumping around like hyper bunny rabbits in a high leve and dangerous area is about as unrealistic as I think you can get. And yet you see it time and again... People running high level dungeons, with deadly aggro all over the place, yet they're jumping off staircases, jumping on tables, etc, jumping non-stop. If they're in town, they're jumping on mailboxes, jumping on fountains, jumping on buildings.. jumping off buildings... That is immersion-breaking to me.
That's why I prefer a jumping system that is restricted, entails some kind of stamina bar or something to prevent people from spamming it and, preferably, not jumping unless absolutely necessary.


"Immersion is subjective" - Your answer for everything... that tireless response is subjective.
The game doesn't need airships or chocobos either since we have teleport, but its nice to have them isn't it? The more the game has, the more immersive it becomes due to the choices we make about how we want to experience the game. And yes, the game would be 100x better with more features like meaningful jumping, swimming and even climbing.
Last edited by Zaireeka2025; 10-24-2011 at 09:01 AM.
Player



So what one person personally find immersion is also what another find? I guess all humans like and dislike the same things? We're all the same people, right?
I find programming fun, do you? I also find spending 3 days with a lack of sleep for the final push on a project the most exhilarating, do you?
I personally find eastern fantasies a lot more in depth than I do western, with the exception of Lord of the Rings, I feel more immersed in Chinese, Norse and Japanese fantasy and mythology than I do in western, you feel the same, yes? Or do you happen to find fantasies like Lord of the Rings more immersive than the events of Ragnarok or Sun Wukong (Journey to the West)?
Last edited by Jennestia; 10-24-2011 at 10:36 AM.
how bout you troll with a lil more emotion, or stop throwing bait around. i seriously hope your not a moderator @ ffxivcore, when you purposly derail topics to suit your opinions.So what one person personally find immersion is also what another find? I guess all humans like and dislike the same things? We're all the same people, right?
I find programming fun, do you? I also find spending 3 days with a lack of sleep for the final push on a project the most exhilarating, do you?
I personally find eastern fantasies a lot more in depth than I do western, with the exception of Lord of the Rings, I feel more immersed in Chinese, Norse and Japanese fantasy and mythology than I do in western, you feel the same, yes? Or do you happen to find fantasies like Lord of the Rings more immersive than the events of Ragnarok or Sun Wukong (Journey to the West)?


Your newly edited sig only proves to us how closed-minded you are. You're stuck in the past and only your standards prevail. Good luck with that.




You're right madam. Jumping or swimming won't instantly make the game x100 times better. However, what it will do is add depth to the world and make it more real. It will do its part to help make the world more immerse as well as break up the monotony of being grounded all the time. ^^
IF IF IF IF IF IF they make the zones around being able to do so in 2.0. If that's the case, cool. If not, don't bother putting it in because it will simply be a useless animation.You're right madam. Jumping or swimming won't instantly make the game x100 times better. However, what it will do is add depth to the world and make it more real. It will do its part to help make the world more immerse as well as break up the monotony of being grounded all the time. ^^




I'm not disagreeing. In fact, I'd love a practical application to jump/swimming.
Also, I'm not saying that FFXIV *needs* jump.
However, what I am saying is that it would help make the world more believable/real. In my eyes, that creates better immersion.
That being said, by your argument the animations we have for /wave, /point, /laugh, etc are all useless. They do not have a practical application in game at all. In which case, it's perfectly alright to have impractical animations because they create a more interesting experience. ^^;
Well, it would in my opinion anyways.
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