The issue I have there is at least tanks have a rotation to maintain even if they are 'only tanking'. When you shove a healer into expert roulette and make them start missing to the point that it is actually frustrating to even try to dps and my HoTs can take care of 75% of the healing...what else am I supposed to do but stand there? I get that in higher level content that is likely not as much of a problem but that is why they should have given cleric a boost to accuracy or something just enough to meet casual content thresholds consistently.
As a WHM it isn't like my dps rotation is exactly high quality entertainment to begin with let alone when Stone II misses five times or I have to tab through targets to see which of the five my Aero III missed. The entertaining bit was weaving in dots between heals without causing a death. Difficult to do that smoothly with the number of misses that require you to recast moves again and again. They fixed tanks so they wouldn't be going strength specs/gear/materia/stances, which is not really a tank stat to begin with. Then try to force healers to spec accuracy instead of...you know...a healing stat? It just boggles my mind. Because I /am/ a healer I will probably still go healer stats but that means I'm expecting them to give me more to do on the healing front across the board or fix it if that can't be managed.