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  1. #1
    Player
    cyborgmermaid's Avatar
    Join Date
    Dec 2011
    Location
    Limsa Lominsa
    Posts
    173
    Character
    Rail Tracer
    World
    Balmung
    Main Class
    Ninja Lv 90
    Still pretty stellar if you ask me.
    (0)

  2. #2
    Player
    Dumbledoremd's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    324
    Character
    Dumbledore Md
    World
    Sephirot
    Main Class
    Thaumaturge Lv 100
    Almost cant be killed in the fold im worried for the feast
    (0)

  3. #3
    Player
    Geologo's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    472
    Character
    Leinas Kroma
    World
    Ragnarok
    Main Class
    Armorer Lv 90
    Quote Originally Posted by Dumbledoremd View Post
    Almost cant be killed in the fold im worried for the feast
    I think they are more problematic in the Fold instead of in the feast (assuming 4vs4), because their annoying skill pattern are all already up at lv 50,
    they already have Aspect Benefic, Essential Dignity, Sinastry and Lightspeed.
    They will gain Celestial Opposition that is nice and Collective Unconscious + Time dilation.

    SCH will gain Indomitability and Dissipation and Deployment tactics, the WHM gain Tetragrammaton, Assize and Asylum.
    To me the other healing classes gain far more useful abilities compared to the 52-60 Astros abilities.
    (I'm not sayng astro will suck or WHM/SCH will be OP, I just see all the healing classes reducing a gap)

    Also with 3.0 skills, DPS gained more powerful burst option, so actually I'm not very worried about it, I'm very curious to see how it will be!
    (1)

  4. #4
    Player Vaeria's Avatar
    Join Date
    Mar 2014
    Location
    Bastok/ S. Gustaburg...now and always.
    Posts
    402
    Character
    Devil Panzerfaust
    World
    Excalibur
    Main Class
    Archer Lv 80
    Personally don't think ast is too bad in WD anymore to deal with. Definitely noticing more fluxuations in hp with the Noct gimp. Still seems to take at least 2 people to focus a skilled one down, but its definitely more balanced now. Been jumping on em alot more in FL too...you can really feel the difference now.
    (0)

  5. #5
    Player
    Mitysolde's Avatar
    Join Date
    Jul 2015
    Location
    Uldah
    Posts
    14
    Character
    Ysolde Duskwalker
    World
    Lamia
    Main Class
    Astrologian Lv 60
    Ran my first Seal Rock as an Astro since the nerf. There was a difference, obviously, but I could still survive kiting 3 dps and a tank no problem (with no raw destruction, obviously). Retrogradation + Celestial Opposition is still as handy as it was before, of course.
    (0)

  6. #6
    Player
    Blitzace's Avatar
    Join Date
    Dec 2011
    Location
    Limsa
    Posts
    532
    Character
    Blitz Ace
    World
    Odin
    Main Class
    Gladiator Lv 80
    AST in Feast = OP imho.

    If you have a AST in your team your odds (if he has half a brain) increase dramaticly. In such a small party its very easy to stay alive as ast and keep everyone else alive.
    So far i've lost most of my matches against the enemy that had AST healers, and not because they were outrageously good.
    (5)
    Last edited by Blitzace; 03-11-2016 at 01:44 AM.

  7. #7
    Player
    Remus's Avatar
    Join Date
    Aug 2013
    Location
    Garlemald
    Posts
    1,392
    Character
    Robas Kebas
    World
    Odin
    Main Class
    Samurai Lv 100
    Yeah AST in 4 v 4 so far seems a bit too good still. They are able to get shields around so easily and spam them so its harder to kill someone. I still think its because they don't need to cast to make a shield which makes them so good this may sound extreme but i think they should add a cast bar for that maybe not as long as a adlo.
    (3)

  8. #8
    Player
    Aiden_Volkov's Avatar
    Join Date
    Jan 2015
    Location
    Catalunya
    Posts
    79
    Character
    Rhyo Bjorn
    World
    Zodiark
    Main Class
    Warrior Lv 60
    Nerf power of tanks in pve (specially warrior) and now other nerf in pvp!? im so furious, what the hell is thinking SE? who wanna really only protect and tank in pvp are probably paladins but DRK and War must doing more damage they nerfed them so much! i hit with two fell cleaves a dps and only down his life pool at less or a half of his vitality! i guess only play dps in pvp since now, tanks and war's especially died, i'll never enjoy like before only because SE wanna fuck and wrong designed mode, in a few weaks probably pvp content are already dead again
    (0)
    lllllllll

  9. #9
    Player
    Calypsx's Avatar
    Join Date
    Sep 2013
    Posts
    424
    Character
    Caly Umbra
    World
    Faerie
    Main Class
    Dancer Lv 90
    I kind of want them to make Nocturnal not allowed in 4v4. Just make them use Diurnal.
    (1)

  10. #10
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    As an AST, I have to say I was very surprised to be able to tank in Feast. Noct. Field, Retrograde, Opposition, Lightspeed. I'm almost untouchable (well almost)
    (1)

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