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  1. #41
    Player
    WellFooled's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,313
    Character
    Doranaux Wavemet
    World
    Goblin
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Sicno View Post
    I'm perfectly fine with collecting things. I'm just saying that in the case of this feature what we got isn't what was requested. People requested some jukebox or a way to listen to other music because having 2 songs play all the time in housing wards (which are the areas where some people spend most of their time) can get very tiring. It was a simple request and it got turned into... this. Only works inside the house, you need to collect them and have them crafted from mastercraft books, the music is affected by your position related to the orchestrion itself...
    I see what you're saying, but there are millions of people playing FFXIV and so there is no standard "we". What one group wants or requests will always be opposite of what another group wants and requests(with many different opinions somewhere in between). I think what we got is a pretty good balance even if there are some aspects of it that I would have preferred be different.
    (0)
    A true paladin... will sheathe his sword.

  2. #42
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Since the music is shared with those in the same room, it needs to be done this way. What would the point be of having the music only change on your client end, and not the others in the room? You can do that with a CD/MP3 player already. A truly personal jukebox makes little sense at all. But a shared one makes sense, and keeping the music collections personal also makes sense, because it means you don't need to obtain sevreal copies of each piece of music to hear it on multiple Orchestrons. I think people are complaining to complain.

    The way it is now, the music collection belongs to the player, but they can share it with others via the Orchestron. I think that is both logical, and quite workable.

    As for the way that the sound diminishes as you move further away, I am sure that is something that can be adjusted in future without any real changes to anything.
    (2)
    Last edited by Kosmos992k; 02-26-2016 at 03:46 AM.

  3. #43
    Player
    SokiYagami's Avatar
    Join Date
    Jan 2014
    Posts
    1,272
    Character
    Soki Yagami
    World
    Tonberry
    Main Class
    Samurai Lv 70
    Just did a set of towers last night. A couple findings; the drop is not 100%, you will need to roll against your own party (of 8), it may drop multiple copies in one go (or usually none). Couple with the fact that the queue take over an hour to popped and that you need 3 faded copies from each tower, I humbly request on either one of the following:

    1. Increase drop rate to 100%, roll against party (of 8). Drop from 1~4 copies per run.
    2. Set the drop rate to ~50%, drop directly into inventory. Drop 1 copy per run.
    3. Put one of the two single faded music sheet from each tower to a vendor.

    Yes, I understand that most players are rushing the new content so there wouldn't be enough people queuing for the towers, and SE set this up so that players will run the towers more often to help the new comers to clear the story mode. However, I will also like to point out that at the current state, there are many complains regarding how the Orchestrion work, so the group of players working on music sheet farming isn't that huge as well. Also, the towers are 24 man content, trying to assemble a group to farm the content together is much tougher than farming other content as well. (The fact that Orchestrion doesn't save any sound track locally doesn't help either). Hell, I even had a friend gave up farming on the tower set the moment I mentioned we need 3 faded copies from each tower.

    TL;DR, put the carrot too far away and people wouldn't bother to reach for it. It's the same issues as the 101 primal ponies in 2.X pre-buff.
    (1)
    Last edited by SokiYagami; 02-26-2016 at 08:09 PM.

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