Quote Originally Posted by Rawrz View Post
I like that they gave us the option as healers. Do you want bigger heals OR do you want 100% hit rate.
Pentamelds are not really an option for most players, and honestly should NOT be necessary to do anything in normal everyday content.
I'd understand if the accuracy troubles were that bad in Midas Savage, but making it basically impossible to do anything but healing in normal very basic dungeons without spending millions on pentamelding expensive crafted accessories is just bad design, because it actually takes away a choice - do I want to dps or not?