Some people like to play content blind during launch week, it can be fun. You should try it sometime ya scrub.Guides are up within hours of new content going live, if not by the next day. So, if you aren't there on release day, take the time to look it up. That's where the explosion comes from, cause honestly.. alot of us are tired of doing the research ourselves and then expected to hand hold lazy people who don't want to "spoil the fight."
Not always is it people are lazy, some people want to do the content as if it was first day...though those people are rare and tend to bring full groups to content
This is the worst attitude, and basically an instant indicator that someone isn't a very solid player, after all you are having to refer to guides while everyone else is figuring the fight out on their own. If a fight is 3-4 weeks old and on farm by most of your server, sure read a guide...But don't expect people to spoil fight with guides in the first week, we get new fights four times a year, and for me personally figuring out those fights without a guide is where the fun is.Guides are up within hours of new content going live, if not by the next day. So, if you aren't there on release day, take the time to look it up. That's where the explosion comes from, cause honestly.. alot of us are tired of doing the research ourselves and then expected to hand hold lazy people who don't want to "spoil the fight."
Last edited by Miscreant; 03-01-2016 at 10:31 PM.
Well, there are some real nasty people out there. I was able to get time to finish A8 last night for the first time, funny part was my I'm new message got lost with all the introductions and sighs of a new guy. We pulled instantly, but we wiped once on the last phase. They raged on each other! I just had to sit back because I was the new guy and they started accusing each other of being new.
After that I figured, okay I got this down I want to do some practice. I signed up again. We got a new person, she was a healer. Our complaining tank was a mentor and the mage even said she was new. We wiped at 3% because she died towards the Voltron phase. Every time she got up she would get hit with something. She got up twice and the mob decided to pick her to jump on. It was unfortunate, but really not her fault.
The mentors advise? "This is sad..this is such an easy fight why are you all having problems?" "Try not to die, dodge stuff. It's not that hard..." so that was the mentors advice to the new healer. Along with a long list of complaints of how they should know the fight inside and out.
Thing is no one helped explain anything either time. Now my first time, I always go in blind. After that, it's guides and questions. Still, it can only prepare you so much for getting use to moving properly.
Most of the guides were iffy, by day..two or three? They were completed and wonderful. Now I'm sure you are going to go out and find that one spotless, perfect guide that was posted within hours. The golden gem! That's awesome! Now..the others.Guides are up within hours of new content going live, if not by the next day. So, if you aren't there on release day, take the time to look it up. That's where the explosion comes from, cause honestly.. alot of us are tired of doing the research ourselves and then expected to hand hold lazy people who don't want to "spoil the fight."
Most of the people are too busy doing content, taking notes and update later. So there is a delay. Also realize within these hours people have a wide variety of schedules. Should it really cater to just those who don't have anything to do? Take sick days from work? Miss college classes? Or simply have the day off from work? Could the game really thrive on that % of income?
My guess is no. There are two sides to this, there needs to be an acceptable time frame where players should learn fights and in return there should be an acceptable time frame that people like you need to realize this is going to happen and nothing you can do or say will make a difference. Within a week a majority of people will have the clear, and on top of that the people who are new..the ones who have cleared will have the gear to make up a difference. Wipes will happen..get out of your mothers basement and deal with it.
No, like you, we are choosing to have fun as early as possible. We just can't get to it as early as you. That's awesome you have the entire day to slack off. If you are tired of coming into content with new people after a day of content being up then don't play the patch for the first few days. Let everyone catch up to you. No? Don't want to? Well then, you're putting yourself in a tough pickle there my friend. Or...or..pay for everyone to have a day off. You let me tell you how much it would cost to have me stay home for one day, pay me, I'll learn the fights to your liking.
Last edited by Leigaon; 03-01-2016 at 11:40 PM.
I wish that you could report toxic players like this and know that something would be done about them.
I've found that if someones new and that they actually speak up and ask for help, they get it. Every time.
I've found that if someones new and they don't ask for help, the expectation is that they know what's coming.
Generally speaking, in dungeons, it's not much new. Dodge aoes. Deal damage. If something you can click on, click on it. It's mechanic heavy raids that may require some assistance to some, so don't be afraid to ask!
http://king.canadane.com
I'm going to generalize a bit and say that this is an issue I only really see from players on mega-servers like Balmung or Gilgamesh, where you rarely see newer players because they're so hard to get into. Being essentially closed to newbies (unless you buy a transfer) has created a mentality of elitism that I find regrettable, especially since I only play in casual content and thats where I've encountered the majority of the unwarranted self-aggrandizement! The actual hardcore raiders I've hung out with were all pretty cool guys who don't put up with toxicity at all, since it's a fun killer.
Last edited by Galgarion; 02-27-2016 at 07:57 PM.
I've found that if someones new and that they actually speak up and ask for help, they get it. Every time.
I've found that if someones new and they don't ask for help, the expectation is that they know what's coming.
Generally speaking, in dungeons, it's not much new. Dodge aoes. Deal damage. If something you can click on, click on it. It's mechanic heavy raids that may require some assistance to some, so don't be afraid to ask!
Even if people do ask, there's little time to explain because there is always that one impatient person who facepulls the boss, the complains during a wipe.
It's week 1, so I'm not expecting people to watch videos, I've made macros with explanations of the fights if people are wiping, but if you're going in completely blind to a fight, please pay attention. There are just some things though that are...frustrating, like DPS sticking to a boss when the ads come out. Monsters with less HP than the boss aren't a new mechanic, please go kill them first, that's been your job since the first dungeon. Then there are repeating mechanics, like Brawler in A8. You figured out in A6 that you have to stack for double lasers, so why do you run away when he appears in A8, or get on the wrong tiles for Swindler, or spread out for every stacking mechanic? It's always ok to make mistakes and learn from them, but if you wipe to a mechanic you've previously seen, get asked if you have any questions or need help, and don't say anything, only to do the same thing the next run, it's like dealing with a brick wall.
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