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  1. #1
    Player
    Cephyon's Avatar
    Join Date
    Apr 2015
    Location
    Ul'Dah
    Posts
    10
    Character
    Cephyon Levinth
    World
    Sargatanas
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by HPDelron View Post
    They should just get rid of all the stats and have one called "Tank" that automatically improves your mitigation, health and so on. DPS & Healers could have the same things for their respective stuff.
    Actually at that point, we can just collapse that into single stat called "Power" that automatically improves things depending on your role at the time. No need for different classes/roles to have different gear!
    Actually at that point, we can just number gear tiers with no need for stats at all! You could just have a single number that rates how good your character is at stuff
    Actually at that point, we can just get rid of the gear and have your number go up as you clear content.
    Glad my post inspired you to register on forums and post! I simply say get rid of it because all people do is complain about it. but you can take it this way too
    (0)

  2. #2
    Player
    HPDelron's Avatar
    Join Date
    Feb 2016
    Posts
    177
    Character
    Duran Felden
    World
    Jenova
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Cephyon View Post
    Glad my post inspired you to register on forums and post! I simply say get rid of it because all people do is complain about it. but you can take it this way too
    If people complain about parry it could mean lots of things. One of those things is that it is superfluous. Another of those things it that it might be tuned incorrect and another is that overall content & encounter designer may be overly skewed towards DPS at expensive to other mechanical elements to the game. The only reason parry should be removed is if the reason complaints are coming in is because it really the first of those issues. In general the conversations about it seem to strongly indicate it's the latter two issues. However only SE has the data to really confirm that one way or another.
    (1)

  3. #3
    Player
    Fyce's Avatar
    Join Date
    Oct 2013
    Posts
    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Even if they buff Parry to a point where investing into it actually gives a nice chance of proc, I don't see why Tanks would go for it anyway instead of using Crit/Det.
    I mean, Parry and Block are here to mitigate fluff damage, so the benefits you'd get from parrying a bit more would probably be lost in healing anyway. You'd gain more by pushing DPS, skipping phases and whatnot than parrying a few more auto-attacks.

    So, unless they start making some fights where Tanks get really high fluff damage, Parry would still be a bad choice anyway.

    Currently, that stat cannot be balanced given the tanking meta we have. It's really that simple (and sad).

    Edit: To be a bit more clear about that: having a "tanking stat" in FFXIV where offense is so important doesn't make sense. It's kind of the same problem we had with VIT. So, un short terms, if they want Tanks to use Parry, they have to make it an "offensive stat", such as allowing the tank to reflect a bit of damage from the attack each time they parry, for example.
    (0)
    Last edited by Fyce; 03-02-2016 at 04:38 AM.

  4. #4
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Turn Parry into Thorns.
    (0)

  5. #5
    Player
    Launched's Avatar
    Join Date
    Aug 2013
    Posts
    628
    Character
    Rys Sol
    World
    Omega
    Main Class
    Warrior Lv 90
    Remove parry.
    (0)

  6. #6
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Parry doesn't need a buff. If it got buffed, the way the game works it'd still be useless. You'd need to redesign content in the game around it to make it worthwhile.
    (0)

  7. #7
    Player
    Syzygian's Avatar
    Join Date
    Feb 2015
    Posts
    735
    Character
    Syzygia Coahcuhhar
    World
    Sargatanas
    Main Class
    Dark Knight Lv 70
    Wouldn't it be nice if we could literally gear ourselves defensively, using secondaries, during progression, and then switch over to det/crit/sks builds for farming? Oh wait...
    (0)

  8. #8
    Player Violette's Avatar
    Join Date
    Apr 2012
    Posts
    545
    Character
    Eonkhui Malaguld
    World
    Tonberry
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Syzygian View Post
    Wouldn't it be nice if we could literally gear ourselves defensively, using secondaries, during progression, and then switch over to det/crit/sks builds for farming? Oh wait...
    You lose almost 250 accuracy by using parry acc > accuracy accessories.
    (0)

  9. #9
    Player
    Syzygian's Avatar
    Join Date
    Feb 2015
    Posts
    735
    Character
    Syzygia Coahcuhhar
    World
    Sargatanas
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Violette View Post
    You lose almost 250 accuracy by using parry acc > accuracy accessories.
    Yeah if you literally go for a 100% "perfect Parry BiS", which no one would do.
    (0)

  10. #10
    Player Violette's Avatar
    Join Date
    Apr 2012
    Posts
    545
    Character
    Eonkhui Malaguld
    World
    Tonberry
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Syzygian View Post
    Yeah if you literally go for a 100% "perfect Parry BiS", which no one would do.
    What's better defensively, increase self healing or a random chance to block for 20% damage?
    (0)

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