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  1. #1
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90

    Is this a better balance; 0.45 per VIT/STR?

    Been reading some of the reactions to the new tank balance, and obviously warriors are pissed off because their OPness is less.

    But, it appears that the math for our attack is 0.45 per VIT and 0.45 per STR.

    I can't help wondering whether that should perhaps have been 0.5 per VIT and 0.45 per STR. We would have lost a little less DPS, and the incentive to mess around with STR accessories would be lower still.

    The boost in enmity seems to be a good idea considering the drop in DPS, but from many comments it seems like the drop in DPS might not quite be offset by the enhanced aggro generation.

    Just wondering whether pushing the weight of VIT up to 0.5, and leaving STR at 0.45 would help restore a little of the lost DPS and also lift the aggro generation to something a bit more tanky?

    p.s. Since this is a fairly large re-balance for tanks in general, it's not beyond the realm of possibility for a hot fix to nudge things around to improve the balance once they see how this works out in practice.
    (3)

  2. #2
    Player
    Edewen's Avatar
    Join Date
    Oct 2013
    Posts
    279
    Character
    Rydia Stardust
    World
    Midgardsormr
    Main Class
    White Mage Lv 93
    Here is the funny,

    if vit and str give the same, the choice falls to the secondary stats. With parry being useless people will STILL be wearing half slaying simply to optimize dps by avoiding parry and to offset the unique ring situation for ilvl. But hey, we will see how much parry they shove down our throats.
    (8)

  3. #3
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Edewen View Post
    Here is the funny,

    if vit and str give the same, the choice falls to the secondary stats. With parry being useless people will STILL be wearing half slaying simply to optimize dps by avoiding parry and to offset the unique ring situation for ilvl. But hey, we will see how much parry they shove down our throats.
    I'm hoping for more DET and CRT and less parry...

    OK, now, please help me if I am wrong with what I am about to say, but here goes.

    If the weight of VIT were boosted, it would help greatly since the stat budget on gear is what it is. So hypothetically, if we were able to max out STR using slaying accessories at the expense of our VIT in 3.1, now in 3.2 we have to budget differently.

    Lets say the stat budget allowed for 1000 points of STR in 3.1 with Slaying accessories, but now (3.2) the loss of VIT kills that set for us. When we switch to Fending gear, the overall budget for VIT + STR needs to reflect the original damage potential of the STR = 1AP. In effect we need a combination of VIT and STR that hits about 2000 points just to get back to 90% of the former AP.

    I'm not sure how the gear is budgeted out, but for what Yoshi said to be true, there will need to be a crap ton of VIT on our gear going forward to offset the lost STR from switching to Fending instead of slaying accessories. let's say you had about 700STR on your fending set, you'd need 1300 VIT for that combined AP total to get to 90% of the 1000 STR. That seems to be asking for a hell of a lot of VIT and STR on our gear, I'd have to look at the stats on the gear to see whether they are pushing that balance correctly or not.

    Increasing the weight of the VIT reduces the need to put ridiculous quantities of VIT on our gear going forwards.
    (0)
    Last edited by Kosmos992k; 02-24-2016 at 04:35 AM.

  4. #4
    Player
    Jamillion's Avatar
    Join Date
    Sep 2014
    Location
    Uldah
    Posts
    612
    Character
    Calypso Celeste
    World
    Lamia
    Main Class
    Archer Lv 60
    Quote Originally Posted by Edewen View Post
    Here is the funny,

    if vit and str give the same, the choice falls to the secondary stats. With parry being useless people will STILL be wearing half slaying simply to optimize dps by avoiding parry and to offset the unique ring situation for ilvl. But hey, we will see how much parry they shove down our throats.
    Actually, since vit accessories always give more vit than their str accessory counterparts at the same ilvl pure Vit still wins out. A pure vit tank does about 80% of the damage that a similarly leveled str tank did in 3.15.
    (3)

  5. #5
    Player
    Einheri's Avatar
    Join Date
    Oct 2013
    Posts
    143
    Character
    Einheri Sigurd
    World
    Malboro
    Main Class
    Marauder Lv 60
    Don't forget food and the ability to meld str in at least 1 slot for accessories. Still seems like a bad idea but well have to see.
    (1)

  6. #6
    Player
    koroko220's Avatar
    Join Date
    Jul 2015
    Posts
    132
    Character
    Kai Amaryllis
    World
    Famfrit
    Main Class
    Summoner Lv 70
    Can you meld str into those slots though? I thought it was said that main stats can't be melded anymore.
    (0)

  7. #7
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by koroko220 View Post
    Can you meld str into those slots though? I thought it was said that main stats can't be melded anymore.
    Main stats can't be overmelded/forbiddenmelded anymore. If an item has a slot Main stats can be put into it.
    (0)

  8. #8
    Player
    koroko220's Avatar
    Join Date
    Jul 2015
    Posts
    132
    Character
    Kai Amaryllis
    World
    Famfrit
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Ultimatecalibur View Post
    Main stats can't be overmelded/forbiddenmelded anymore. If an item has a slot Main stats can be put into it.
    Ohhhh I see! Thank you, I thought that sounded ready stupid. So basically our fending assessories will have str in that open slot then or our str accessories we pick to get rid of parry will have to have vit put in their slot to maximize our damage now.
    (0)

  9. #9
    Player
    LinarUnders's Avatar
    Join Date
    Jan 2016
    Posts
    11
    Character
    Linar Unders
    World
    Phoenix
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Jamillion View Post
    Actually, since vit accessories always give more vit than their str accessory counterparts at the same ilvl pure Vit still wins out. A pure vit tank does about 80% of the damage that a similarly leveled str tank did in 3.15.
    Actually, if you try to check numbers with full Slaying gear vs. Full Fending gear on lvl 60 Dummy (no melds, just same ilvl), Slaying will give you 5% more DPS. Probably from the secondary stats.
    (4)

  10. #10
    Player
    Fernosaur's Avatar
    Join Date
    Jan 2016
    Posts
    711
    Character
    Hazel Korhonen
    World
    Hyperion
    Main Class
    Paladin Lv 80
    I was so happy about the ridic potency changes to Goring Blade.

    But now my DPS at 3 minutes is 200 points lower :'D

    Why Yoshi P. WHY
    (2)

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