Not always is it people are lazy, some people want to do the content as if it was first day...though those people are rare and tend to bring full groups to content
Not always is it people are lazy, some people want to do the content as if it was first day...though those people are rare and tend to bring full groups to content
^ This is a great example of what everyone should be doing, regardless if it's a new instance or not. If you aren't retaining knowledge, it just makes the whole experience tougher.Going in blind is one thing, but when there's no attempt at communication or people can't even apply the basic stuff they were taught/shown enough from older content then that's when I get annoyed. For example:
- See adds spawn? How about killing those instead of just ignoring them. You're taught this in practically every dungeon with this mechanic.
- The boss is putting damage-up stacks on the MT? How about doing a Tank swap. You're taught this in A3
- See a group of arrows pointing at a character? How about stacking with the group to take the damage. You're taught this in Thordan and VA.
- Noticed the same enemies you faced before come back in another fight? How about seeing if the same mechanics you did then are what you have to do now, instead of running around as if you've never seen them before.
Also, if someone is going to actually give advice about a new dungeon and its mechanics, they shouldn't give vague details about otherwise important info.
(Ex. Neuro Squama:
Bad: "Look at the wall..." vs
Good: "When the boss starts casting this, everyone faces the wall, preferably in the same direction. When cast, a copy of your character will be made and target cone AOEs, in the direction you faced. You can move freely after it casts.
It doesn't have to be an essay, but be able to communicate the importance of the mechanic, or if you should treat a familiar mechanic with a different approach.
Overall, the team has to be on the same page, and one weak link can bring everyone down.
Dernière modification de Glenburg, 28/02/2016 à 06h36
This happen to my party yesterday.
Player was new to the dungeon, we actually tried to take the time to explain things to them, but they didn't want to hear it, so they up and left.
Guess they just wanted a carry.
Dernière modification de Vivi_Bushido, 28/02/2016 à 06h34
there are times when you need to ignore the adds, though. Like the abominable snowman fight, for instance. Also, sometimes arrows mean stay away, like the comets falling in Behmoth. Monsters have different abilities in different fights. Even EX versions of the same mob act different and have different skills/rotations from the normal mode. None of those things really apply to a new mechanic until after you've tried, and possibly failed.
do what i do "turn chat off" good luckThe subject of this thread is somewhat bittersweet, I guess I'm just trying to see if anyone else is running into the same toxic clouds that I am.
The main issue I'm getting at the moment is players doing their daily roulette, not reading the gigantic "new player bonus" at the start, or my attempts to advise them that I am currently trying a duty I have no clue about.
This would be no problem at all, if all goes to plan. However, with new mechanics to which the solution is not immediately apparent, there is a fair chance someone will cock up, or miss something. It is at this point that certain players feel the need to explode into an incandescent ball of rage and possibly neckbeards. NOT HELPFUL.
Is it really just me? or has anyone else got any crackers where after playing seven thousand hours straight, someone doesnt have the time to type "just focus down X enemy".![]()
Do not do this at all.
Its an MMO how on earth can you see if people are asking you stuff?
They could ask if people need help or tips and ofc you can't see it lol.
Them being rude to new people is bad yes but I'd argue that its also bad to willfully ignore people who may just want to help.
Sadly it happens to often these days. That's why I do recon with friends who arent afraid of a setback/challenge. Before rolling with pugs.
Bleh. Murder rage. That snowflake of a healer makes me want to throw a rock at his fairy.
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