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  1. #11
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    i do hope with the next expansion they will look at the craft differently, because if it continue like this, if we can level up until 70 (what i'm expecting) we will get skin by 1 every 10 monster that take 20-50 second to be killed while you need 5 for make a leather.... and i only talk of level 61 gears. the 50-60 gears was idiot... they have make it rare for no reason outside make sure dungeon stuff will stay revelant.... but do it was usefull? not really.


    and another point that bother me, for do the 3-4 star you need to pentameld or get the top gear that take weeks to obtain and for do what? gears that have barely any utility since it's only used by something like 5-8% of the playerbase (hardcore) and the cosmetic that only the crafter can buy right now, mostly because some component are extremely rare for no sense. i will not even talk of the replica of BC gears that ask more of 800 craft for be made while the item are not available anymore.

    who did think that gears level 50 must recquire a level 60 with pentameld for be crafted was a decent idea. i will go farer, Pentameld must'nt be mandatory for craft gears. it's must ease the process to obtain HQ, not be the only way to get a hq. i feel the whole team behind the game is too scared to make a decent use of the craft because of the raiding community that will cry if it's possible to obtain a gears from craft. making most of the expert craft (outside the one for crafter) pointless for more than 90% of the community.

    worst, it create a trouble in the whole economie.... the red script and blue script are not even fair for every craft, it's easier to obtain blue script as goldsmith than other jobs.... because you have one item (dragon tooth earing) that don't recquire other for get them. when i compare what i need to make as armorer or wearer for get red and blue script in comparaison of some other jobs... it's become scary, almost making me regret to have choose this speciality. for armorer i have often item recquiring 4-5 other crafter item for be crafted, when carpenter can end with 2-3 other crafter.

    it's nice to make a system for reward people, it's better to make it fair for every craft. not make it unfair and worst extremely costly. indeed you can do it with item that will bring 5 red script per item... but if you want any item, you need to make the one asked with very high quality. asking to have the other crafter item in HQ. sure they try to make the community work together. sadly, it's naive to think that it will go well. when you see the price of level 1 item that often don't ask that much to be crafted.

    make every craft extremely hard to make because the component is rare was the dumbest move. make component for make really powerfull equipement rare, it's normal.... but make a cosmetic item harder to do than some armor.... is the dumbest move ever!

    i think the red/blue script need to be rethink and make it fair for every craft and more important tune down a lot the number of item from other crafter needed per craft and finally stop to try to make every component rare, especially for the craft 51-59... that stupid!
    (0)

  2. #12
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Dannums View Post
    Don't know if this is the right place but when do you think we can expect the weekly red scrip cap to be lifted seens as eso cap is no longer there
    When blue script get patched out and purple script will be the new weekly script
    (0)

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