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  1. #1
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,489
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100

    Divine Breath could use a small QoL change

    I've only noticed this issue lately, perhaps the last 3 months or so, but a lot of people in Frontlines outright refuse a raise. They believe they'll simply fall over dead again as they'll come up sub-par. I generally focus newly raised players to keep them alive, but they still have this fear and would rather just decline it and return back to base.
    When I've explained how Divine Breath works, most people who previously refused my raise apologize, lol. But then my ability is down and I've got nothing to show for it. D:

    I doubt we'd see a change to not put it on cooldown if they refuse the raise, but one can hope! Realistically, I'm just hoping for some sort of notice, a prompt that looks different from a standard raise/resurrection, indicating that it's not going to supply them weakness.

    Been thinking about this lately, but it's happened to me three times tonight and now I've gotta complain! Checked for another topic on it and couldn't find anything fitting to hijack.
    (6)

    http://king.canadane.com

  2. #2
    Player
    MomomiMomi's Avatar
    Join Date
    Aug 2014
    Posts
    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    "It's the good raise." :P I actually accepted your raise when you said that to me, but it takes me a while to accept it it seems.

    I agree with this. Another thing that's bothered me is that I use Divine Breath, and the person still gets up weakened. Shouldn't be able to waste it only to have the person get up weakened anyway.
    (0)

  3. #3
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,489
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Hah I'm glad you remembered that!
    And yes, I've tried to give Divine Breath to people who have regular raise waiting, and it doesn't override the buff. Sad stuff, but a good suggestion for change!
    (1)

    http://king.canadane.com

  4. #4
    Player
    xxczx's Avatar
    Join Date
    Feb 2015
    Location
    Limsa Lominsa
    Posts
    444
    Character
    Dark Falz
    World
    Omega
    Main Class
    Marauder Lv 80
    The res animation and sound for Divine Breath and Raise/Res/Ascend are all different.
    (0)

  5. #5
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Just disable PvE Raise in PvP outright, like they did for Summoner. Then everyone knows 100% that they're only ever getting the good Raise. Alternatively just have PvE Raise work differently in PvP; No Weakness, that's my biggest issue with it...
    (6)

  6. #6
    Player
    xxczx's Avatar
    Join Date
    Feb 2015
    Location
    Limsa Lominsa
    Posts
    444
    Character
    Dark Falz
    World
    Omega
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Nalien View Post
    Alternatively just have PvE Raise work differently in PvP; No Weakness, that's my biggest issue with it...
    that would be pretty op lol.... no chance.
    (0)

  7. #7
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by xxczx View Post
    that would be pretty op lol.... no chance.
    Would it? I can't really think of a situation where, if a healer is having to resort to PvE Raise, that they're in any sort of situation where the power of said Raise is going to actually make much of a difference...

    It's still a spell, after all... You're either burning Swiftcast on it, or very likely to get interrupted in any area where it might actually make a difference.

    Either way though, that was an afterthought, I'm more incline to just remove it from PvP outright, though I'm not sure healers need more things to complain about losing...
    (0)

  8. #8
    Player
    MomomiMomi's Avatar
    Join Date
    Aug 2014
    Posts
    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    I would not mind losing it. It's very rare that I might even consider using it. And it's just troublesome to have another healer use raise when I (or another) have Divine Breath ready.
    (0)

  9. #9
    Player
    Serilda's Avatar
    Join Date
    Feb 2015
    Posts
    1,885
    Character
    Renard Lefeuvre
    World
    Yojimbo
    Main Class
    Alchemist Lv 90
    I don't mind losing it. It's annoying when I click on a raise prompt in the heat of battle and end up with weakness because I didn't realise I was getting the standard version. I'm sure I annoyed plenty of people back when I started and didn't realise how things worked in my first few matches, too.
    (0)

  10. #10
    Player
    Koltik's Avatar
    Join Date
    Sep 2013
    Posts
    686
    Character
    Koltik Morrel
    World
    Leviathan
    Main Class
    Pugilist Lv 66
    Quote Originally Posted by Nalien View Post
    Would it? I can't really think of a situation where, if a healer is having to resort to PvE Raise, that they're in any sort of situation where the power of said Raise is going to actually make much of a difference...
    I'm guessing you've never done Wolves Den? There's a reason that they removed the ability from summoners in PvP - it has many uses and has won many healers many matches.
    (0)

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