I'm a specialist by definition. I only have ARM and BSM to 60, and CRP is next at 51. Only a handful of the rest have even made it to 15 - between gathering mats for red scrips and progressing DoW, I haven't had the time or the Gil to pour into leveling up other jobs (yes, I know it's "cheap," but I find myself hovering at less than 500k Gil, which has a tendency to evaporate in time of need). Grinding out red scrip items is easy with the full blue scrip crafting set, but very time consuming.

Even with what melds I've accomplished, I cannot yet craft 1* items - both from being unable to afford the resources, and from not having high enough craftsmanship (even with food)--and heaven forbid I try to craft it high quality. I either need red scrip gear, or I need the skills from omnicrafting (and heaven forbid as well that I should try to gear more than one DoH with red scrips).

The Whistle system does not enable Specialists to function independent of the skills from other classes.

Locking crafting recipes to Specialists does not make Specialists worthwhile when they have no advantages to being able to craft the items. I haven't even looked at the latest master books, because I know I can't craft them.

Until Specialists are given a true advantage to crafting their recipes, until Specialists have a means to obtain materials that they themselves cannot create without having to spend Gil (maybe a blue scrip exchange?), and until Specialists can truly function in endgame without having to touch another DoH class, the Specialist system will never accomplish its stated goal of making it easier for players to craft in endgame.

Recipes should never be Specialist-only. If anything, Specialist recipes should only provide a bonus to crafters holding the appropriate Specialist stone (say, holding the BSM Specialist stone cuts the difficulty and quality caps by 10%-20% for BSM Specialist recipes).

Making recipes Specialist-only is not rewarding Specialists, when they cannot reliably craft those items without omnicrafting. It's just an arbitrary requirement that's attempting to shoehorn people into doing it, and then punishing them for putting the effort into leveling the other DoH classes, when the recipes themselves are designed to require that very activity for success.