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  1. #1
    Player
    Zohar_Lahar's Avatar
    Join Date
    Dec 2014
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    Limsa Lominsa
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    1,381
    Character
    Zohar Lahar
    World
    Jenova
    Main Class
    Viper Lv 100

    Stat allocation points

    With the overhaul to tank damage calculations, those points you assign at level up now only effectively serve to make it inconvenient to use both SCH and SMN. Why is this mechanic still here, exactly?
    (5)

  2. #2
    Player
    Lethallin's Avatar
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    Aug 2013
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    256
    Character
    Lethallin Ari
    World
    Siren
    Main Class
    Warrior Lv 62
    To let people mess it up.
    (7)

  3. #3
    Player
    worldofneil's Avatar
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    Aug 2013
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    2,650
    Character
    Scott Pilgrim
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Zohar_Lahar View Post
    Why is this mechanic still here, exactly?
    How could they remove it? As I'm sure you know both Scholar and Summoner are derived from arcanist Even if they removed that and convert SCH and SMN into jobs only like Dark Knight etc, what do they do with Arcanist 1-30? Does levelling to 30 merely unlock the two new jobs and doesn't go any further?

    And if they split them that means people would have to level up both separately since no longer arcanist as the base class.

    It's only 30 points, you can easily respec those points very cheaply now as often as you want or just spit 15/15 if you play both actively.
    (0)

  4. #4
    Player
    MistakeNot's Avatar
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    Sep 2015
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    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    Quote Originally Posted by worldofneil View Post
    How could they remove it? As I'm sure you know both Scholar and Summoner are derived from arcanist Even if they removed that and convert SCH and SMN into jobs only like Dark Knight etc, what do they do with Arcanist 1-30? Does levelling to 30 merely unlock the two new jobs and doesn't go any further?

    And if they split them that means people would have to level up both separately since no longer arcanist as the base class.

    It's only 30 points, you can easily respec those points very cheaply now as often as you want or just spit 15/15 if you play both actively.


    Nothing so complicated is needed.

    What could be done is that the stat allocation points would be automatically applied to the appropriate stat depending on which class/job you have equipped.

    I.e. a Gladiator would get all their points applied to VIT, while a White Mage would get theirs on MND and so on.
    Arcanist or Summoner would get their points on INT, while Scholar would get it on MND.

    Differences compared to today:
    No need to choose which stat to boost - points would always be applied to the "best" stat, so no risk of doing it wrong.
    Scholar and Summoner would no longer share a point allocation.
    (2)
    Last edited by MistakeNot; 03-02-2016 at 01:44 AM.

  5. #5
    Player
    worldofneil's Avatar
    Join Date
    Aug 2013
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    2,650
    Character
    Scott Pilgrim
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by MistakeNot View Post
    What could be done is that the stat allocation points would be automatically applied to the appropriate stat depending on which class/job you have equipped.
    But if they're going to do that, what's the point in even given us a choice at all? True most people will put their stats in the same thing for each job, but at least right now we have a choice. What you're suggesting removes it completely and they might as well just add the stat points as we level up instead.

    Maybe SE thought that because Arcanist gives you both a healer AND a DPS that it needs a slight drawback (no other class allows you to level up two different jobs at once) and that drawback being you have to share the bonus attribute points.
    (1)

  6. #6
    Player
    MistakeNot's Avatar
    Join Date
    Sep 2015
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    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    Quote Originally Posted by worldofneil View Post
    But if they're going to do that, what's the point in even given us a choice at all? True most people will put their stats in the same thing for each job, but at least right now we have a choice. What you're suggesting removes it completely and they might as well just add the stat points as we level up instead.
    That is pretty much what I do suggest, yes. Removing the choice, since it is mostly a false choice - in most cases there is only one "right" place to put the points. The only outlier is Arcanist - and that's because it is the only class that is the base of two jobs with different main stats.
    (0)

  7. #7
    Player
    Darkstride's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,600
    Character
    Ruin Darkstride
    World
    Excalibur
    Main Class
    Sage Lv 100
    Because SE allows obsolete gameplay systems to linger around so that they appear to have purpose. Bonus stats and cross-class abilities are relics from 1.0 that no longer function as a way of customization. However, SE still leaves them there in order to have some appearance that choice matters. It doesn't - there's no real choice in which bonus stat to allocate, and there's no real choice in cross class abilities since it is so severely limited.
    (3)

  8. #8
    Player
    TheUltimateSeph's Avatar
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    Dec 2015
    Location
    Ul'dah
    Posts
    226
    Character
    Adolf Weismann
    World
    Gilgamesh
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Darkstride View Post
    Because SE allows obsolete gameplay systems to linger around so that they appear to have purpose. Bonus stats and cross-class abilities are relics from 1.0 that no longer function as a way of customization. However, SE still leaves them there in order to have some appearance that choice matters. It doesn't - there's no real choice in which bonus stat to allocate, and there's no real choice in cross class abilities since it is so severely limited.
    Well in all fairness right now it's perfectly functional so why should they go and redesign the entire system? That's a lot of extra work and man hours for something that's not going to increase profits. I say if it isn't broken don't fix it.
    (0)

  9. #9
    Player
    LLSmoothJ's Avatar
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    Aug 2013
    Posts
    373
    Character
    Xiaomu Xiang
    World
    Midgardsormr
    Main Class
    Ninja Lv 99
    Personally, with VIT being used to increase damage for tanks (IIRTR), I'm hoping that they would do something similar for SMN/SCH (maybe with piety being used to increase damage/healing respectively).
    (1)

  10. #10
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    +1 to the OP.

    There is no reason to have them anymore, the stats only give an illusion of choice. Nowadays it's primary stat or nothing, they may as well just fold the bonus in to the base stats of the job crystal and be done with it. The bonus stats can go and nothing of value would be lost.
    (2)

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