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  1. #1
    Player
    Lawson_Grey's Avatar
    Join Date
    Mar 2014
    Posts
    56
    Character
    Lawson Grey
    World
    Behemoth
    Main Class
    Archer Lv 60

    DRK Det vs SkS for crafted melds?

    Two tanking rings, both have a Str5 in the guaranteed slots.

    It's crit capped already, so that leaves Determination or Skill Speed for melds.

    Determination gives less stats than Skill Speed. Det 4s give 6 Det whereas SkS 4s give 9.

    Tp costs were reduced last patch, making TPing out less of a concern.

    Skill Speed means more mana returned from Blood Weapon when you can use it, and of course more auto speed. Lower GCD is also my preferred style of play from WoW days, I enjoy the faster gameplay.

    3.0 adjusted SkS so it affects dots. This should mean Scourge AND Salted Earth scale from SkS. I'm not sure if the relationship between the two has been properly mathed out by anyone yet.

    24 Det vs 36 SkS, which would you prefer? Remember you cant' just compare Det to SkS because you are getting MORE SkS per materia slot.
    (0)
    Last edited by Lawson_Grey; 02-27-2016 at 01:50 PM.

  2. #2
    Player
    BattleGrace's Avatar
    Join Date
    Dec 2013
    Posts
    77
    Character
    Keiga Dawnstar
    World
    Tonberry
    Main Class
    Warrior Lv 60
    maybe someone else can chime in but i was under the impression that you could not meld STR into crafted gear regardless of if they have a slot or not.
    i would personaly take the Det, the SKS will only bleed you dry faster, not that 36 SKS is much but is is still something worth concidering.
    (0)

  3. #3
    Player
    Lawson_Grey's Avatar
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    Mar 2014
    Posts
    56
    Character
    Lawson Grey
    World
    Behemoth
    Main Class
    Archer Lv 60
    You can meld STR onto the VIT accessories. I currently have 2 both with 15str in them. Again, TP cost reduction happened and I dont think bleeding dry is an issue. I'm trying to get advice on pure dps between 24 det and 36 sks
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  4. #4
    Player
    Nekotee's Avatar
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    Nov 2014
    Location
    Uldah
    Posts
    1,574
    Character
    Akihiko Hoshie
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by BattleGrace View Post
    maybe someone else can chime in but i was under the impression that you could not meld STR into crafted gear regardless of if they have a slot or not.
    i would personaly take the Det, the SKS will only bleed you dry faster, not that 36 SKS is much but is is still something worth concidering.
    Only overmelding is forbidden for primary stat
    As long as you have open green slot AND if the equipment is not capped you can meld STR
    Needless to say that only accessories are not STR capped
    (0)

  5. #5
    Player Violette's Avatar
    Join Date
    Apr 2012
    Posts
    545
    Character
    Eonkhui Malaguld
    World
    Tonberry
    Main Class
    Gladiator Lv 60
    If you get it all due to sks having exponential returns you're looking at sks melds.
    (0)

  6. #6
    Player
    Lawson_Grey's Avatar
    Join Date
    Mar 2014
    Posts
    56
    Character
    Lawson Grey
    World
    Behemoth
    Main Class
    Archer Lv 60
    Quote Originally Posted by Violette View Post
    If you get it all due to sks having exponential returns you're looking at sks melds.
    What do you mean by "if you get it all"? Anyway I'm thinking SkS melds are best for the tank rings, just seeing if anyone had other thoughts.
    (0)

  7. #7
    Player
    Syzygian's Avatar
    Join Date
    Feb 2015
    Posts
    735
    Character
    Syzygia Coahcuhhar
    World
    Sargatanas
    Main Class
    Dark Knight Lv 70
    Det. Hands down, without question.

    Skill Speed is actually really bad for DRK. The shorter your GCD is, the less of a boost Blood Weapon cutting 10% from it is (-10% from a 2.4 GCD is a greater gain than -10% from a 2.35 GCD). That and if your GCD is too short you cannot always properly double-weave under Blood Weapon.

    If you like, get enough SkS for a GCD of 2.37 (minimum allowable GCD to not lose Scourge without BW use, should high Grit uptime be required for mitigation checks). I believe the value is 687-ish iirc. Any lower than that and you're just gimping your gains from BW and DRK's newly decent TP sustain.

    Basically, you're better off pumping out higher raw damage since you already have a cooldown that effects your attack speed.
    (0)
    Last edited by Syzygian; 02-26-2016 at 01:27 PM.

  8. #8
    Player
    KorenA's Avatar
    Join Date
    Jul 2014
    Posts
    63
    Character
    Koren Agashi
    World
    Gilgamesh
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Syzygian View Post
    Det. Hands down, without question.

    Skill Speed is actually really bad for DRK. The shorter your GCD is, the less of a boost Blood Weapon cutting 10% from it is (-10% from a 2.4 GCD is a greater gain than -10% from a 2.35 GCD). That and if your GCD is too short you cannot always properly double-weave under Blood Weapon.

    If you like, get enough SkS for a GCD of 2.37 (minimum allowable GCD to not lose Scourge without BW use, should high Grit uptime be required for mitigation checks). I believe the value is 687-ish iirc. Any lower than that and you're just gimping your gains from BW and DRK's newly decent TP sustain.

    Basically, you're better off pumping out higher raw damage since you already have a cooldown that effects your attack speed.
    I'm still trying to figure out my pattern for my crafted accs
    (0)

  9. #9
    Player Violette's Avatar
    Join Date
    Apr 2012
    Posts
    545
    Character
    Eonkhui Malaguld
    World
    Tonberry
    Main Class
    Gladiator Lv 60
    @Syzy although while it does decrease tp/damage, it also does have the best damage/return out of all the stats, including crit (if you get enough of it).

    My reasoning here is in small doses sks is stronger than det (not crit) and given the small amount of sks weighted against the potential eStr gain that sks is better.

    Given that det is linear crit is quasi linear (still slightly negative) and sks is a)being forced on us b) positive with value that sks is not a bad stat.


    Not to mention losing a tiny bit of blood weapon effiency is not worth a larger increase in gcd. That's just stupid man, c'mon.

    Let's just take your example: 10% of 2.4 is 0.24.
    So end gcd will be 2.16, no?

    If the gcd starts at 2.35, 10% is 0.235.
    So end gcd is 0.2125. Of course it is MINORLY less efficient but if that gets you an extra action during bloody weapon (which it does. 15/2.16 =6.99994 while 15/2.125=7.05) it is far more worth it for mp regain.
    (0)
    Last edited by Violette; 02-26-2016 at 04:25 PM. Reason: Math'd

  10. #10
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Skill speed only boosts the effective damage from more frequent gcd based moves, as far as Drk is concerned. On the other hand, det not only increases the base damage of all gcd moves, it also increases the damage dealt by drk's over abundance of offgcd attacks like Carve and Split and Dark Passenger.

    I'd say det wins out.
    (0)

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