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  1. #1
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    Join Date
    Sep 2011
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    838
    Quote Originally Posted by Nayt View Post
    When I studied game design, one very important thing I learned was that you shouldn't spend too much work to make details which only a few people notice, because in the end time is money and for an mmo they always needs to add new content. I'm not meaning to say details aren't vital. However, it's like with a painting. You can keep trying to enhance bits and ends on it, but it's easy to get lost in the details and not getting the big picture done.

    Not the best reference, but I hope you see what I mean.

    tldr:

    Some detail and "easter eggs" are good, just don't give us twenty six different /bell commands at the expense of content.
    although some of your ideas are good, this statment is the best counter argument. you can't have 6 or more dev's writing a quest that only 20 ppl will ever experience. the world should and i think will be more dynamic in 2.0 but how will, we will have to wait and see
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    What I have shown you is reality. What you remember, that is the illusion.

  2. #2
    Player
    Morticous's Avatar
    Join Date
    Mar 2011
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    Posts
    707
    Character
    Morticous Trucido
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Quote Originally Posted by grandm View Post
    although some of your ideas are good, this statment is the best counter argument. you can't have 6 or more dev's writing a quest that only 20 ppl will ever experience. the world should and i think will be more dynamic in 2.0 but how will, we will have to wait and see
    Yeah well whatever they release it better be really good because last release was trash. I don't see why they couldn't add a few things like this before release and continue adding as they go after release. It's not meant to be something 20 people encounter, look at it this way, they are doing some of this now but its only because they are rushing to add content to a game that was mega fail at release, not everybody participated in the mass grouping of imperial troops outside of Uldah... or the moon rat quest.. whatever that was... But in this idea instead of taking those out after a period of time they come back from time to time.
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    Morticous - Senior admin of.... well of nothing. (cool picture here)