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  1. #1
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by vigioX-Sun View Post
    an here i was thinking PLD got a great buff ,guess ppl are never happy.
    its never gonna be perfect,none of the class will ever be.
    It did get great buffs, they improved the situation (mostly to balance the class with the global tank changes), but did not fix them completely. Its not that we are never happy, its just that tweaking a few numbers does not fix the fundamental core of the problem.
    (3)

  2. #2
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Where's my tower shield for this tier, SE? Low block power = go hit the showers. Low block rate = feelin' great.

    Seriously though I don't like dropping Gordian for Sephirot just because of ilvl/stats. 22% or whatever can go suck a D. Bring back the beefy 30.

    Regarding 3.2 paladin, I really wish they had made Clemency not interrupt combos. Also, it feels a lot weaker as a self heal than it did before 3.2 because our HP and boss damage went way up but Clemency stayed about the same, so it's healing a lot less of our HP percentage-wise. 2s cast is nice though. I haven't gotten beyond Midas 2 savage yet, but at least there and in 1 it's decently useful. Sephirot too.

    Stance switching is better, but it'd be nice if Sword Oath had a short duration buff upon activation to help make up for the 0 potency GCD you spend switching into it.

    It's nice that Veil had its cooldown reduced to something reasonable and I like that it gives a reason to sub Cure. It's also nice that the rebound heal from Divine Veil can trigger it. However, at this point, why does it even have activation requirements? I think they should possibly add something to this skill if future paladin improvements are required, like how it had a blocking component added in 1.0. Not saying that's what it needs, it's just an awkward skill right now. I think the only reason they put the heal requirement on it in the first place is because it was there in 1.0 and they didn't want to spend too much creative energy making paladin stuff.

    Halone is still lackluster. It just doesn't feel like a vital part of the toolkit most of the time. A bit more useful in sword stance for hate/damage reduction, but it still feels crappy when you have to use it.

    TP is going to continue to depend entirely on the fight. I don't see paladins having many problems with it for about 6 months because everything I've seen this tier has a lot of running around time not hitting the boss. Also, I'd like to see Cover's cooldown go down to like a minute because why not.
    (0)
    Last edited by Brannigan; 03-01-2016 at 06:51 PM.

  3. #3
    Player
    alimdia's Avatar
    Join Date
    Jul 2014
    Posts
    2,064
    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Februs View Post
    Stuff.
    Some slight benefit in regards to tank swapping
    (1)

  4. #4
    Player
    JustalGalkus's Avatar
    Join Date
    Mar 2016
    Posts
    2
    Character
    Justal Galkus
    World
    Faerie
    Main Class
    Paladin Lv 60
    Well, if you had a good group it would only be 2 knockbacks! and the second can be negated by Hallowed ground (also prevents movements)
    (0)

  5. #5
    Player
    Zadocfish's Avatar
    Join Date
    Feb 2016
    Location
    Gridania
    Posts
    161
    Character
    Doc Docdoc
    World
    Exodus
    Main Class
    Weaver Lv 37
    I like how, with Shield Oath's buff, you can use Royal Authority instead of RoH and still hold aggro just fine. I like that alot.
    (0)

  6. #6
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    I'd like tempered will to be more like a more powerful warden's paean (more powerful due to the much longer recast). So you'll remove any debuff, not just bind and heavy, be immune to any debuff for the duration + immune to knock back and draw in. This would make it much more useful, especially as a tank having the ability to remove your own debuffs and make it much more worthy of the 3min recast (and the bonus of making WARs jealous :P).
    (1)
    Quote Originally Posted by Gilthas View Post
    The anonymity of the internet is what leads people to become jerks online.

    You could make a game where all you did was run through fields of flowers holding hands and you'd still get a guy telling you you're doing it wrong.

    Quote Originally Posted by Mcshiggs View Post
    Everyone knows you skip through fields of flowers holding hands, running noobs need to go back to WoW.

  7. #7
    Player
    DakenBrunel's Avatar
    Join Date
    Aug 2013
    Posts
    69
    Character
    Orion Brunel
    World
    Gilgamesh
    Main Class
    Warrior Lv 80
    Late to the party, but I still find PLDs kit to be lackluster. I understand that square doesn't want clemency as an oGCD, but still interrupting combos? There are very few uses for clemency at the moment because of how clunky it is to use:

    1. Break your combo to Clemency.
    2. Finish combo and Clemency later.
    3. Clemency in between phases to top party members or proc Divine Veil.

    Clemency needs to not interrupt combos, and also needs immunity from casting interruption.

    Bulwark could also stand some tweaking.

    1. block rate 60% => 100%.
    2. block strength nerfed by 25%.

    This gives PLD a solid physical damage cooldown that can mimic but not overpower raw intuition.

    Add Chivalry.
    2 minute cooldown. Cost 50% mana pool.
    Restores 100 tp.

    some of these numbers could be tweaked for efficiency but I don't see these as game breaking at all. Also please drop the GCD requirement for either SwO or ShO; doesn't matter just pick one.
    (0)
    Last edited by DakenBrunel; 03-04-2016 at 09:51 AM.

  8. #8
    Player
    Ebonwings's Avatar
    Join Date
    Feb 2016
    Location
    Ul'dah
    Posts
    227
    Character
    Ebonwings Drakostorm
    World
    Excalibur
    Main Class
    Paladin Lv 80
    I am contend with my PLD for now, except Tempered Will cooldown is long, and cover distant is short....
    (0)

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