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  1. #271
    Player
    Waeksyn's Avatar
    Join Date
    Aug 2013
    Posts
    584
    Character
    Waekswys Styrmwyn
    World
    Leviathan
    Main Class
    Bard Lv 60
    Quite a ridiculous thread. There would be no downside to having an NPC do regular melds (crafter only for forbidden melds). This is exactly the same as equipment repair.

    Those against seem to have their knickers in a twist because they are omnicrafters and the current restriction does not impact them.

    I'm an omnicrafter as well. I would not be offended by SE adding NPCs that can do regular melds.
    (5)

  2. #272
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Waeksyn View Post
    Those against seem to have their knickers in a twist because they are omnicrafters and the current restriction does not impact them.
    It also don't impact people who know how to use a chat.

    If NPC, then in a way that the NPC is second choice and asking another player still first choice (like a 10k gil fee from the NPC, that will then also work as a fine gil sink)
    (1)
    Last edited by Felis; 03-05-2016 at 12:08 AM.

  3. #273
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Felis View Post
    If NPC, then in a way that the NPC is second choice and asking another player still first choice (like a 10k gil fee from the NPC, that will then also work as a fine gil sink)
    It would be amusing if Yoshi-P did implement a NPC melder that charges 100K per usage and then Yoshi-P states in a live letter to please contact your local crafter's if you want a cheaper price.

    [EDIT]

    @OP - Still waiting to hear a more compelling reason than "because it's inconvenient" for this change. Please reply~
    (4)
    Last edited by Ghishlain; 03-05-2016 at 12:13 AM.

  4. #274
    Player
    Sida's Avatar
    Join Date
    Apr 2015
    Location
    Gridania
    Posts
    954
    Character
    Sida Bajihri
    World
    Phoenix
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Lambdafish View Post
    I never said it was a problem, I was acknowledging it as fact.
    I know ^^ was just meaning to add to the list the aspect about craft/gathers needing to level also battle class to level themselves. Though now that I reread your original post, it seems you meant the "need" in a bit different context than I originally read it.

    About comparison to repayng npc, something to note. A broken piece of gear is useless, it is the same as having an empty slot. If people for some reason were stuck k with broken gear with no crafter around they'd be stuck. Unmelded gear is not useless, it's just missing the icing from the top. There is never immediate need to meld it.
    (3)
    Last edited by Sida; 03-05-2016 at 12:17 AM.
    If you say 'pls' because it's shorter than 'please', I say 'no' because it's shorter than 'yes'.

  5. #275
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Sida View Post
    I know ^^ was just meaning to add to the list the aspect about craft/gathers needing to level also battle class to level themselves. Though now that I reread your original post, it seems you meant the "need" in a bit different context than I originally read it.

    About comparison to repayng npc, something to note. A broken piece of gear is useless, it is the same as having an empty slot. If people for some reason were stuck k with broken gear with no crafter around they'd be stuck. Unmelded gear is not useless, it's just missing the icing from the top. There is never immediate need to meld it.
    Oh, sorry for being a little hostile ^^ I thought you were in disagreement (rereading, I have no idea why I thought that), but you are exactly right. I'll still add your point about story content to the list anyway, because it is valid (even if I'm ok with it, and its not a problem, it is still a limitation as valid as the melding stuff)
    (1)
    Last edited by Lambdafish; 03-05-2016 at 12:46 AM.

  6. #276
    Player
    Andrea's Avatar
    Join Date
    Jul 2015
    Posts
    553
    Character
    Princess Andrea
    World
    Leviathan
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Ghishlain View Post
    It would be amusing if Yoshi-P did implement a NPC melder that charges 100K per usage
    In all seriousness 50-100k sounds reasonable for an npc to charge if you don't want to put the work in or don't want to talk to people.
    (5)

  7. #277
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Sida View Post
    No, you don't need someone else to step in. You are fully able to level the crafts yourself. Count it as working for your gear if you will. Now, this could be required, but there is actually an option for someone else to do that for you. Not to mention the gear is totally usable even without it.
    I don't really accept that as a solution. Just because we all have initial access to the same thing, that doesn't mean we all have current access. Further, each person has their own interests and strengths.

