It's bad design. WoW has one of the most elitist and competitive end game communities I've ever seen in an MMO. I've seen more math and charts done for optimal play in WoW than I saw in all of college. In WoW, some classes do better DPS on certain encounters than others, but I have never seen an encounter where if 100% of the DPS was class "X" it would make the encounter significantly easier and safer. Why? It's the developers job to make sure things like that don't happen.



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