If theres too much social conversations, fine, thats out of balance and should be further regulated. But please dont punish and kick just because its there.


If theres too much social conversations, fine, thats out of balance and should be further regulated. But please dont punish and kick just because its there.
Morzone Vandalfo on Siren
Main job: SCH/MNK
Raid job: Gathering
PS5 based. PSN ID: natek_morzy
Social conversation is ok when it include the new players. Make them feel welcome. But random conversation between mentors may annoy new players, and since is pretty hard to get out from the chat this may become an issue for the game.
There are some issues happening altogether:
- Mentors abusing of kick powers
- RMT players being invited and returning to Novice Channel
- Notification when you're unable to join the Network to be spammy since it shows everytime you change areas
I know this system is based on mutual trust/respect and common sense but is it any possible to rank mentors somehow in the future? So novices can like trust this guy better instead of that guy. Identifying then mentors that may know more than others.
I recruited an active newbie named Eke Dalamiq who enjoyed the idea of the chat. She is a fresh player to ff14, and found out she only had 40hrs game time in the chat and didnt wanna waste it.
She asked questions and got good replies but as the day went on, mentors talked about alex, and other spoilerific things. She as a newbie tried to get it to stop, or asked what they were talking about and got told "don't worry about it." She is in an LS with me as well and told me that she was upset that the mentors were ruining her first 40hrs of gameplay. She thinks as a newbie it is a vital tool, and a good first step for new comers, like herself, to join before joining an FC. its a good way to get the basics like where stuff is located and what abbreviations that are common mean and stuff like that. It can be overwhelming to newbies to hear about the end game content and other end-game related stuff like rotations and playstyles for jobs when they are lvl 10 class.
Use the tool to help newbs adjust and learn basics. Answer their questions in basic terms and dont go into the higher lvl content.
Think of it like this: People dont want to waste their time wiping over again cause of someone not being good at their job, so in order to help lower that, help the newbs with the basics, because without the basics it is harder to learn the roles. Prior to this network to help people improve, there was really nothing for newbies to get decent help and they get told "gitgud" when asking for tips at higher lvls cause they were fending for themselves most of the way.
I found a reddit post that basically covers the etiquette that should be used in the novice network. (this post was actually made by my fc leader on my server) https://www.reddit.com/r/ffxiv/comme..._basic_please/
basically: give the newbies the help u would want to get when u first start playing a game and have never seen anything about before.
Last edited by BigRed5392; 02-25-2016 at 03:30 PM.
Tbh there are too many mentors! it is really funny!
mentor roulette is more funny! exp bonus?! why the real experienced players who cen mentor everyone would need exp??
the only guidelines that are necessary are common sense. Mentors in a mentoring channels have no space to speak of anything else other then things related to the game in itself to newbies, nothing else is needed, that is the basic use of that channel. Is chit chat necessary ? not necessary no, but can be a good change if moderation is there.
The original intention of SE is to let the playerbase regulate itself, but alas in a game like this together with western mentality, is not possible. Too much power is given to the player base.
There should be mods ONLY for Mentoring channels that regulate that and NOT everybody regulating everybody. Their job would be to control what is happening and sanction right away. Just like it happens in these Forums if it goes out of hand.
You will see that after a few sanctions and warnings things will adjust fast.
I will say it again, Mentoring is NOT something to be taken lightly, and from the so many posts around, it seems to be taken as a joke, when in truth the Mentor will give the first impression of how the community is as a whole. yeah that bad

Regulating the mentor system to a 2 key requirements to start with for testing purposes would of prevented this problem.
Reqirement 1: Must posses a Legacy Account.
2: Had participate in (Alpha-1)-(Alpha-4) Testing
3.Must have at lest 1000+ Dungeons instaces or raids complted.
4.Legacy Rank must be at levlel 11 or above.
the quality of the mentors would go up real fast with those qualification. I have played with most of them and they were the best group of individuals I have ever partyed with since Alpha-1

That's too restrictive, because then we would have no mentors in servers that aren't Legacy.Regulating the mentor system to a 2 key requirements to start with for testing purposes would of prevented this problem.
Reqirement 1: Must posses a Legacy Account.
2: Had participate in (Alpha-1)-(Alpha-4) Testing
3.Must have at lest 1000+ Dungeons instaces or raids complted.
4.Legacy Rank must be at levlel 11 or above.
the quality of the mentors would go up real fast with those qualification. I have played with most of them and they were the best group of individuals I have ever partyed with since Alpha-1

No. Just no. Requiring a Legacy account/alpha1-4 testing? Many qualified mentors, myself included, would not be able to become one. There would be too few, perhaps not enough to have a mentor always on.
I propose making the requirements stricter, for sure. Perhaps having 1000 commends instead of 300, or having classes of a certain ilvl. I would even go as far as creating a lengthy quest to unlock it. You want to make sure the mentors ACTUALLY want to be there. It should be a privilege, not a right.

This system... doesn't need regulation. Let's face it the ones who are mentoring it are only in it for the roulette. If you make it harder for me to do my roulette because the chat log of the people I actually want to talk to is being pushed up by a dude trying to trouble shoot a noobie in how to First Person view on PS4.... When I'm on mac and have no idea. It's fine as it is for what little it is, if you make it so it's actually a job to maintain, then you'll see a lot of people drop off.
What might be more helpful is to make sub channels like sub sections of housing. So this way if people are afk in one channel, swap channels and ask your question. Should help a lot more.
Last edited by Lilith_Merquise; 02-25-2016 at 04:08 PM.
Isn't that a good thing tho? if the people are willing to maintain it, they really are trying to be mentors no?
my main issue most of these mentors are in the network /just/ for the mentor title, rewards and what not. them being afk is one thing, but there are also those that ARENT AFK, and just hide the chat because " its too noisy" when in actuality they just don;t want to deal with this thing that SE Created. They want all the rewards but not the actual work for which this network is put up.
In the long run, I'm more worried about what /n is going to become. Either a barren chat because most of these "mentors" have filtered/hide the chat completely and/or just going to continue their afk ways in it.
Perhaps they should make it an option for mentors to actually select to login to the Network. That way we have less "mentors" who get placed there randomly by default and end up either not contributing and taking up space or who use it as a casual chill global chat cause they can.
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