I would like to formally agree to add my voice to this thought.

1.) Gauss barrel aesthetic should have a toggle option so I can choose not to see a stupid spinning top floating magically infront of my COMPLETELY AWESOME GUN.
2.) I would like to see a bigger explosion or better animation AND sound effect to wildfire. The enemy needs to explode in a fireball. I just dropped 40k on the enemy. I want to SEE them hurt. Ricochet animation and sound is amazing. Why did you stop there? The skill, the attention to detail from sound to animation to colors to effects...all of that effort stopped after ricochet, I feel like.

Sincerely,
-me