I'm really confused as to how giving each Job their own version of existing cross-class skills would make them the same... Cross-class skills make them all the same... Every DPS relies on Invigorate, for example. They all have the exact same skill for TP recovery. Giving Monk a status effect that works like Bloodbath but for TP, while Ninja gets a self-Goad instead... How does that make them identical? Dragoon would have Invigorate for 600TP, Monk would have a status effect that lets it get TP back per hit, Ninja would get a small amount of TP back every tic. Those all have essentially the same end result (regaining TP), but they're all different... Compare that to the current situation where they all just pop Invigorate... Am I retarded? How would unique skills instead of cross-class skills remotely homogenize Jobs? That's what cross-class skills are already doing... That's the whole point to giving Jobs something unique instead of just saying "You all get Invigorate"...