are you really bringing lore into this? well then its actually a more complicated process than that, from what I gather, there is no hole and there is no ball, you are using the aetheric energy from the materia stone and imbuing the weapon or armour with it, in a sense you are augmenting the gear with aether to increase its strength, that sounds like something that only someone with a knowledge of how the gear is constructed would be able to do.
Materia melding as a concept is far different from how it was in FFVII, these are two different universes.
Last edited by Lambdafish; 03-01-2016 at 01:10 AM.
Sounds like a copout excuse since some gear obviously has materia slots visible on it via the gear description. When you overmeld however you are using crafting techniques to meld more slots in. If you did not overmeld those slots wouldn't even show up to begin with.are you really bringing lore into this? well then its actually a more complicated process than that, from what I gather, there is no hole and there is no ball, you are using the aetheric energy from the materia stone and imbuing the weapon or armour with it, in a sense you are augmenting the gear with aether to increase its strength, that sounds like something that only someone with a knowledge of how the gear is constructed would be able to do.
Materia melding as a concept is far different from how it was in FFVII, these are two different universes.
adding to the lore: melding is introduced to the character via a MSQ involving taking a piece of gear to a npc and having the npc meld materia into the gear. Realistically, that's what the supporters of this idea want: an npc to meld into existing slots (no overmelding, still have to have the materia and catalyst, and have to pay a progressive fee based on the materia tier being melded)
slotting materia is something raiders did not have to worry about, and crafting/raiding was fairly separate. Participation in crafting was not required for raiding, and participation in raiding in not required for crafting. being able to slot my own materia without having to bother someone else is far from wanting to craft my own gear.
Questing is like participating in an Old Spice Commercial - Talk to me, talk to him, talk to me, talk to him, Now Talk To Me...Sadly, you are not done, back to him, look there, its that mob I never liked, back to me, back to him...I'm in the Waking Sands.
You must be new to raiding.slotting materia is something raiders did not have to worry about, and crafting/raiding was fairly separate. Participation in crafting was not required for raiding, and participation in raiding in not required for crafting. being able to slot my own materia without having to bother someone else is far from wanting to craft my own gear.
We need an invisible status.
Untrue. Crafted accessories have quite often been BiS when overmelded.slotting materia is something raiders did not have to worry about, and crafting/raiding was fairly separate. Participation in crafting was not required for raiding, and participation in raiding in not required for crafting. being able to slot my own materia without having to bother someone else is far from wanting to craft my own gear.
But buying an item to use from a crafter is very different from having to go to a crafter every time I get an item. Crafting and raidning have never been 100% independent of each other. I always bought food and potions off the marketboard, and there is also the new crafted set that's come out. I never said crafting shouldn't have a place in raiding, just that it shouldn't be required for every single piece of gear you pick up.
Questing is like participating in an Old Spice Commercial - Talk to me, talk to him, talk to me, talk to him, Now Talk To Me...Sadly, you are not done, back to him, look there, its that mob I never liked, back to me, back to him...I'm in the Waking Sands.
You can do itslotting materia is something raiders did not have to worry about, and crafting/raiding was fairly separate. Participation in crafting was not required for raiding, and participation in raiding in not required for crafting. being able to slot my own materia without having to bother someone else is far from wanting to craft my own gear.
Just teach your character the way to do it with leveling up some DoH classes
I'm ok with a NPC doing it if it will have some disadvantages compared to a crafter doing it, like it is with repair (NPC repair cost more and can't do it in instances).I honestly think they should place an npc that will do the guaranteed melds for a fee so that there's still an advantage to having crafted classes leveled but the system is less bogged down. They can keep overmelds tied to crafters (so we can all join in on the "fun" of watching materia explode) because that's unique to crafted gear.
Like expansive cost or lower success chance and the need of self farmed alexandrites
You can use those classes also for repairing
Last edited by Felis; 02-29-2016 at 04:00 AM.
Is it really that troublesome to shout for someone to meld you Materia and offer a 5K tip in the process? It's not like you're trying to slot in a million Materia breaking it into an overmeld slot. It'll be at most one or two per piece of gear.
I hate to say it, but your request just screams "lazy" and "I don't want to interact with anyone" at the same time, sorry to say :/
Last edited by Ghishlain; 02-29-2016 at 12:22 AM. Reason: Grammar corrections
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