    That said, I am happy that there is a way to get someone else to do it for me, but I don't see why this is considered a good thing. Perhaps you or someone cares to elaborate? The best reason I've seen is to increase social behaviour, but I personally have 6 melded items and it has been anything but a social experience. It's no more 'social' than "WTS X Item 5000000 gold!" that you might see in other games (not very social imo?), or no more social than a DF run where no one says anything buy "Hi" and "ty". The only FC member who has melded something for me, I know 0 about. It was less than a week ago and I can't even remember who it was by name - yet I know most of my FC mates quite well (apparently not this one person tho?)

    If you sacrifice yourself 18 slots of Tier V materia, that is a significant detriment to your character in a raid environment - so "totally usable" in the sense that keeping esoteric gear is also "totally usable".
    Quote Originally Posted by kalasnikov View Post
    Such a stupid thread we got here. You dont need melds for a job you dont even raid with and most likely can barely play. If you really cant handle request melding or crafting yourself, please proceed to a closest f2p game with p2w option for you to freely abuse. Sounds more fitting for this thread starters needs. What next?
    Firstly, many non P2W AAA games have a system which does not have a needless restriction such as this melding one (GW2 and WoW come to mind, but I am sure others as well)

    Nerf old raids to be cleared with solo crafter/gatherer?
    Add I want this item button to your face to get anything you want effortlessly?
    Make retainers solo content for you?
    Build a wall around yourself so you dont need to commune with anyone questioning your entitled status?
    Add Tactical ultima skill to your hotbar to kill every enemy within instance for you?
    None of those things logically follow this request in any way. The only further change that would match this that I can think of is to remove Protect. As it stands, it's a fairly useless skill. There is no content in the game where you don't have 1 of the 3 healers, and they cast it once and 30 minutes later cast it again. There is no timing involved with it, there is no strategy, no resource management - the only thing it does is require that you have a healer press 1 button at the beginning of an instance. Similarly, the only thing this does is have a crafter press 1 button when you need them to. They're both fairly unnecessary. Protect had a purpose previously, where there was actually a difference between SCH and WHM protect - which added to the reason of wanting a WHM with you. Now it seems utterly useless. As is this crafting restriction.

    In this sense, another alternative is to add a quality rating between being able to meld yourself or as a crafter. Perhaps it would be an OK compromise to have non-crafters be able to slot up to Tier IV themselves, but require a crafter for Tier V? I don't particularly like this as it keeps the restriction, but at least it makes it feel a bit less 'unnecessary'.
    (4)
    Last edited by Kaurie; 03-05-2016 at 01:07 AM.

  8. #278
    Player
    kalasnikov's Avatar
    Join Date
    Aug 2013
    Posts
    88
    Character
    Elon Salver
    World
    Cerberus
    Main Class
    Archer Lv 60
    Quote Originally Posted by Kaurie View Post
    bla bla bla
    Protect makes Difference in solo content, and you don't see dps crying out for protect. As i repeat. YOU DON'T NEED MELDS FOR SOLO CONTENT OUTSIDE RAID!. If you really cant level crafter, find a person to meld, or even ask a friend to do it, how do you have time to play dungeons or trials? Materia melding being crafter thing is working system, it wont change if you truly are incapable of getting simple meld off random person and got no interest to become self dependent of it.If these people got what they wanted, next thing they would start crying about is how they cannot get carbonized matters without gatherer.
    (5)

  9. #279
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by kalasnikov View Post
    Protect makes Difference in solo content, and you don't see dps crying out for protect. As i repeat. YOU DON'T NEED MELDS FOR SOLO CONTENT OUTSIDE RAID!. If you really cant level crafter, find a person to meld, or even ask a friend to do it, how do you have time to play dungeons or trials? Materia melding being crafter thing is working system, it wont change if you truly are incapable of getting simple meld off random person and got no interest to become self dependent of it.If these people got what they wanted, next thing they would start crying about is how they cannot get carbonized matters without gatherer.
    This really doesn't address anything that I have said.
    (0)

  10. #280
    Player
    CosmicKirby's Avatar
    Join Date
    Oct 2013
    Posts
    543
    Character
    Lulumia Lumia
    World
    Balmung
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Ghishlain View Post
    @OP - Still waiting to hear a more compelling reason than "because it's inconvenient" for this change. Please reply~
    I've yet to see a compelling reason to keep it. Any reason I've seen is either a faulty Appeal to Tradition, ("It's always been this way, why change it?") or an incredible exaggeration overstating how essential, rewarding, or compelling clicking a confirm button is as a mechanic.

    In the absence of a counter-argument, "because it's inconvenient" is reason enough.
    (6)
    Last edited by CosmicKirby; 03-05-2016 at 02:17 AM.

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