JOB PORN PARTIES? Where do I sign up!...and here we go again. People in Ul'dah shouting for "Job XXX only" for the LV50 Ifrit fight. For those of us who did not jump on the powerleveling bandwagon soon enough to get the jobs they do not really like to play leveled, it simply sucks.
It's astonishing SE actually managed to repeat the class-exclusivity mistake once again.
And don't tell me it's the players fault. It's a design flaw when the same content is easily beatable by job combination X, but a job combination Y will decrease your chances of success by factor 5. Especially since there's no alternative to Conjurers. Which people like to invite 3/8 members.
As long as you have Tank and 2 healers(which is a must for any boss, i mean what do you want 8 dds?) you can put any DD combination and still win.
Some drawback/advantage,
PUG are close range, so they will get Sear dmg but can still survive and it be a bit harder to run away from Cracks
LNC are perfect because they have the longest distance and 90% of the attack is against a singe target
MRD kinda in the middle of both PUG and LNC
ARC gets locked from his attack so its really risky
Goodbye, Final Fantasy...
I well remember people preferring ARC to my LNC in Darkhold parties and must admit it's nice that my favourite job is in demand now. I've seen groups go in and come out successful without a single LNC among them though so it can be done. It's up to you wether you want to try to make a party with a different set up.
Personally I'm putting in a lot of time levelling Glad which I dislike for sentinal just to do this fight. Hard work will make victory sweeter.
Please complained about this during the Darkhold because Lancers and Marauders weren't getting shouts. Now that lancers and marauders are getting shouts, people are complaining that Archers don't get any love.
I have a question to ask here, has anyone successfully beaten Ifrit as an Archer? So many people I talk to call Archer crap now and say if you wanna win go Lancer. Archer has been (and still is) my favorite class, I liked it before it became the fad to be one for the damage potential. Even after the nerf and people are ditching it quickly I'm still playing as one and gathering materia to improve my damage potential.
Archer is not crap now... but it's not effective against Ifrit because of the animation lock makes it easy kindling for Eruption. LNC is the most effective because it's nimbler does the most damage and can avoid Sear.
If Sear was not there, it wouldn't be an issue of what class to invite. Putting Sear in is basically saying "LNC ONRY". It is asking for people to not get near Ifrit. True you can say "Well get better healers.", but the problem is, people always want the easier way, and having Lancers only is that easy way.
When they design a boss fight, they need to make it flexible for everyone, they need it so people say "Okay get anyone who can DPS!".
It's more like humans need to act like humans - adopt to the situation. If they start making bosses "flexible" soon enough they'll need to make them soloable as an option.
Right now it is flexible, but as said people will take the easiest way out.
As true as your statement is, we need to be realistic here. It is human nature to take the easy road if it is available. Trying to prevent picking out a specific class only should be how it works.
People should inviting based off of skill and how well geared they are, not simply what class you are. WoW raid fights always makes use out of everyone without a hinderance to a certain class, making everyone welcome. I played it for 6 years and very rare I see someone say "We don't want this class" because of how well the class itself performs. Sometimes you got the person who didn't want a Ret Pally, but it was the overall community was flexible on this. Know why? Because when they make these raids and their bosses, they take all classes into count when making them, making sure one isn't shafted because of a certain thing the mob does.
Which brings up back to FFXIV. So far Ifrit looks good, he uses abilities that affects the lot and balanced until Sear happens. Because of this one move, people don't want close in melee and now want LNC's, and ARC with it's issues are not wanted either. What I want to know is, when the developers put Sear in, did they not anticipate this to happen? Did they not anticipate people would just take the easy road and not depend on healers to better enchance themselves to handle the damage Sear does? On paper, yes, but being realistic, it goes back to human nature. Why bother with it if you can prevent it by only inviting Lancers?
I agree with you, people should adopt to the situation. The problem is, the easy road is what they adopt to, and other classes get shafted for it. I hope they take this fight and learn from it, and make Moogle fight as flexable as possible.
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