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Thread: Gauss Barrel

  1. #21
    Player
    MidlouLii's Avatar
    Join Date
    Mar 2016
    Posts
    13
    Character
    Midou Lii
    World
    Goblin
    Main Class
    Scholar Lv 60
    It wouldn't be so bad if the Barrel actually ended up on the end of ALL guns. For many guns it kinda floats off detached from the actual muzzle... really looks silly.

    As for what has been said about the holding, yes they need to fix that. Even when you fire it one-handed you fire it wrong compared to how you'd one hand fire a pistol IRL. (Free hand rests on your hip for balance, anyone who has taken PAL/Gun safety courses knows this). Not that you'd be reasonably able to fire a gun that size one handed....

    It's irked me to no end how everything regarding a machinist holding/firing their gun is entirely off from how you ACTUALLY handle firearms IRL.


    P.S. Though I think it's silly to not level the class just cause of aesthetics.... :P
    (0)

  2. #22
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Ehh. Finally something looks decent with the GB:



    Then it gets ruined again when put away:

    (0)

  3. #23
    Player
    Jollyy5's Avatar
    Join Date
    Jan 2014
    Posts
    424
    Character
    Raul Prower
    World
    Exodus
    Main Class
    Dragoon Lv 71
    I personally prefer smaller guns, and none of them look good with the Unfun Barrel in my opinion.
    (3)

  4. #24
    Player
    KogaDrake's Avatar
    Join Date
    Aug 2013
    Posts
    361
    Character
    Koga Dragontaker
    World
    Behemoth
    Main Class
    Marauder Lv 60
    Quote Originally Posted by AniCelestine View Post
    Imo they should just rename the skill to something that relates to spending time aiming the weapon or something that justifies the cast times without any addition of weird aparatus. Cause honestly the thing looks horrible on close to if not all guns.
    This, take time to percicely aim skills to inflict 30% more dmg, the additional concentration used for aiming shots requires you to no longer fire auto attacks to preserve energy for aiming. Something like this makes soo much more sense... Also, make movement not interrupt, but either reduce acc of the skill being cast or not grant the 30% increased dmg due to not getting the aim on the move.
    (0)

  5. #25
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    With fights like Sephirot Extreme that require constant movement/knockbacks (especially the last phase), ranged and casters seem to be at a bit of a disadvantage. I'm used to working hard for big damage, but that fight seriously just burns me out nice and quick. THEN there's the whole aspect of dealing less damage natively for being "Support" (but not Support. . . yeah), AND taking a further hit to damage dealt for using the support skills we're designed with.

    Ninjas don't take a hit for using Goad, DRGs don't pay a price for using Battle Litany, hell, healers don't take a hit for dpsing (outside of Cleric Stance, of course). Why are MCH and BRD penalized for doing what we're designed to do, yet expected to keep up in our primary role of dealing damage?

    Seriously, SE it's time you review these far more important aspects of ranged physical DPS. We're NOT casters, everyone provides some kind of party support now, but only WE pay a price for it, and most if not all MCH hate the Gauss Squid. Please give these their due revision.
    (3)

  6. #26
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by ThirdChild_ZKI View Post
    snip
    This is a thread about the aesthetics of the gauss barrel, not the ability/stance itself. OP should of specified that in the topic, but that is what it is.
    (0)

  7. #27
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    Things that they should have a On/Off Toggle for:
    - MCH's Gauss Barrel and Lunchbox
    - BRD's Quiver
    - AST's hip-mounted duel disk

    Maybe do a button on the equipment screen for "Weapon-Extras", like they did with Sheathed Weapons and Headgear?
    (1)

  8. #28
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    I'm aware this is primarily about the aesthetics and not the functionality, but if they'll change one, they should really look at the full spectrum of it entirely. Among other things, but that's irrelevant to the topic at hand.
    (0)

  9. #29
    Player
    Truck's Avatar
    Join Date
    Jan 2015
    Posts
    17
    Character
    Eygon Carim
    World
    Gilgamesh
    Main Class
    Marauder Lv 73
    Just change the name from "Gauss barrell" to "Gauss stance". While in Gauss stance you hold the gun with two hands instead of one.
    (2)

  10. #30
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by ThirdChild_ZKI View Post
    I'm aware this is primarily about the aesthetics and not the functionality, but if they'll change one, they should really look at the full spectrum of it entirely. Among other things, but that's irrelevant to the topic at hand.
    I don't find anything particularly wrong with the stance. The job was built from the ground up to work with it, unlike BRD.

    The aesthetic is the biggest gripe to me.
    (0)

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