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Ergebnis 31 bis 40 von 61
  1. #31
    Player
    Avatar von Atoli
    Registriert seit
    Jun 2011
    Ort
    Beiträge
    3.589
    Character
    Nhai Tayuun
    World
    Ragnarok
    Main Class
    Schwarzmagier Lv 92
    I love the idea
    Certainly they'll have to implement some limitations, like..after filling up the summoning gauge the free company has only 2 days to summon it or "the power will fade" and some other free company can get it and start filling up THEIR summoning gauge.
    Obviously it shouldn't be possible to use the power of a Primal God against himself or another one like Garuda..or if it works, it should only deal a little bit of damage, not the "complete wipe" dmg it does to other monsters and players.

    Maybe sometimes I'd be pissed of at people who use this function, but really, it makes the game just that much more exciting
    (1)

  2. #32
    Player
    Avatar von Shneibel
    Registriert seit
    Mar 2011
    Beiträge
    2.076
    Character
    Shneibel Panipahr
    World
    Excalibur
    Main Class
    Alchemist Lv 80
    I need a explain as I havent play FFXI.

    as the translate, the summoner will have standard summon & primal summon as drop from primal (2 weeks), or the summoner dont have any summon at all until get the primal drop ?
    (0)

  3. #33
    Player
    Avatar von Betelgeuzah
    Registriert seit
    Mar 2011
    Beiträge
    3.083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Hermetiker Lv 82
    Zitat Zitat von Shneibel Beitrag anzeigen
    I need a explain as I havent play FFXI.

    as the translate, the summoner will have standard summon & primal summon as drop from primal (2 weeks), or the summoner dont have any summon at all until get the primal drop ?
    This is different from XI.

    Summoners get access to "lesser" summons not considered Gods (like Carbuncle).

    Free Companies (larger linkshells) can prove their worth to a Primal and then call it to help them when necessary. You can't probably do this alone since Primals are so strong.
    (0)

  4. #34
    Player
    Avatar von Shneibel
    Registriert seit
    Mar 2011
    Beiträge
    2.076
    Character
    Shneibel Panipahr
    World
    Excalibur
    Main Class
    Alchemist Lv 80
    Zitat Zitat von Betelgeuzah Beitrag anzeigen
    This is different from XI.

    Summoners get access to "lesser" summons not considered Gods (like Carbuncle).

    Free Companies (larger linkshells) can prove their worth to a Primal and then call it to help them when necessary. You can't probably do this alone since Primals are so strong.
    by prove their worth mean kill it no ? and the skill is 1 time skill and will expire after 2 weeks if not use, right ?
    (0)

  5. #35
    Player
    Avatar von Betelgeuzah
    Registriert seit
    Mar 2011
    Beiträge
    3.083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Hermetiker Lv 82
    Zitat Zitat von Shneibel Beitrag anzeigen
    by prove their worth mean kill it no ? and the skill is 1 time skill and will expire after 2 weeks if not use, right ?
    To the former, I'd guess so? Can't be sure yet. To second question ,I think you can use it whenever but after you do, you need to wait 2 weeks to use it again.
    (0)

  6. #36
    Player
    Avatar von Molly_Millions
    Registriert seit
    Mar 2011
    Ort
    Uldah
    Beiträge
    4.086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marodeur Lv 50
    Hooray for more complaining about mechanics that aren't in the game yet!


    I actually think it sounds like an awesome idea, but whether it turns out awesome (in reality) or not depends on the implementation.
    (0)

  7. #37
    Player
    Registriert seit
    Mar 2011
    Ort
    Ul'dah
    Beiträge
    1.847
    Once upon a time, in the realm of Dynamis - Mor Dhana....

    *Free company gets defeated by nightmare hares*
    *Free company realizes they can summon Ifrit*
    *Ifrit gets summoned*

    Ifrit: Er., wait a moment, you want me to kill these nightmare hares?
    Company Leader: Yes... they keep killing us.
    *Ifrit gets flamed up*
    Ifrit: A HARE is killing you? Are you kidding me?
    *entire company cowers in fear*
    CL: ...um, yes sir...
    Ifrit: And YOU, you expect me to waste my time on a bunch of hares!?
    CL: They're not just any...
    *Ifrit spouts flames everywhere*
    Ifrit: QUIET! I'm leaving.
    *entire company gets burned*
    Nightmare hare gains 1,337 experience points.
    Nightmare hare reaches level 99.
    (0)

  8. #38
    Player
    Registriert seit
    Oct 2011
    Beiträge
    453
    Variables such as cooldowns, damage output, and drop-rate for keys can all be adjusted easily AFTER it is implemented. I would suggest letting them implement it first before complaining about easily adjustable things such as the above (unless you're against them implementing it at all, in which case go ahead and complain).
    (0)

  9. #39
    Player
    Avatar von Sol_Aureus
    Registriert seit
    Mar 2011
    Ort
    Gridania
    Beiträge
    320
    Character
    Sol Rynn
    World
    Midgardsormr
    Main Class
    Hermetiker Lv 90
    I LOVE this idea. The rarity of the cards or the 2 week charge timer would be awesome. Obviously having an I win button you can use often is a bad idea, but as Yoshi-P said, "It's OK to go overboard" (every once in a while). Even if it instant cleared content (which I sincerely doubt it will) from the sound of it, it wont be something that they can abuse. You'll have heavy restrictions on it.
    (0)

  10. #40
    Player
    Avatar von Krausus
    Registriert seit
    Mar 2011
    Ort
    Ul'dah
    Beiträge
    2.126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    I think it is probably going to be rather difficult to obtain these cards, also I dont know I get the feeling everyone in the party needs the card to summon him, could be wrong but I'm betting it will be difficult to use a summon very often at all, so I'm ok with it.
    (0)

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