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  1. 02-29-2016 12:24 PM

  2. #2
    Player
    Takfloyd's Avatar
    Join Date
    Jan 2015
    Posts
    141
    Character
    Takstein Floyd
    World
    Cerberus
    Main Class
    Arcanist Lv 90
    Leveling crafting classes is extremely tedious and most people have no desire to spend the necessary amount of time on it when they could be doing something else.

    The game should never force that on players. With endgame gear now having slots, it's time to let everyone at least affix Materia to the existing slots. Crafters still have the actual crafted gear to themselves and that's what makes them gil, so it's not like letting everyone meld hurts them in any way. All the current system does is force players to keep hassling crafters constantly for no benefit to anyone.
    (5)

  3. #3
    Player
    TheRogueX's Avatar
    Join Date
    Feb 2014
    Location
    Ul'Dah - Thanalan
    Posts
    877
    Character
    Arias Lightbearer
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    How interestingly hypocritical.

    I see raiders complaining about having to do something they don't want to do (craft) in order to get something they want (materia melding), and being upset when people are telling them that they're being lazy.

    Isn't it the raiders who called casuals 'lazy' for wanting something (story) without having to do something they didn't want to do (raid)?

    Turnabout is fair play.
    (7)

  4. #4
    Player
    CosmicKirby's Avatar
    Join Date
    Oct 2013
    Posts
    543
    Character
    Lulumia Lumia
    World
    Balmung
    Main Class
    Machinist Lv 80
    Quote Originally Posted by TheRogueX View Post
    How interestingly hypocritical.

    I see raiders complaining about having to do something they don't want to do (craft) in order to get something they want (materia melding), and being upset when people are telling them that they're being lazy.

    Isn't it the raiders who called casuals 'lazy' for wanting something (story) without having to do something they didn't want to do (raid)?

    Turnabout is fair play.
    Ah yes, remember that time I made a sweeping generalization and then a thing happened that seemingly confirmed my biased opinions and beliefs? Clearly this confirmed my biased opinions and beliefs! No need to reflect upon nuance or the like.
    (2)

  5. #5
    Player
    TheRogueX's Avatar
    Join Date
    Feb 2014
    Location
    Ul'Dah - Thanalan
    Posts
    877
    Character
    Arias Lightbearer
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Quote Originally Posted by CosmicKirby View Post
    Ah yes, remember that time I made a sweeping generalization and then a thing happened that seemingly confirmed my biased opinions and beliefs? Clearly this confirmed my biased opinions and beliefs! No need to reflect upon nuance or the like.
    Wow, you totally got me there! Great job!

    No, actually, you completely missed the point. But, I'll give you a gold star for effort, though. Everyone gets gold stars nowadays, even when they fail, right?
    (0)

  6. #6
    Player
    Leknaat's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    495
    Character
    Leknaat Phoenix
    World
    Hyperion
    Main Class
    Miner Lv 70
    Quote Originally Posted by TheRogueX View Post
    How interestingly hypocritical.

    I see raiders complaining about having to do something they don't want to do (craft) in order to get something they want (materia melding), and being upset when people are telling them that they're being lazy.

    Isn't it the raiders who called casuals 'lazy' for wanting something (story) without having to do something they didn't want to do (raid)?

    Turnabout is fair play.
    Not to mention how many raiders complain there's nothing to do once they've cleared all their weekly lockouts. They could actually slowly level their crafts with GC turn ins and leves. There's plenty of crafting rotation macros listed all over the interwebs. It's pretty hypocritical all right, especially if they're willfully ignoring an aspect of the game and complaining there's nothing to do and it's not handed to them on a silver platter. XD

    You don't even need top end gear/stats to meld... just hit 60. If you have no interest in crafting just leave them in what gear they have and ignore scrips XD
    (1)
    Last edited by Leknaat; 02-29-2016 at 03:07 PM.

  7. #7
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Eh I still think open slots should have anyone be able to plop Materia in and Crafters have the boon of overmelding which implies the Crafter is melding in new slots to existing equipment that wouldn't be there normally. You shouldn't have to ask someone or even level a crafter to click one button to put materia in a slot. It's just nonsense and only serves to apply padding.

    Besides if you only had to level one crafter then great. However it usually ends up for different gear you end up having to level up a multitude of 3-5 crafters just to apply materia on all your combat class equipment for a desired class. And to do that not only takes a lot of investment but it also drains your Gil reservoir to do so.

    And at this stage with level 60 gear they want crafters at the max level of 60. Just to plop a gemstone in a piece of gear. Have fun with that. I know I will.
    (1)

  8. #8
    Player
    Shug's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    326
    Character
    Mimmoki Moki
    World
    Brynhildr
    Main Class
    Dark Knight Lv 80
    Funny how the richest people in the game get upset when someone brings up something all classes should have been able to do from the start. All Final Fantasy games that have materia are melded by whoever has it. Why get upset about missing out on a tip when you have millions of gil stashed away?
    (0)

  9. #9
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Shug View Post
    Funny how the richest people in the game get upset when someone brings up something all classes should have been able to do from the start. All Final Fantasy games that have materia are melded by whoever has it. Why get upset about missing out on a tip when you have millions of gil stashed away?
    Another post by someone who has no idea what he's talking about. First, you assume that every craftswoman has millions of gil stashed away. In actual fact, you'll find combat classes generally have more disposable income than crafters because every quest and dungeon run drops gil, and they have little to no reason to spend any of it since all of the best gear costs nothing to obtain but time. Crafters, on the other hand, will use said gil to purchase rare materials or crystals to continue their craft and pour millions into getting their skills to a level where they can make the stuff which actually makes that kind of gil in the first place.

    There are also those players who eke out a living on low-cost items and rely on things like materia melds and such to supplement the advancement of their crafts. Furthermore, comparing this game to every other FF game would be meaningless as only FFXI actually has crafting. FFXI crafting is not just a big industry, but they can make some of the top tier equipment in the entire game. Here, we're stuck with second best (if even that) equipment, and pretty outfits that have zero stats on them.

    People here are extremely biased towards crafters. You see them as money-hoarding fat-cats, when the reality is most of us aren't all that rich and are heavily reliant on the wealth of our peers. Most crafting is done to further our crafting, whether that's making new tools and gear to push us to that next level, or crafting collectibles for scrips. It's very circular. But then, I suppose I'm just arguing with someone who only see's dollar signs in their eyes whenever they look at crafting jobs.
    (3)

  10. #10
    Player
    Shug's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    326
    Character
    Mimmoki Moki
    World
    Brynhildr
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Lemuria View Post
    Another post by someone who has no idea what he's talking about. First, you assume that every craftswoman has millions of gil stashed away. In actual fact, you'll find combat classes generally have more disposable income than crafters because every quest and dungeon run drops gil, and they have little to no reason to spend any of it since all of the best gear costs nothing to obtain but time. Crafters, on the other hand, will use said gil to purchase rare materials or crystals to continue their craft and pour millions into getting their skills to a level where they can make the stuff which actually makes that kind of gil in the first place.
    The fact that the new 220 crafted gear cost 10mil tells me that I do know what I'm talking about. Learn 2 marketboard.
    (5)

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