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Last edited by Komoritane; 01-16-2022 at 05:20 AM.
Frequent tank swaps in Midas kinda forces OT's to use fendings, now you could propably change one but i dont think it will be worth it. Havent dont savage yet but seeing how even normal is filled with all kind of resistance downs/vul's i bet MT and OT are swapping places alot.


Just get fending gear and meld it with det/crit/ss/what-have-you. The pinch of extra DPS is absolutely not worth it in the current new content.





This. The adds in Sephirot EX hit like trucks and Midas is shaping up to have frequent tank swaps.
The STR meta is pretty effectively dead in the water by virtue of repeated asskicking.
Agreed, the dmg output in these new raids/savages/primals is just too much to sacrifice for piddly little secondaries and a slight % dmg upgrade (and by slight I mean barely, barely noticable)
Mechanics > DPS this patch and thank god it is.

Agreed. Thanks to the extra lifepool, Mobs obviously hit harder now and the forced tankswaps doesnt make it easier. You can still meld a Str+15 Materia on the first Slot on any Fending Jewelery
Let go of the STR meta, its dead, leave it in the ground. stop spreading lies about VIT not being your best option, a dead tank does 0 dps and this patch will flatten you like never before.
if you can't let go, go play a dps, no tank wants a partner who gets them killed cause they die 2 seconds after a tank swap.
Full VIT for progression, no reason to use anything else. Once you've downed A8S, then you can start looking at how much HP you can shred off and if a STR jewelry piece will give you even minimal DPS gains then it might be worth it. That's at the extreme end of the min/max level spectrum, though - it's safe just to go full VIT and not try and put too much effort into it as you'll only see marginal gains to begin with.
Also, DPS hasn't gone away for tanks. You still want to be optimizing your DPS potential as much as you can, skipping mechanics is always a plus. However, this comes in the form of your rotation and ability to stance dance, not from accessory choice, which is how it should be.

Of course comparing two pieces at a 210 ilvl where one has all stats that contribute to dps and the other has absolutely none outside of vit, that the slaying would seem to come out to better dps. Of course, we have to look at the big picture with higher ilvls and melds making up for missing stats that I don't think it's worth considering atm especially with the hard hitting mechanics in the current content.
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