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  1. #1
    Player
    Chichicha's Avatar
    Join Date
    Aug 2013
    Posts
    52
    Character
    Chichi Cha
    World
    Tonberry
    Main Class
    Archer Lv 80
    Quote Originally Posted by Ultimatecalibur View Post
    West La Noscea has 24 FATEs (2 are 2 stage FATE chains meaning that only 22 spawn) in it. South Than has 29 FATES (2 of which are 2 stage FATE chains meaning 27 spawn). 5 less FATEs means less chance of the FATE limit being hit in West La Noscea.
    It doesn't mean anything.
    Are you telling us that all 24 FATEs / 29 FATES show up on our MAP at once?

    All we asked here is make the Beastribe FATE a triggered type, not the auto-repop type.


    Perhaps, some of the Quest related, for example - Crystal Tower required FATE, make it Triggered also.
    It almost 24/7 showing there, while nobody actually needed except Newbies.

    Again and again and again, All we asked here is to make the Beastribe FATE as triggered type, NOT the auto-timer-repop type.
    (0)

  2. #2
    Player
    Nightlistic's Avatar
    Join Date
    Aug 2016
    Location
    City-State: Gridania
    Posts
    42
    Character
    Countess Rayne
    World
    Malboro
    Main Class
    Dancer Lv 75

    Please remove fates from quests

    I sure hope who ever thought this was a brilliant idea lost their job because this has to be the most ridiculous mechanic in a game I've experienced. The last thing you want are players just sitting around giving them time to reflect on the decisions they've made, and if this is how they want to spent their time. There is no valid reason that a player should be sitting around for an hour waiting on something to spawn. Its a waste of money and time.
    (0)

  3. #3
    Player
    Ulfhade's Avatar
    Join Date
    Oct 2013
    Location
    Chocobo Races
    Posts
    70
    Character
    W'skhol Tia
    World
    Hyperion
    Main Class
    Black Mage Lv 70
    I agree that the beast tribe FATEs are annoying, but you can force them to pop by completing other FATEs linked to them. This really only applies to the Sylphs and Amalja, since the other two thankfully pop frequently.

    I know that to force pop "What a Boar" you should complete "Everythings Better" and "Breaking Dawn". I've done this a dozen times after I read up on the connected FATE, works like a charm.

    For "Quenching the Flame" I know you need to complete "Heroes of the 2nd". I'm unsure if you need another FATE or not though.
    EDIT: It seems that "Taken" is likely the third FATE you need, as it also is 10 minutes long.

    Its not a solution, but it helps pops the FATE that you need.
    (0)
    Last edited by Ulfhade; 08-22-2016 at 04:16 AM.