Quote Originally Posted by AngelicSence View Post
I'm afraid, that is not the case, most other jobs don't bother with ..
In current conditions healers have baseline damage output X, accuracy is a powerful way to increase that baseline. It also offers a trade off in that it does not also increase their primary role (healing). Since we have customization available in the form materia slots, this creates actual meaningful gearing choices between relatively incomparable benefits. It demands players strike a balance between finding a good level for how much they contribute to their primary concern without also neglecting an important but secondary concern. For me this speaks to the issue being more that other classes/roles don't currently have comparable meaningful choices. Imagine say if DPS gear was naturally very deficient in VIT giving them a very low baseline HP total. Gearing now becomes a meaningful choice between increasing their primary function and getting advancement in a secondary concern.