Quote Originally Posted by _slowpoke_ View Post
But Accuracy is, from a game design point of view, a shit stat anyway. It does nothing to actually make your character better in any way, it's uninteresting, and it's really just there to be required and to punish you when you don't have enough - as it's doing right now with healers. I really hope SE follows suit with what WoW did years ago and gets rid of accuracy entirely in 4.0.
I think the idea of accuracy is not entirely wrong. But the way how they punish people are.. they already increased monsters HP in new content, now they give healers difficult time to DPS. It just doesn't make sense. SE just keep changing stuff all the time. They already removed accuracy stat from healer gear, now they want us to use materia.. same results - but just more annoying. Even people on japanese forum say it's only stressful and really does nothing, but make your game experience terrible by investing into something that was once taken away.