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  1. #1
    Player
    Komoritane's Avatar
    Join Date
    Jul 2014
    Posts
    52
    Character
    Serene Meadow
    World
    Marilith
    Main Class
    Dancer Lv 100

    VIT accessories not necessarily BiS for OT DPS

    Obsolete message
    (0)
    Last edited by Komoritane; 01-16-2022 at 05:20 AM.

  2. 02-28-2016 07:20 AM
    Reason
    Deleted

  3. #2
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Frequent tank swaps in Midas kinda forces OT's to use fendings, now you could propably change one but i dont think it will be worth it. Havent dont savage yet but seeing how even normal is filled with all kind of resistance downs/vul's i bet MT and OT are swapping places alot.
    (3)

  4. #3
    Player
    Syzygian's Avatar
    Join Date
    Feb 2015
    Posts
    735
    Character
    Syzygia Coahcuhhar
    World
    Sargatanas
    Main Class
    Dark Knight Lv 70
    Just get fending gear and meld it with det/crit/ss/what-have-you. The pinch of extra DPS is absolutely not worth it in the current new content.
    (8)

  5. #4
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Syzygian View Post
    Just get fending gear and meld it with det/crit/ss/what-have-you. The pinch of extra DPS is absolutely not worth it in the current new content.
    This. The adds in Sephirot EX hit like trucks and Midas is shaping up to have frequent tank swaps.

    The STR meta is pretty effectively dead in the water by virtue of repeated asskicking.
    (13)

  6. #5
    Player
    Choko_TS's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    521
    Character
    Tanking Boyfriend
    World
    Twintania
    Main Class
    Bard Lv 100
    Quote Originally Posted by Syzygian View Post
    Just get fending gear and meld it with det/crit/ss/what-have-you. The pinch of extra DPS is absolutely not worth it in the current new content.
    Agreed. Thanks to the extra lifepool, Mobs obviously hit harder now and the forced tankswaps doesnt make it easier. You can still meld a Str+15 Materia on the first Slot on any Fending Jewelery
    (0)

  7. #6
    Player
    Awful's Avatar
    Join Date
    Jul 2015
    Posts
    1,280
    Character
    Awful Name
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Ashkendor View Post
    This. The adds in Sephirot EX hit like trucks and Midas is shaping up to have frequent tank swaps.

    The STR meta is pretty effectively dead in the water by virtue of repeated asskicking.
    Agreed, the dmg output in these new raids/savages/primals is just too much to sacrifice for piddly little secondaries and a slight % dmg upgrade (and by slight I mean barely, barely noticable)

    Mechanics > DPS this patch and thank god it is.
    (0)

  8. #7
    Player
    BattleGrace's Avatar
    Join Date
    Dec 2013
    Posts
    77
    Character
    Keiga Dawnstar
    World
    Tonberry
    Main Class
    Warrior Lv 60
    Let go of the STR meta, its dead, leave it in the ground. stop spreading lies about VIT not being your best option, a dead tank does 0 dps and this patch will flatten you like never before.
    if you can't let go, go play a dps, no tank wants a partner who gets them killed cause they die 2 seconds after a tank swap.
    (3)

  9. #8
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Full VIT for progression, no reason to use anything else. Once you've downed A8S, then you can start looking at how much HP you can shred off and if a STR jewelry piece will give you even minimal DPS gains then it might be worth it. That's at the extreme end of the min/max level spectrum, though - it's safe just to go full VIT and not try and put too much effort into it as you'll only see marginal gains to begin with.

    Also, DPS hasn't gone away for tanks. You still want to be optimizing your DPS potential as much as you can, skipping mechanics is always a plus. However, this comes in the form of your rotation and ability to stance dance, not from accessory choice, which is how it should be.
    (4)

  10. #9
    Player
    JammerSidewinder's Avatar
    Join Date
    Jan 2014
    Location
    Uldah
    Posts
    109
    Character
    Jammer Sidewinder
    World
    Leviathan
    Main Class
    Gunbreaker Lv 100
    Of course comparing two pieces at a 210 ilvl where one has all stats that contribute to dps and the other has absolutely none outside of vit, that the slaying would seem to come out to better dps. Of course, we have to look at the big picture with higher ilvls and melds making up for missing stats that I don't think it's worth considering atm especially with the hard hitting mechanics in the current content.
    (0)

  11. #10
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,893
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Bear in mind that it always feels like this at the start of a new raid tier. Tank growth tends to be non-linear, with left side pieces not only providing a vitality boost, but more importantly, defensive bonuses as well. This was what allowed you to transition from pentamelds to strength gear previously, converting a vitality/defensive upgrade on the left side into an offensive one on the right side, while keeping your overall survivability at the same level.

    We're in a situation now where vitality serves a similar function to pentamelded gear from previous tier, providing a good balance of offence and defence. But if you're able to comfortably survive with vitality gear in the present set-up (mind you, Seph Ex really doesn't hit all that impressively on DRK, let alone PLD), in a few ilvls you could easily have plenty of room to experiment in the same fight. That's not to say that you should pick one over the other, but rather that you should approach it with an open mind and experiment as you gear up.

    Of course, there's also the question as to whether small dps gains really matter, given that the relative contribution of tanks to raid dps has been diminished. But where do you stop with that line of thinking? If tank dps doesn't matter, can I completely ignore RA on PLD to get an even bigger enmity lead? Can I go grab a coffee while my character autoattacks the boss as OT?

    Tanking is a multifaceted support role, and has always been about optimization. Tanks maintain enmity, but don't specifically seek to maximize it. Tanks mitigate damage, but don't specifically seek to maximize it. These are constraints. You either meet the check, or you don't. The optimization problem is maximizing your dps while simultaneously satisfying these constraints. So with the changes to stat weightings, you can be sure that there will be tanks out there looking at different ways to make the most of the new system. That's not a bad thing. Let's just wait and see how it plays out.
    (1)
    Last edited by Lyth; 02-28-2016 at 07:22 PM.

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