Honestly, I don't think GoT is all that bad but people seriously need to remember that neither the books nor the tv series were the first thing ever to have so much death. Kinda getting ridiculous.
Honestly, I don't think GoT is all that bad but people seriously need to remember that neither the books nor the tv series were the first thing ever to have so much death. Kinda getting ridiculous.
I count 5 friendlies off the top of my head, out of a cast of hundreds. One is still to be confirmed (no body, no proof).
This so much this. Hell even the person that "died" in 3.2 will probably be back.
I'm yet to find a numbered Final Fantasy that comes close to the depressing tone of Final Fantasy Tactics.
Ivalice in the time of the War of Lions is a truly ugly place, where you can't trust anyone, not even your own family.
And yes, given the story's ending, it's hard to claim that you've achieved anything but a Pyrrhic victory.
No one, and I mean no one, will emerge from that war unscathed.
Matoya wasn't kidding about what it means to go to war.
Only thing I have to say to counter that is that there was a pretty long stretch where each numbered Final Fantasy was aware of the themes of the games preceding it, and up until 3.2, FFXIV pretended it wasn't. Pretended. After 3.2, I'm much more willing to believe the devs do know what they're doing, but for a while it was like we had regressed back to FFII levels of death and nihilism without acknowledging that VI and IX were also a thing that happened.But I respectfully disagree. You can make many generalizations about Final Fantasy, but your vision of what Final Fantasy 'should' be isn't always what Final Fantasy 'is;' [...] I don't think it's really anyone's place but the developer's to make the decision on the tone of the story.
The other thing to take into account is how SquareSoft used to operate, back in the day. They had a number of producers working on a number of different brands, each with their own "series" that was pretty much theirs to do with as they saw fit. Hironobu Sakaguchi had Final Fantasy, Akitoshi Kawazu had SaGa, Koichi Ishii had the Mana games, etc. Tetsuya Takahashi had Xenogears, which he packed up and took with him to his own company as Xenosaga and now Xenoblade.
Final Fantasy happens to be the one S-E brand that has survived long past its creator's time on the payroll, and to this day it continues to get passed around to different producers and directors trying to recover the magic it lost. Which is not to say that games since haven't been good in their own way, just that there hasn't been a consistent hand at the wheel since FFIX, and everyone has their own ideas on what to do with it.
Last edited by Fenral; 03-02-2016 at 01:38 AM.
No, but it is the first to gain widespread popularity, so naturally people are going to make comparisons.
For my part, I've neither read the books nor watched the show, so this whole "GoT!!!1" thing is lost on me. People dying in stories is not new.
Trpimir Ratyasch's Way Status (7.3 - End)
[ ]LOST [ ]NOT LOST [X]TRAUNT!
"There is no hope in stubbornly clinging to the past. It is our duty to face the future and march onward, not retreat inward." -Sovetsky Soyuz, Azur Lane: Snowrealm Peregrination
Not GoT? Have you never played final fantasy tactics OP? That game has tons of intrigue and a massive body count even before they start working in the demon part of the story. On top of the ending which shows you didn't really accomplish much for how hard you fought.
You'd be surprised at the video game bosses I've seen compared to Dark Souls...
I don't mind character death or drama up to a point.
But...
Lore being lifted directly FROM Game of Thrones? The constant, constant references? I could live with less of that.
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