Quote Originally Posted by Jennestia View Post
It's more like humans need to act like humans - adopt to the situation. If they start making bosses "flexible" soon enough they'll need to make them soloable as an option.

Right now it is flexible, but as said people will take the easiest way out.

It's bad design. WoW has one of the most elitist and competitive end game communities I've ever seen in an MMO. I've seen more math and charts done for optimal play in WoW than I saw in all of college. In WoW, some classes do better DPS on certain encounters than others, but I have never seen an encounter where if 100% of the DPS was class "X" it would make the encounter significantly easier and safer. Why? It's the developers job to make sure things like that don't happen.